// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Chaos/Sequencer/MovieSceneChaosCacheTrack.h" #ifdef CHAOSCACHING_MovieSceneChaosCacheTrack_generated_h #error "MovieSceneChaosCacheTrack.generated.h already included, missing '#pragma once' in MovieSceneChaosCacheTrack.h" #endif #define CHAOSCACHING_MovieSceneChaosCacheTrack_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMovieSceneChaosCacheTrack *********************************************** struct Z_Construct_UClass_UMovieSceneChaosCacheTrack_Statics; CHAOSCACHING_API UClass* Z_Construct_UClass_UMovieSceneChaosCacheTrack_NoRegister(); #define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Sequencer_MovieSceneChaosCacheTrack_h_17_INCLASS \ private: \ static void StaticRegisterNativesUMovieSceneChaosCacheTrack(); \ friend struct ::Z_Construct_UClass_UMovieSceneChaosCacheTrack_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CHAOSCACHING_API UClass* ::Z_Construct_UClass_UMovieSceneChaosCacheTrack_NoRegister(); \ public: \ DECLARE_CLASS2(UMovieSceneChaosCacheTrack, UMovieSceneNameableTrack, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ChaosCaching"), Z_Construct_UClass_UMovieSceneChaosCacheTrack_NoRegister) \ DECLARE_SERIALIZER(UMovieSceneChaosCacheTrack) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Sequencer_MovieSceneChaosCacheTrack_h_17_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CHAOSCACHING_API UMovieSceneChaosCacheTrack(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMovieSceneChaosCacheTrack) \ DECLARE_VTABLE_PTR_HELPER_CTOR(CHAOSCACHING_API, UMovieSceneChaosCacheTrack); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMovieSceneChaosCacheTrack); \ /** Deleted move- and copy-constructors, should never be used */ \ UMovieSceneChaosCacheTrack(UMovieSceneChaosCacheTrack&&) = delete; \ UMovieSceneChaosCacheTrack(const UMovieSceneChaosCacheTrack&) = delete; \ CHAOSCACHING_API virtual ~UMovieSceneChaosCacheTrack(); #define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Sequencer_MovieSceneChaosCacheTrack_h_12_PROLOG #define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Sequencer_MovieSceneChaosCacheTrack_h_17_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Sequencer_MovieSceneChaosCacheTrack_h_17_INCLASS \ FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Sequencer_MovieSceneChaosCacheTrack_h_17_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMovieSceneChaosCacheTrack; // ********** End Class UMovieSceneChaosCacheTrack ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Public_Chaos_Sequencer_MovieSceneChaosCacheTrack_h PRAGMA_ENABLE_DEPRECATION_WARNINGS