// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AsyncRegisterAndExecuteTask.h" #ifdef BLUTILITY_AsyncRegisterAndExecuteTask_generated_h #error "AsyncRegisterAndExecuteTask.generated.h already included, missing '#pragma once' in AsyncRegisterAndExecuteTask.h" #endif #define BLUTILITY_AsyncRegisterAndExecuteTask_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAsyncRegisterAndExecuteTask; class UEditorUtilityTask; // ********** Begin Class UAsyncRegisterAndExecuteTask ********************************************* #define FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_19_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execRegisterAndExecuteTask); struct Z_Construct_UClass_UAsyncRegisterAndExecuteTask_Statics; BLUTILITY_API UClass* Z_Construct_UClass_UAsyncRegisterAndExecuteTask_NoRegister(); #define FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_19_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAsyncRegisterAndExecuteTask(); \ friend struct ::Z_Construct_UClass_UAsyncRegisterAndExecuteTask_Statics; \ static UClass* GetPrivateStaticClass(); \ friend BLUTILITY_API UClass* ::Z_Construct_UClass_UAsyncRegisterAndExecuteTask_NoRegister(); \ public: \ DECLARE_CLASS2(UAsyncRegisterAndExecuteTask, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Blutility"), Z_Construct_UClass_UAsyncRegisterAndExecuteTask_NoRegister) \ DECLARE_SERIALIZER(UAsyncRegisterAndExecuteTask) #define FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_19_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAsyncRegisterAndExecuteTask(UAsyncRegisterAndExecuteTask&&) = delete; \ UAsyncRegisterAndExecuteTask(const UAsyncRegisterAndExecuteTask&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(BLUTILITY_API, UAsyncRegisterAndExecuteTask); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAsyncRegisterAndExecuteTask); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAsyncRegisterAndExecuteTask) \ BLUTILITY_API virtual ~UAsyncRegisterAndExecuteTask(); #define FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_16_PROLOG #define FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_19_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_19_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_19_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h_19_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAsyncRegisterAndExecuteTask; // ********** End Class UAsyncRegisterAndExecuteTask *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_Blutility_Public_AsyncRegisterAndExecuteTask_h PRAGMA_ENABLE_DEPRECATION_WARNINGS