// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "BlueprintDelegateNodeSpawner.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeBlueprintDelegateNodeSpawner() {} // ********** Begin Cross Module References ******************************************************** BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner(); BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner_NoRegister(); BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner(); UPackage* Z_Construct_UPackage__Script_BlueprintGraph(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UBlueprintDelegateNodeSpawner ******************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner; UClass* UBlueprintDelegateNodeSpawner::GetPrivateStaticClass() { using TClass = UBlueprintDelegateNodeSpawner; if (!Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("BlueprintDelegateNodeSpawner"), Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.InnerSingleton, StaticRegisterNativesUBlueprintDelegateNodeSpawner, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.InnerSingleton; } UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner_NoRegister() { return UBlueprintDelegateNodeSpawner::GetPrivateStaticClass(); } struct Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Takes care of spawning various nodes associated with delegates. Serves as the \n * \"action\" portion for certain FBlueprintActionMenuItems. Evolved from \n * FEdGraphSchemaAction_K2Delegate, FEdGraphSchemaAction_K2AssignDelegate, etc.\n */" }, { "IncludePath", "BlueprintDelegateNodeSpawner.h" }, { "ModuleRelativePath", "Classes/BlueprintDelegateNodeSpawner.h" }, { "ToolTip", "Takes care of spawning various nodes associated with delegates. Serves as the\n\"action\" portion for certain FBlueprintActionMenuItems. Evolved from\nFEdGraphSchemaAction_K2Delegate, FEdGraphSchemaAction_K2AssignDelegate, etc." }, }; #endif // WITH_METADATA // ********** Begin Class UBlueprintDelegateNodeSpawner constinit property declarations ************ // ********** End Class UBlueprintDelegateNodeSpawner constinit property declarations ************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics UObject* (*const Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UBlueprintFieldNodeSpawner, (UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::ClassParams = { &UBlueprintDelegateNodeSpawner::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A8u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::Class_MetaDataParams) }; void UBlueprintDelegateNodeSpawner::StaticRegisterNativesUBlueprintDelegateNodeSpawner() { } UClass* Z_Construct_UClass_UBlueprintDelegateNodeSpawner() { if (!Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintDelegateNodeSpawner_Statics::ClassParams); } return Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintDelegateNodeSpawner); UBlueprintDelegateNodeSpawner::~UBlueprintDelegateNodeSpawner() {} // ********** End Class UBlueprintDelegateNodeSpawner ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UBlueprintDelegateNodeSpawner, UBlueprintDelegateNodeSpawner::StaticClass, TEXT("UBlueprintDelegateNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintDelegateNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintDelegateNodeSpawner), 1875591632U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_3351538717{ TEXT("/Script/BlueprintGraph"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintDelegateNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS