// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AutomationUtilsBlueprintLibrary.h" #ifdef AUTOMATIONUTILS_AutomationUtilsBlueprintLibrary_generated_h #error "AutomationUtilsBlueprintLibrary.generated.h already included, missing '#pragma once' in AutomationUtilsBlueprintLibrary.h" #endif #define AUTOMATIONUTILS_AutomationUtilsBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAutomationUtilsBlueprintLibrary ***************************************** #define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_RPC_WRAPPERS \ DECLARE_FUNCTION(execTakeGameplayAutomationScreenshot); struct Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_Statics; AUTOMATIONUTILS_API UClass* Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_NoRegister(); #define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_INCLASS \ private: \ static void StaticRegisterNativesUAutomationUtilsBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUTOMATIONUTILS_API UClass* ::Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UAutomationUtilsBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AutomationUtils"), Z_Construct_UClass_UAutomationUtilsBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UAutomationUtilsBlueprintLibrary) #define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUTOMATIONUTILS_API UAutomationUtilsBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAutomationUtilsBlueprintLibrary) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUTOMATIONUTILS_API, UAutomationUtilsBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAutomationUtilsBlueprintLibrary); \ /** Deleted move- and copy-constructors, should never be used */ \ UAutomationUtilsBlueprintLibrary(UAutomationUtilsBlueprintLibrary&&) = delete; \ UAutomationUtilsBlueprintLibrary(const UAutomationUtilsBlueprintLibrary&) = delete; \ AUTOMATIONUTILS_API virtual ~UAutomationUtilsBlueprintLibrary(); #define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_12_PROLOG #define FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_RPC_WRAPPERS \ FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_INCLASS \ FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h_15_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAutomationUtilsBlueprintLibrary; // ********** End Class UAutomationUtilsBlueprintLibrary ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_AutomationUtils_Source_AutomationUtils_Public_AutomationUtilsBlueprintLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS