// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LoudnessNRT.h" #ifdef AUDIOSYNESTHESIA_LoudnessNRT_generated_h #error "LoudnessNRT.generated.h already included, missing '#pragma once' in LoudnessNRT.h" #endif #define AUDIOSYNESTHESIA_LoudnessNRT_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ULoudnessNRTSettings ***************************************************** struct Z_Construct_UClass_ULoudnessNRTSettings_Statics; AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_ULoudnessNRTSettings_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_38_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULoudnessNRTSettings(); \ friend struct ::Z_Construct_UClass_ULoudnessNRTSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_ULoudnessNRTSettings_NoRegister(); \ public: \ DECLARE_CLASS2(ULoudnessNRTSettings, UAudioSynesthesiaNRTSettings, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_ULoudnessNRTSettings_NoRegister) \ DECLARE_SERIALIZER(ULoudnessNRTSettings) #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_38_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULoudnessNRTSettings(ULoudnessNRTSettings&&) = delete; \ ULoudnessNRTSettings(const ULoudnessNRTSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, ULoudnessNRTSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoudnessNRTSettings); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULoudnessNRTSettings) \ AUDIOSYNESTHESIA_API virtual ~ULoudnessNRTSettings(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_35_PROLOG #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_38_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_38_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_38_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULoudnessNRTSettings; // ********** End Class ULoudnessNRTSettings ******************************************************* // ********** Begin Class ULoudnessNRT ************************************************************* #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_84_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetNormalizedChannelLoudnessAtTime); \ DECLARE_FUNCTION(execGetNormalizedLoudnessAtTime); \ DECLARE_FUNCTION(execGetChannelLoudnessAtTime); \ DECLARE_FUNCTION(execGetLoudnessAtTime); struct Z_Construct_UClass_ULoudnessNRT_Statics; AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_ULoudnessNRT_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_84_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULoudnessNRT(); \ friend struct ::Z_Construct_UClass_ULoudnessNRT_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_ULoudnessNRT_NoRegister(); \ public: \ DECLARE_CLASS2(ULoudnessNRT, UAudioSynesthesiaNRT, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_ULoudnessNRT_NoRegister) \ DECLARE_SERIALIZER(ULoudnessNRT) #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_84_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULoudnessNRT(ULoudnessNRT&&) = delete; \ ULoudnessNRT(const ULoudnessNRT&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, ULoudnessNRT); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoudnessNRT); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULoudnessNRT) \ AUDIOSYNESTHESIA_API virtual ~ULoudnessNRT(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_81_PROLOG #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_84_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_84_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_84_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h_84_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULoudnessNRT; // ********** End Class ULoudnessNRT *************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_LoudnessNRT_h // ********** Begin Enum ELoudnessNRTCurveTypeEnum ************************************************* #define FOREACH_ENUM_ELOUDNESSNRTCURVETYPEENUM(op) \ op(ELoudnessNRTCurveTypeEnum::A) \ op(ELoudnessNRTCurveTypeEnum::B) \ op(ELoudnessNRTCurveTypeEnum::C) \ op(ELoudnessNRTCurveTypeEnum::D) \ op(ELoudnessNRTCurveTypeEnum::K) \ op(ELoudnessNRTCurveTypeEnum::None) enum class ELoudnessNRTCurveTypeEnum : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> AUDIOSYNESTHESIA_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ELoudnessNRTCurveTypeEnum *************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS