// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Loudness.h" #ifdef AUDIOSYNESTHESIA_Loudness_generated_h #error "Loudness.generated.h already included, missing '#pragma once' in Loudness.h" #endif #define AUDIOSYNESTHESIA_Loudness_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FLoudnessResults; // ********** Begin Class ULoudnessSettings ******************************************************** struct Z_Construct_UClass_ULoudnessSettings_Statics; AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_ULoudnessSettings_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_39_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULoudnessSettings(); \ friend struct ::Z_Construct_UClass_ULoudnessSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_ULoudnessSettings_NoRegister(); \ public: \ DECLARE_CLASS2(ULoudnessSettings, UAudioSynesthesiaSettings, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_ULoudnessSettings_NoRegister) \ DECLARE_SERIALIZER(ULoudnessSettings) #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_39_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULoudnessSettings(ULoudnessSettings&&) = delete; \ ULoudnessSettings(const ULoudnessSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, ULoudnessSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoudnessSettings); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULoudnessSettings) \ AUDIOSYNESTHESIA_API virtual ~ULoudnessSettings(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_36_PROLOG #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_39_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_39_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_39_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULoudnessSettings; // ********** End Class ULoudnessSettings ********************************************************** // ********** Begin ScriptStruct FLoudnessResults ************************************************** struct Z_Construct_UScriptStruct_FLoudnessResults_Statics; #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_82_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLoudnessResults_Statics; \ AUDIOSYNESTHESIA_API static class UScriptStruct* StaticStruct(); struct FLoudnessResults; // ********** End ScriptStruct FLoudnessResults **************************************************** // ********** Begin Delegate FOnOverallLoudnessResults ********************************************* #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_102_DELEGATE \ AUDIOSYNESTHESIA_API void FOnOverallLoudnessResults_DelegateWrapper(const FMulticastScriptDelegate& OnOverallLoudnessResults, TArray const& OverallLoudnessResults); // ********** End Delegate FOnOverallLoudnessResults *********************************************** // ********** Begin Delegate FOnLatestOverallLoudnessResults *************************************** #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_105_DELEGATE \ AUDIOSYNESTHESIA_API void FOnLatestOverallLoudnessResults_DelegateWrapper(const FMulticastScriptDelegate& OnLatestOverallLoudnessResults, FLoudnessResults const& LatestOverallLoudnessResults); // ********** End Delegate FOnLatestOverallLoudnessResults ***************************************** // ********** Begin Delegate FOnPerChannelLoudnessResults ****************************************** #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_108_DELEGATE \ AUDIOSYNESTHESIA_API void FOnPerChannelLoudnessResults_DelegateWrapper(const FMulticastScriptDelegate& OnPerChannelLoudnessResults, int32 ChannelIndex, TArray const& LoudnessResults); // ********** End Delegate FOnPerChannelLoudnessResults ******************************************** // ********** Begin Delegate FOnLatestPerChannelLoudnessResults ************************************ #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_111_DELEGATE \ AUDIOSYNESTHESIA_API void FOnLatestPerChannelLoudnessResults_DelegateWrapper(const FMulticastScriptDelegate& OnLatestPerChannelLoudnessResults, int32 ChannelIndex, FLoudnessResults const& LatestLoudnessResults); // ********** End Delegate FOnLatestPerChannelLoudnessResults ************************************** // ********** Begin Class ULoudnessAnalyzer ******************************************************** struct Z_Construct_UClass_ULoudnessAnalyzer_Statics; AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_ULoudnessAnalyzer_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_123_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULoudnessAnalyzer(); \ friend struct ::Z_Construct_UClass_ULoudnessAnalyzer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_ULoudnessAnalyzer_NoRegister(); \ public: \ DECLARE_CLASS2(ULoudnessAnalyzer, UAudioAnalyzer, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_ULoudnessAnalyzer_NoRegister) \ DECLARE_SERIALIZER(ULoudnessAnalyzer) #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_123_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ULoudnessAnalyzer(ULoudnessAnalyzer&&) = delete; \ ULoudnessAnalyzer(const ULoudnessAnalyzer&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, ULoudnessAnalyzer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULoudnessAnalyzer); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ULoudnessAnalyzer) \ AUDIOSYNESTHESIA_API virtual ~ULoudnessAnalyzer(); #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_120_PROLOG #define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_123_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_123_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h_123_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULoudnessAnalyzer; // ********** End Class ULoudnessAnalyzer ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_Loudness_h // ********** Begin Enum ELoudnessCurveTypeEnum **************************************************** #define FOREACH_ENUM_ELOUDNESSCURVETYPEENUM(op) \ op(ELoudnessCurveTypeEnum::A) \ op(ELoudnessCurveTypeEnum::B) \ op(ELoudnessCurveTypeEnum::C) \ op(ELoudnessCurveTypeEnum::D) \ op(ELoudnessCurveTypeEnum::K) \ op(ELoudnessCurveTypeEnum::None) enum class ELoudnessCurveTypeEnum : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> AUDIOSYNESTHESIA_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ELoudnessCurveTypeEnum ****************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS