// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Generators/SoundModulationLFO.h" #ifdef AUDIOMODULATION_SoundModulationLFO_generated_h #error "SoundModulationLFO.generated.h already included, missing '#pragma once' in SoundModulationLFO.h" #endif #define AUDIOMODULATION_SoundModulationLFO_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FSoundModulationLFOParams ***************************************** struct Z_Construct_UScriptStruct_FSoundModulationLFOParams_Statics; #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_32_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSoundModulationLFOParams_Statics; \ AUDIOMODULATION_API static class UScriptStruct* StaticStruct(); struct FSoundModulationLFOParams; // ********** End ScriptStruct FSoundModulationLFOParams ******************************************* // ********** Begin Class USoundModulationGeneratorLFO ********************************************* struct Z_Construct_UClass_USoundModulationGeneratorLFO_Statics; AUDIOMODULATION_API UClass* Z_Construct_UClass_USoundModulationGeneratorLFO_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUSoundModulationGeneratorLFO(); \ friend struct ::Z_Construct_UClass_USoundModulationGeneratorLFO_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOMODULATION_API UClass* ::Z_Construct_UClass_USoundModulationGeneratorLFO_NoRegister(); \ public: \ DECLARE_CLASS2(USoundModulationGeneratorLFO, USoundModulationGenerator, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioModulation"), Z_Construct_UClass_USoundModulationGeneratorLFO_NoRegister) \ DECLARE_SERIALIZER(USoundModulationGeneratorLFO) #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUDIOMODULATION_API USoundModulationGeneratorLFO(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ USoundModulationGeneratorLFO(USoundModulationGeneratorLFO&&) = delete; \ USoundModulationGeneratorLFO(const USoundModulationGeneratorLFO&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOMODULATION_API, USoundModulationGeneratorLFO); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundModulationGeneratorLFO); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundModulationGeneratorLFO) \ AUDIOMODULATION_API virtual ~USoundModulationGeneratorLFO(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_72_PROLOG #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USoundModulationGeneratorLFO; // ********** End Class USoundModulationGeneratorLFO *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h // ********** Begin Enum ESoundModulationLFOShape ************************************************** #define FOREACH_ENUM_ESOUNDMODULATIONLFOSHAPE(op) \ op(ESoundModulationLFOShape::Sine) \ op(ESoundModulationLFOShape::UpSaw) \ op(ESoundModulationLFOShape::DownSaw) \ op(ESoundModulationLFOShape::Square) \ op(ESoundModulationLFOShape::Triangle) \ op(ESoundModulationLFOShape::Exponential) \ op(ESoundModulationLFOShape::RandomSampleHold) \ op(ESoundModulationLFOShape::COUNT) enum class ESoundModulationLFOShape : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> AUDIOMODULATION_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESoundModulationLFOShape **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS