// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "SoundControlBusMix.h" #ifdef AUDIOMODULATION_SoundControlBusMix_generated_h #error "SoundControlBusMix.generated.h already included, missing '#pragma once' in SoundControlBusMix.h" #endif #define AUDIOMODULATION_SoundControlBusMix_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FSoundControlBusMixStage ****************************************** struct Z_Construct_UScriptStruct_FSoundControlBusMixStage_Statics; #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_22_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FSoundControlBusMixStage_Statics; \ AUDIOMODULATION_API static class UScriptStruct* StaticStruct(); struct FSoundControlBusMixStage; // ********** End ScriptStruct FSoundControlBusMixStage ******************************************** // ********** Begin Class USoundControlBusMix ****************************************************** #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_39_RPC_WRAPPERS \ DECLARE_FUNCTION(execDeactivateAllMixes); \ DECLARE_FUNCTION(execDeactivateMix); \ DECLARE_FUNCTION(execActivateMix); \ DECLARE_FUNCTION(execSoloMix); \ DECLARE_FUNCTION(execSaveMixToProfile); \ DECLARE_FUNCTION(execLoadMixFromProfile); struct Z_Construct_UClass_USoundControlBusMix_Statics; AUDIOMODULATION_API UClass* Z_Construct_UClass_USoundControlBusMix_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_39_INCLASS \ private: \ static void StaticRegisterNativesUSoundControlBusMix(); \ friend struct ::Z_Construct_UClass_USoundControlBusMix_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOMODULATION_API UClass* ::Z_Construct_UClass_USoundControlBusMix_NoRegister(); \ public: \ DECLARE_CLASS2(USoundControlBusMix, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioModulation"), Z_Construct_UClass_USoundControlBusMix_NoRegister) \ DECLARE_SERIALIZER(USoundControlBusMix) #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_39_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUDIOMODULATION_API USoundControlBusMix(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundControlBusMix) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOMODULATION_API, USoundControlBusMix); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundControlBusMix); \ /** Deleted move- and copy-constructors, should never be used */ \ USoundControlBusMix(USoundControlBusMix&&) = delete; \ USoundControlBusMix(const USoundControlBusMix&) = delete; \ AUDIOMODULATION_API virtual ~USoundControlBusMix(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_36_PROLOG #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_39_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_39_RPC_WRAPPERS \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_39_INCLASS \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h_39_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USoundControlBusMix; // ********** End Class USoundControlBusMix ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_SoundControlBusMix_h PRAGMA_ENABLE_DEPRECATION_WARNINGS