// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AudioModulationStatics.h" #ifdef AUDIOMODULATION_AudioModulationStatics_generated_h #error "AudioModulationStatics.generated.h already included, missing '#pragma once' in AudioModulationStatics.h" #endif #define AUDIOMODULATION_AudioModulationStatics_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAudioModulationDestination; class UClass; class UObject; class USoundControlBus; class USoundControlBusMix; class USoundModulationGenerator; class USoundModulationGeneratorADEnvelope; class USoundModulationGeneratorEnvelopeFollower; class USoundModulationGeneratorLFO; class USoundModulationParameter; class USoundModulatorBase; struct FEnvelopeFollowerGeneratorParams; struct FSoundControlBusMixStage; struct FSoundModulationADEnvelopeParams; struct FSoundModulationDestinationSettings; struct FSoundModulationLFOParams; // ********** Begin Class UAudioModulationStatics ************************************************** #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_31_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetModulatorsFromDestination); \ DECLARE_FUNCTION(execGetModulatorValue); \ DECLARE_FUNCTION(execUpdateModulator); \ DECLARE_FUNCTION(execUpdateMixFromObject); \ DECLARE_FUNCTION(execUpdateMixByFilter); \ DECLARE_FUNCTION(execDeactivateAllBusMixes); \ DECLARE_FUNCTION(execClearAllGlobalBusMixValues); \ DECLARE_FUNCTION(execClearGlobalBusMixValue); \ DECLARE_FUNCTION(execSetGlobalBusMixValue); \ DECLARE_FUNCTION(execUpdateMix); \ DECLARE_FUNCTION(execLoadMixFromProfile); \ DECLARE_FUNCTION(execSaveMixToProfile); \ DECLARE_FUNCTION(execIsControlBusMixActive); \ DECLARE_FUNCTION(execDeactivateGenerator); \ DECLARE_FUNCTION(execDeactivateBusMix); \ DECLARE_FUNCTION(execDeactivateBus); \ DECLARE_FUNCTION(execCreateModulationDestination); \ DECLARE_FUNCTION(execCreateADEnvelopeGenerator); \ DECLARE_FUNCTION(execCreateLFOGenerator); \ DECLARE_FUNCTION(execCreateEnvelopeFollowerGenerator); \ DECLARE_FUNCTION(execCreateModulationParameter); \ DECLARE_FUNCTION(execCreateBusMix); \ DECLARE_FUNCTION(execCreateBusMixStage); \ DECLARE_FUNCTION(execCreateBusMixFromValue); \ DECLARE_FUNCTION(execCreateBus); \ DECLARE_FUNCTION(execActivateGenerator); \ DECLARE_FUNCTION(execActivateBusMix); \ DECLARE_FUNCTION(execActivateBus); struct Z_Construct_UClass_UAudioModulationStatics_Statics; AUDIOMODULATION_API UClass* Z_Construct_UClass_UAudioModulationStatics_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_31_INCLASS \ private: \ static void StaticRegisterNativesUAudioModulationStatics(); \ friend struct ::Z_Construct_UClass_UAudioModulationStatics_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOMODULATION_API UClass* ::Z_Construct_UClass_UAudioModulationStatics_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioModulationStatics, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioModulation"), Z_Construct_UClass_UAudioModulationStatics_NoRegister) \ DECLARE_SERIALIZER(UAudioModulationStatics) #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_31_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUDIOMODULATION_API UAudioModulationStatics(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioModulationStatics) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOMODULATION_API, UAudioModulationStatics); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioModulationStatics); \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioModulationStatics(UAudioModulationStatics&&) = delete; \ UAudioModulationStatics(const UAudioModulationStatics&) = delete; \ AUDIOMODULATION_API virtual ~UAudioModulationStatics(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_28_PROLOG #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_31_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_31_RPC_WRAPPERS \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_31_INCLASS \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h_31_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioModulationStatics; // ********** End Class UAudioModulationStatics **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationStatics_h PRAGMA_ENABLE_DEPRECATION_WARNINGS