// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AudioModulationDestination.h" #ifdef AUDIOMODULATION_AudioModulationDestination_generated_h #error "AudioModulationDestination.generated.h already included, missing '#pragma once' in AudioModulationDestination.h" #endif #define AUDIOMODULATION_AudioModulationDestination_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class USoundModulatorBase; // ********** Begin Class UAudioModulationDestination ********************************************** #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_17_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetModulator); \ DECLARE_FUNCTION(execGetValue); \ DECLARE_FUNCTION(execGetModulator); \ DECLARE_FUNCTION(execClearModulator); struct Z_Construct_UClass_UAudioModulationDestination_Statics; AUDIOMODULATION_API UClass* Z_Construct_UClass_UAudioModulationDestination_NoRegister(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_17_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAudioModulationDestination(); \ friend struct ::Z_Construct_UClass_UAudioModulationDestination_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AUDIOMODULATION_API UClass* ::Z_Construct_UClass_UAudioModulationDestination_NoRegister(); \ public: \ DECLARE_CLASS2(UAudioModulationDestination, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioModulation"), Z_Construct_UClass_UAudioModulationDestination_NoRegister) \ DECLARE_SERIALIZER(UAudioModulationDestination) #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_17_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AUDIOMODULATION_API UAudioModulationDestination(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAudioModulationDestination(UAudioModulationDestination&&) = delete; \ UAudioModulationDestination(const UAudioModulationDestination&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOMODULATION_API, UAudioModulationDestination); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioModulationDestination); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioModulationDestination) \ AUDIOMODULATION_API virtual ~UAudioModulationDestination(); #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_14_PROLOG #define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_17_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_17_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_17_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h_17_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAudioModulationDestination; // ********** End Class UAudioModulationDestination ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_AudioModulationDestination_h PRAGMA_ENABLE_DEPRECATION_WARNINGS