// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Settings/VisibleColumnsSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeVisibleColumnsSettings() {} // ********** Begin Cross Module References ******************************************************** AUDIOINSIGHTS_API UScriptStruct* Z_Construct_UScriptStruct_FVisibleColumnsSettings(); UPackage* Z_Construct_UPackage__Script_AudioInsights(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FVisibleColumnsSettings ******************************************* struct Z_Construct_UScriptStruct_FVisibleColumnsSettings_Statics { static inline consteval int32 GetStructSize() { return sizeof(FVisibleColumnsSettings); } static inline consteval int16 GetStructAlignment() { return alignof(FVisibleColumnsSettings); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** FVisibleColumnsSettings\n*\n* Helper struct for adding visible column settings to an Audio Insights dashboard\n* Used in conjunction with FVisibleColumnsSettingsMenu to populate a menu with enable/disable checkboxes for the columns in a table/tree\n* Inherit from this in a USTRUCT that contains boolean UPROPERTIES for each column in the table, with names matching the column IDs with a 'b' prefix\n* \n* e.g.\n* Table : | Column01 | Column02 | Column03 |\n* USTRUCT : bColumn01, bColumn02, bColumn03\n*/" }, { "ModuleRelativePath", "Public/Settings/VisibleColumnsSettings.h" }, { "ToolTip", "FVisibleColumnsSettings\n\nHelper struct for adding visible column settings to an Audio Insights dashboard\nUsed in conjunction with FVisibleColumnsSettingsMenu to populate a menu with enable/disable checkboxes for the columns in a table/tree\nInherit from this in a USTRUCT that contains boolean UPROPERTIES for each column in the table, with names matching the column IDs with a 'b' prefix\n\ne.g.\nTable : | Column01 | Column02 | Column03 |\nUSTRUCT : bColumn01, bColumn02, bColumn03" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FVisibleColumnsSettings constinit property declarations *********** // ********** End ScriptStruct FVisibleColumnsSettings constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FVisibleColumnsSettings_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings; class UScriptStruct* FVisibleColumnsSettings::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings.OuterSingleton) { Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVisibleColumnsSettings, (UObject*)Z_Construct_UPackage__Script_AudioInsights(), TEXT("VisibleColumnsSettings")); } return Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVisibleColumnsSettings_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_AudioInsights, nullptr, &NewStructOps, "VisibleColumnsSettings", nullptr, 0, sizeof(FVisibleColumnsSettings), alignof(FVisibleColumnsSettings), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVisibleColumnsSettings_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVisibleColumnsSettings_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FVisibleColumnsSettings() { if (!Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings.InnerSingleton, Z_Construct_UScriptStruct_FVisibleColumnsSettings_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings.InnerSingleton); } // ********** End ScriptStruct FVisibleColumnsSettings ********************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_AudioInsights_Source_AudioInsights_Public_Settings_VisibleColumnsSettings_h__Script_AudioInsights_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FVisibleColumnsSettings::StaticStruct, Z_Construct_UScriptStruct_FVisibleColumnsSettings_Statics::NewStructOps, TEXT("VisibleColumnsSettings"),&Z_Registration_Info_UScriptStruct_FVisibleColumnsSettings, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVisibleColumnsSettings), 2721466278U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_AudioInsights_Source_AudioInsights_Public_Settings_VisibleColumnsSettings_h__Script_AudioInsights_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_AudioInsights_Source_AudioInsights_Public_Settings_VisibleColumnsSettings_h__Script_AudioInsights_1263396969{ TEXT("/Script/AudioInsights"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_AudioInsights_Source_AudioInsights_Public_Settings_VisibleColumnsSettings_h__Script_AudioInsights_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_AudioInsights_Source_AudioInsights_Public_Settings_VisibleColumnsSettings_h__Script_AudioInsights_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS