// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "IAudioModulation.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeIAudioModulation() {} // ********** Begin Cross Module References ******************************************************** AUDIOEXTENSIONS_API UClass* Z_Construct_UClass_USoundModulatorBase(); AUDIOEXTENSIONS_API UClass* Z_Construct_UClass_USoundModulatorBase_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UPackage* Z_Construct_UPackage__Script_AudioExtensions(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundModulatorBase ****************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundModulatorBase; UClass* USoundModulatorBase::GetPrivateStaticClass() { using TClass = USoundModulatorBase; if (!Z_Registration_Info_UClass_USoundModulatorBase.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundModulatorBase"), Z_Registration_Info_UClass_USoundModulatorBase.InnerSingleton, StaticRegisterNativesUSoundModulatorBase, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundModulatorBase.InnerSingleton; } UClass* Z_Construct_UClass_USoundModulatorBase_NoRegister() { return USoundModulatorBase::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundModulatorBase_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/**\n * Base class for all modulators\n */" }, { "IncludePath", "IAudioModulation.h" }, { "ModuleRelativePath", "Public/IAudioModulation.h" }, { "ToolTip", "Base class for all modulators" }, }; #endif // WITH_METADATA // ********** Begin Class USoundModulatorBase constinit property declarations ********************** // ********** End Class USoundModulatorBase constinit property declarations ************************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundModulatorBase_Statics UObject* (*const Z_Construct_UClass_USoundModulatorBase_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_AudioExtensions, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundModulatorBase_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundModulatorBase_Statics::ClassParams = { &USoundModulatorBase::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundModulatorBase_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundModulatorBase_Statics::Class_MetaDataParams) }; void USoundModulatorBase::StaticRegisterNativesUSoundModulatorBase() { } UClass* Z_Construct_UClass_USoundModulatorBase() { if (!Z_Registration_Info_UClass_USoundModulatorBase.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundModulatorBase.OuterSingleton, Z_Construct_UClass_USoundModulatorBase_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundModulatorBase.OuterSingleton; } USoundModulatorBase::USoundModulatorBase(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundModulatorBase); USoundModulatorBase::~USoundModulatorBase() {} // ********** End Class USoundModulatorBase ******************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_IAudioModulation_h__Script_AudioExtensions_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundModulatorBase, USoundModulatorBase::StaticClass, TEXT("USoundModulatorBase"), &Z_Registration_Info_UClass_USoundModulatorBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundModulatorBase), 2547284014U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_IAudioModulation_h__Script_AudioExtensions_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_IAudioModulation_h__Script_AudioExtensions_1539772027{ TEXT("/Script/AudioExtensions"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_IAudioModulation_h__Script_AudioExtensions_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AudioExtensions_Public_IAudioModulation_h__Script_AudioExtensions_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS