// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AssetDefinitionRegistry.h" #ifdef ASSETDEFINITION_AssetDefinitionRegistry_generated_h #error "AssetDefinitionRegistry.generated.h already included, missing '#pragma once' in AssetDefinitionRegistry.h" #endif #define ASSETDEFINITION_AssetDefinitionRegistry_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAssetDefinitionRegistry ************************************************* struct Z_Construct_UClass_UAssetDefinitionRegistry_Statics; ASSETDEFINITION_API UClass* Z_Construct_UClass_UAssetDefinitionRegistry_NoRegister(); #define FID_Engine_Source_Editor_AssetDefinition_Public_AssetDefinitionRegistry_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAssetDefinitionRegistry(); \ friend struct ::Z_Construct_UClass_UAssetDefinitionRegistry_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ASSETDEFINITION_API UClass* ::Z_Construct_UClass_UAssetDefinitionRegistry_NoRegister(); \ public: \ DECLARE_CLASS2(UAssetDefinitionRegistry, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AssetDefinition"), Z_Construct_UClass_UAssetDefinitionRegistry_NoRegister) \ DECLARE_SERIALIZER(UAssetDefinitionRegistry) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \ #define FID_Engine_Source_Editor_AssetDefinition_Public_AssetDefinitionRegistry_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAssetDefinitionRegistry(UAssetDefinitionRegistry&&) = delete; \ UAssetDefinitionRegistry(const UAssetDefinitionRegistry&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ASSETDEFINITION_API, UAssetDefinitionRegistry); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetDefinitionRegistry); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetDefinitionRegistry) \ ASSETDEFINITION_API virtual ~UAssetDefinitionRegistry(); #define FID_Engine_Source_Editor_AssetDefinition_Public_AssetDefinitionRegistry_h_17_PROLOG #define FID_Engine_Source_Editor_AssetDefinition_Public_AssetDefinitionRegistry_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_AssetDefinition_Public_AssetDefinitionRegistry_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AssetDefinition_Public_AssetDefinitionRegistry_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAssetDefinitionRegistry; // ********** End Class UAssetDefinitionRegistry *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_AssetDefinition_Public_AssetDefinitionRegistry_h PRAGMA_ENABLE_DEPRECATION_WARNINGS