// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimationModifierSettings.h" #ifdef ANIMATIONMODIFIERS_AnimationModifierSettings_generated_h #error "AnimationModifierSettings.generated.h already included, missing '#pragma once' in AnimationModifierSettings.h" #endif #define ANIMATIONMODIFIERS_AnimationModifierSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAnimationModifierSettings *********************************************** struct Z_Construct_UClass_UAnimationModifierSettings_Statics; ANIMATIONMODIFIERS_API UClass* Z_Construct_UClass_UAnimationModifierSettings_NoRegister(); #define FID_Engine_Source_Editor_AnimationModifiers_Private_AnimationModifierSettings_h_16_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationModifierSettings(); \ friend struct ::Z_Construct_UClass_UAnimationModifierSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMATIONMODIFIERS_API UClass* ::Z_Construct_UClass_UAnimationModifierSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationModifierSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimationModifiers"), Z_Construct_UClass_UAnimationModifierSettings_NoRegister) \ DECLARE_SERIALIZER(UAnimationModifierSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \ #define FID_Engine_Source_Editor_AnimationModifiers_Private_AnimationModifierSettings_h_16_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAnimationModifierSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationModifierSettings(UAnimationModifierSettings&&) = delete; \ UAnimationModifierSettings(const UAnimationModifierSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationModifierSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationModifierSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationModifierSettings) \ NO_API virtual ~UAnimationModifierSettings(); #define FID_Engine_Source_Editor_AnimationModifiers_Private_AnimationModifierSettings_h_12_PROLOG #define FID_Engine_Source_Editor_AnimationModifiers_Private_AnimationModifierSettings_h_16_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_AnimationModifiers_Private_AnimationModifierSettings_h_16_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimationModifiers_Private_AnimationModifierSettings_h_16_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationModifierSettings; // ********** End Class UAnimationModifierSettings ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationModifiers_Private_AnimationModifierSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS