// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "FootstepAnimEventsModifier.h" #ifdef ANIMATIONMODIFIERLIBRARY_FootstepAnimEventsModifier_generated_h #error "FootstepAnimEventsModifier.generated.h already included, missing '#pragma once' in FootstepAnimEventsModifier.h" #endif #define ANIMATIONMODIFIERLIBRARY_FootstepAnimEventsModifier_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FFootDefinition *************************************************** struct Z_Construct_UScriptStruct_FFootDefinition_Statics; #define FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h_42_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FFootDefinition_Statics; \ ANIMATIONMODIFIERLIBRARY_API static class UScriptStruct* StaticStruct(); struct FFootDefinition; // ********** End ScriptStruct FFootDefinition ***************************************************** // ********** Begin Class UFootstepAnimEventsModifier ********************************************** struct Z_Construct_UClass_UFootstepAnimEventsModifier_Statics; ANIMATIONMODIFIERLIBRARY_API UClass* Z_Construct_UClass_UFootstepAnimEventsModifier_NoRegister(); #define FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h_85_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUFootstepAnimEventsModifier(); \ friend struct ::Z_Construct_UClass_UFootstepAnimEventsModifier_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMATIONMODIFIERLIBRARY_API UClass* ::Z_Construct_UClass_UFootstepAnimEventsModifier_NoRegister(); \ public: \ DECLARE_CLASS2(UFootstepAnimEventsModifier, UAnimationModifier, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimationModifierLibrary"), Z_Construct_UClass_UFootstepAnimEventsModifier_NoRegister) \ DECLARE_SERIALIZER(UFootstepAnimEventsModifier) #define FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h_85_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UFootstepAnimEventsModifier(UFootstepAnimEventsModifier&&) = delete; \ UFootstepAnimEventsModifier(const UFootstepAnimEventsModifier&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UFootstepAnimEventsModifier); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFootstepAnimEventsModifier); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UFootstepAnimEventsModifier) \ NO_API virtual ~UFootstepAnimEventsModifier(); #define FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h_82_PROLOG #define FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h_85_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h_85_INCLASS_NO_PURE_DECLS \ FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h_85_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UFootstepAnimEventsModifier; // ********** End Class UFootstepAnimEventsModifier ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Animation_AnimationModifierLibrary_Source_AnimationModifierLibrary_Public_FootstepAnimEventsModifier_h // ********** Begin Enum EDetectionTechnique ******************************************************* #define FOREACH_ENUM_EDETECTIONTECHNIQUE(op) \ op(EDetectionTechnique::PassThroughReferenceBone) \ op(EDetectionTechnique::FootBoneReachesGround) \ op(EDetectionTechnique::FootBoneSpeed) enum class EDetectionTechnique : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ANIMATIONMODIFIERLIBRARY_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EDetectionTechnique ********************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS