// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimationBlueprintLibrary.h" #ifdef ANIMATIONBLUEPRINTLIBRARY_AnimationBlueprintLibrary_generated_h #error "AnimationBlueprintLibrary.generated.h already included, missing '#pragma once' in AnimationBlueprintLibrary.h" #endif #define ANIMATIONBLUEPRINTLIBRARY_AnimationBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAnimationAsset; class UAnimationGraph; class UAnimBlueprint; class UAnimBoneCompressionSettings; class UAnimCurveCompressionSettings; class UAnimGraphNode_Base; class UAnimMetaData; class UAnimMontage; class UAnimNotify; class UAnimNotifyState; class UAnimSequence; class UAnimSequenceBase; class UClass; class USkeletalMesh; class USkeleton; class UVariableFrameStrippingSettings; enum class EAnimInterpolationType : uint8; enum class ERawCurveTrackTypes : uint8; struct FAnimNotifyEvent; struct FAnimSyncMarker; struct FLinearColor; struct FQualifiedFrameTime; // ********** Begin Delegate FOnNotifyReplaced ***************************************************** #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_59_DELEGATE \ ANIMATIONBLUEPRINTLIBRARY_API void FOnNotifyReplaced_DelegateWrapper(const FScriptDelegate& OnNotifyReplaced, const UAnimNotify* OldNotify, const UAnimNotify* NewNotify); // ********** End Delegate FOnNotifyReplaced ******************************************************* // ********** Begin Delegate FOnNotifyStateReplaced ************************************************ #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_62_DELEGATE \ ANIMATIONBLUEPRINTLIBRARY_API void FOnNotifyStateReplaced_DelegateWrapper(const FScriptDelegate& OnNotifyStateReplaced, const UAnimNotifyState* OldNotifyState, const UAnimNotifyState* NewNotifyState); // ********** End Delegate FOnNotifyStateReplaced ************************************************** // ********** Begin Class UAnimationBlueprintLibrary *********************************************** #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execAddNodeAssetOverride); \ DECLARE_FUNCTION(execGetNodesOfClass); \ DECLARE_FUNCTION(execGetAnimationGraphs); \ DECLARE_FUNCTION(execFindBonePathToRoot); \ DECLARE_FUNCTION(execEvaluateRootBoneTimecodeSubframeAttributeAtTime); \ DECLARE_FUNCTION(execEvaluateBoneTimecodeAndSlateAttributesAtTime); \ DECLARE_FUNCTION(execEvaluateRootBoneTimecodeAttributesAtTime); \ DECLARE_FUNCTION(execIsValidTime); \ DECLARE_FUNCTION(execGetTimeAtFrame); \ DECLARE_FUNCTION(execGetFrameAtTime); \ DECLARE_FUNCTION(execSetRateScale); \ DECLARE_FUNCTION(execGetRateScale); \ DECLARE_FUNCTION(execGetSequenceLength); \ DECLARE_FUNCTION(execRemoveAllVirtualBones); \ DECLARE_FUNCTION(execRemoveVirtualBones); \ DECLARE_FUNCTION(execRemoveVirtualBone); \ DECLARE_FUNCTION(execAddVirtualBone); \ DECLARE_FUNCTION(execGetBonePosesForFrame); \ DECLARE_FUNCTION(execGetBonePosesForTime); \ DECLARE_FUNCTION(execGetBonePoseForFrame); \ DECLARE_FUNCTION(execGetBonePoseForTime); \ DECLARE_FUNCTION(execContainsMetaDataOfClass); \ DECLARE_FUNCTION(execGetMetaDataOfClass); \ DECLARE_FUNCTION(execGetMetaData); \ DECLARE_FUNCTION(execRemoveMetaDataOfClass); \ DECLARE_FUNCTION(execRemoveMetaData); \ DECLARE_FUNCTION(execRemoveAllMetaData); \ DECLARE_FUNCTION(execAddMetaDataObject); \ DECLARE_FUNCTION(execAddMetaData); \ DECLARE_FUNCTION(execDoesCurveExist); \ DECLARE_FUNCTION(execFinalizeBoneAnimation); \ DECLARE_FUNCTION(execRemoveAllBoneAnimation); \ DECLARE_FUNCTION(execRemoveBoneSelectiveAnimation); \ DECLARE_FUNCTION(execRemoveBoneAnimation); \ DECLARE_FUNCTION(execCopyAnimationCurveNamesToSkeleton); \ DECLARE_FUNCTION(execGetFloatValueAtTime); \ DECLARE_FUNCTION(execGetTransformationKeys); \ DECLARE_FUNCTION(execGetVectorKeys); \ DECLARE_FUNCTION(execGetFloatKeys); \ DECLARE_FUNCTION(execSetCurveMetaDataMorphTarget); \ DECLARE_FUNCTION(execSetCurveMetaDataMaterial); \ DECLARE_FUNCTION(execGetCurveMetaDataMorphTarget); \ DECLARE_FUNCTION(execGetCurveMetaDataMaterial); \ DECLARE_FUNCTION(execRemoveCurveMetaData); \ DECLARE_FUNCTION(execRenameCurveMetaData); \ DECLARE_FUNCTION(execGetCurveMetaDataNames); \ DECLARE_FUNCTION(execAddCurveMetaData); \ DECLARE_FUNCTION(execGetNumCurveMetaData); \ DECLARE_FUNCTION(execDoesBoneNameExist); \ DECLARE_FUNCTION(execAddVectorCurveKeys); \ DECLARE_FUNCTION(execAddVectorCurveKey); \ DECLARE_FUNCTION(execAddFloatCurveKeys); \ DECLARE_FUNCTION(execAddFloatCurveKey); \ DECLARE_FUNCTION(execAddTransformationCurveKeys); \ DECLARE_FUNCTION(execAddTransformationCurveKey); \ DECLARE_FUNCTION(execRemoveAllCurveData); \ DECLARE_FUNCTION(execRemoveCurve); \ DECLARE_FUNCTION(execAddCurve); \ DECLARE_FUNCTION(execGetAnimationNotifyEventsForTrack); \ DECLARE_FUNCTION(execGetAnimationSyncMarkersForTrack); \ DECLARE_FUNCTION(execGetAnimNotifyEventDuration); \ DECLARE_FUNCTION(execGetAnimNotifyEventTriggerTime); \ DECLARE_FUNCTION(execIsValidAnimNotifyTrackName); \ DECLARE_FUNCTION(execRemoveAllAnimationNotifyTracks); \ DECLARE_FUNCTION(execRemoveAnimationNotifyTrack); \ DECLARE_FUNCTION(execAddAnimationNotifyTrack); \ DECLARE_FUNCTION(execGetAnimationNotifyTrackNames); \ DECLARE_FUNCTION(execCopyAnimNotifiesFromSequence); \ DECLARE_FUNCTION(execReplaceAnimNotifies); \ DECLARE_FUNCTION(execReplaceAnimNotifyStates); \ DECLARE_FUNCTION(execRemoveAnimationNotifyEventsByTrack); \ DECLARE_FUNCTION(execRemoveAnimationNotifyEventsByName); \ DECLARE_FUNCTION(execAddAnimationNotifyStateEventObject); \ DECLARE_FUNCTION(execAddAnimationNotifyEventObject); \ DECLARE_FUNCTION(execAddAnimationNotifyStateEvent); \ DECLARE_FUNCTION(execAddAnimationNotifyEventFromSource); \ DECLARE_FUNCTION(execAddAnimationNotifyEvent); \ DECLARE_FUNCTION(execGetAnimationNotifyEventNames); \ DECLARE_FUNCTION(execGetAnimationNotifyEvents); \ DECLARE_FUNCTION(execRemoveAllAnimationSyncMarkers); \ DECLARE_FUNCTION(execRemoveAnimationSyncMarkersByTrack); \ DECLARE_FUNCTION(execRemoveAnimationSyncMarkersByName); \ DECLARE_FUNCTION(execIsValidAnimationSyncMarkerName); \ DECLARE_FUNCTION(execAddAnimationSyncMarker); \ DECLARE_FUNCTION(execGetUniqueMarkerNames); \ DECLARE_FUNCTION(execGetAnimationSyncMarkers); \ DECLARE_FUNCTION(execSetIsRootMotionLockForced); \ DECLARE_FUNCTION(execIsRootMotionLockForced); \ DECLARE_FUNCTION(execSetRootMotionLockType); \ DECLARE_FUNCTION(execGetRootMotionLockType); \ DECLARE_FUNCTION(execSetRootMotionEnabled); \ DECLARE_FUNCTION(execIsRootMotionEnabled); \ DECLARE_FUNCTION(execSetAnimationInterpolationType); \ DECLARE_FUNCTION(execGetAnimationInterpolationType); \ DECLARE_FUNCTION(execSetAdditiveBasePoseType); \ DECLARE_FUNCTION(execGetAdditiveBasePoseType); \ DECLARE_FUNCTION(execSetAdditiveAnimationType); \ DECLARE_FUNCTION(execGetAdditiveAnimationType); \ DECLARE_FUNCTION(execSetVariableFrameStrippingSettings); \ DECLARE_FUNCTION(execGetVariableFrameStrippingSettings); \ DECLARE_FUNCTION(execSetCurveCompressionSettings); \ DECLARE_FUNCTION(execGetCurveCompressionSettings); \ DECLARE_FUNCTION(execSetBoneCompressionSettings); \ DECLARE_FUNCTION(execGetBoneCompressionSettings); \ DECLARE_FUNCTION(execIsValidRawAnimationTrackName); \ DECLARE_FUNCTION(execGetRawTrackData); \ DECLARE_FUNCTION(execGetRawTrackScaleData); \ DECLARE_FUNCTION(execGetRawTrackRotationData); \ DECLARE_FUNCTION(execGetRawTrackPositionData); \ DECLARE_FUNCTION(execExtractRootTrackTransform); \ DECLARE_FUNCTION(execGetAnimationCurveNames); \ DECLARE_FUNCTION(execGetMontageSlotNames); \ DECLARE_FUNCTION(execGetAnimationTrackNames); \ DECLARE_FUNCTION(execGetNumKeys); \ DECLARE_FUNCTION(execGetNumFrames); struct Z_Construct_UClass_UAnimationBlueprintLibrary_Statics; ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimationBlueprintLibrary_NoRegister(); #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimationBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UAnimationBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UAnimationBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimationBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UAnimationBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UAnimationBlueprintLibrary) #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ANIMATIONBLUEPRINTLIBRARY_API UAnimationBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimationBlueprintLibrary(UAnimationBlueprintLibrary&&) = delete; \ UAnimationBlueprintLibrary(const UAnimationBlueprintLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONBLUEPRINTLIBRARY_API, UAnimationBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationBlueprintLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationBlueprintLibrary) \ ANIMATIONBLUEPRINTLIBRARY_API virtual ~UAnimationBlueprintLibrary(); #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_65_PROLOG #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h_68_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimationBlueprintLibrary; // ********** End Class UAnimationBlueprintLibrary ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimationBlueprintLibrary_h // ********** Begin Enum ESmartNameContainerType *************************************************** #define FOREACH_ENUM_ESMARTNAMECONTAINERTYPE(op) \ op(ESmartNameContainerType::SNCT_CurveMapping) \ op(ESmartNameContainerType::SNCT_TrackCurveMapping) enum class ESmartNameContainerType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ESmartNameContainerType ***************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS