// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimPose.h" #ifdef ANIMATIONBLUEPRINTLIBRARY_AnimPose_generated_h #error "AnimPose.generated.h already included, missing '#pragma once' in AnimPose.h" #endif #define ANIMATIONBLUEPRINTLIBRARY_AnimPose_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UAnimBlueprint; class UAnimSequenceBase; class USkeletalMesh; class USkeleton; enum class EAnimPoseSpaces : uint8; struct FAnimPose; struct FAnimPoseEvaluationOptions; // ********** Begin ScriptStruct FAnimPoseEvaluationOptions **************************************** struct Z_Construct_UScriptStruct_FAnimPoseEvaluationOptions_Statics; #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_54_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimPoseEvaluationOptions_Statics; \ ANIMATIONBLUEPRINTLIBRARY_API static class UScriptStruct* StaticStruct(); struct FAnimPoseEvaluationOptions; // ********** End ScriptStruct FAnimPoseEvaluationOptions ****************************************** // ********** Begin ScriptStruct FAnimPose ********************************************************* struct Z_Construct_UScriptStruct_FAnimPose_Statics; #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_89_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimPose_Statics; \ ANIMATIONBLUEPRINTLIBRARY_API static class UScriptStruct* StaticStruct(); struct FAnimPose; // ********** End ScriptStruct FAnimPose *********************************************************** // ********** Begin Class UAnimPoseExtensions ****************************************************** #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execGetCurveWeight); \ DECLARE_FUNCTION(execGetCurveNames); \ DECLARE_FUNCTION(execGetReferencePose); \ DECLARE_FUNCTION(execEvaluateAnimationBlueprintWithInputPose); \ DECLARE_FUNCTION(execGetAnimPoseAtFrame); \ DECLARE_FUNCTION(execGetAnimPoseAtTime); \ DECLARE_FUNCTION(execGetSocketPose); \ DECLARE_FUNCTION(execGetSocketNames); \ DECLARE_FUNCTION(execGetRefPoseRelativeTransform); \ DECLARE_FUNCTION(execGetRelativeToRefPoseTransform); \ DECLARE_FUNCTION(execGetRelativeTransform); \ DECLARE_FUNCTION(execGetRefBonePose); \ DECLARE_FUNCTION(execSetBonePose); \ DECLARE_FUNCTION(execGetBonePose); \ DECLARE_FUNCTION(execGetBoneNames); \ DECLARE_FUNCTION(execIsValid); struct Z_Construct_UClass_UAnimPoseExtensions_Statics; ANIMATIONBLUEPRINTLIBRARY_API UClass* Z_Construct_UClass_UAnimPoseExtensions_NoRegister(); #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimPoseExtensions(); \ friend struct ::Z_Construct_UClass_UAnimPoseExtensions_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMATIONBLUEPRINTLIBRARY_API UClass* ::Z_Construct_UClass_UAnimPoseExtensions_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimPoseExtensions, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationBlueprintLibrary"), Z_Construct_UClass_UAnimPoseExtensions_NoRegister) \ DECLARE_SERIALIZER(UAnimPoseExtensions) #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ANIMATIONBLUEPRINTLIBRARY_API UAnimPoseExtensions(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimPoseExtensions(UAnimPoseExtensions&&) = delete; \ UAnimPoseExtensions(const UAnimPoseExtensions&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONBLUEPRINTLIBRARY_API, UAnimPoseExtensions); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimPoseExtensions); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimPoseExtensions) \ ANIMATIONBLUEPRINTLIBRARY_API virtual ~UAnimPoseExtensions(); #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_157_PROLOG #define FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h_160_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimPoseExtensions; // ********** End Class UAnimPoseExtensions ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimationBlueprintLibrary_Public_AnimPose_h // ********** Begin Enum EAnimPoseSpaces *********************************************************** #define FOREACH_ENUM_EANIMPOSESPACES(op) \ op(EAnimPoseSpaces::Local) \ op(EAnimPoseSpaces::World) enum class EAnimPoseSpaces : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAnimPoseSpaces ************************************************************* // ********** Begin Enum EAnimDataEvalType ********************************************************* #define FOREACH_ENUM_EANIMDATAEVALTYPE(op) \ op(EAnimDataEvalType::Source) \ op(EAnimDataEvalType::Raw) \ op(EAnimDataEvalType::Compressed) enum class EAnimDataEvalType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ANIMATIONBLUEPRINTLIBRARY_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAnimDataEvalType *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS