// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LayeredBoneBlendLibrary.h" #ifdef ANIMGRAPHRUNTIME_LayeredBoneBlendLibrary_generated_h #error "LayeredBoneBlendLibrary.generated.h already included, missing '#pragma once' in LayeredBoneBlendLibrary.h" #endif #define ANIMGRAPHRUNTIME_LayeredBoneBlendLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class EAnimNodeReferenceConversionResult : uint8; struct FAnimNodeReference; struct FAnimUpdateContext; struct FLayeredBoneBlendReference; // ********** Begin ScriptStruct FLayeredBoneBlendReference **************************************** struct Z_Construct_UScriptStruct_FLayeredBoneBlendReference_Statics; #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_16_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FLayeredBoneBlendReference_Statics; \ ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct(); \ typedef FAnimNodeReference Super; struct FLayeredBoneBlendReference; // ********** End ScriptStruct FLayeredBoneBlendReference ****************************************** // ********** Begin Class ULayeredBoneBlendLibrary ************************************************* #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execSetBlendMask); \ DECLARE_FUNCTION(execGetNumPoses); \ DECLARE_FUNCTION(execConvertToLayeredBlendPerBonePure); \ DECLARE_FUNCTION(execConvertToLayeredBoneBlend); struct Z_Construct_UClass_ULayeredBoneBlendLibrary_Statics; ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_ULayeredBoneBlendLibrary_NoRegister(); #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesULayeredBoneBlendLibrary(); \ friend struct ::Z_Construct_UClass_ULayeredBoneBlendLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMGRAPHRUNTIME_API UClass* ::Z_Construct_UClass_ULayeredBoneBlendLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(ULayeredBoneBlendLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraphRuntime"), Z_Construct_UClass_ULayeredBoneBlendLibrary_NoRegister) \ DECLARE_SERIALIZER(ULayeredBoneBlendLibrary) #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ANIMGRAPHRUNTIME_API ULayeredBoneBlendLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ ULayeredBoneBlendLibrary(ULayeredBoneBlendLibrary&&) = delete; \ ULayeredBoneBlendLibrary(const ULayeredBoneBlendLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPHRUNTIME_API, ULayeredBoneBlendLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULayeredBoneBlendLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULayeredBoneBlendLibrary) \ ANIMGRAPHRUNTIME_API virtual ~ULayeredBoneBlendLibrary(); #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_24_PROLOG #define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULayeredBoneBlendLibrary; // ********** End Class ULayeredBoneBlendLibrary *************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS