// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimationCustomTransitionSchema.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimationCustomTransitionSchema() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimationCustomTransitionSchema(); ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimationCustomTransitionSchema_NoRegister(); ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimationGraphSchema(); UPackage* Z_Construct_UPackage__Script_AnimGraph(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimationCustomTransitionSchema ***************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationCustomTransitionSchema; UClass* UAnimationCustomTransitionSchema::GetPrivateStaticClass() { using TClass = UAnimationCustomTransitionSchema; if (!Z_Registration_Info_UClass_UAnimationCustomTransitionSchema.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimationCustomTransitionSchema"), Z_Registration_Info_UClass_UAnimationCustomTransitionSchema.InnerSingleton, StaticRegisterNativesUAnimationCustomTransitionSchema, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimationCustomTransitionSchema.InnerSingleton; } UClass* Z_Construct_UClass_UAnimationCustomTransitionSchema_NoRegister() { return UAnimationCustomTransitionSchema::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "AnimationCustomTransitionSchema.h" }, { "ModuleRelativePath", "Public/AnimationCustomTransitionSchema.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimationCustomTransitionSchema constinit property declarations ********* // ********** End Class UAnimationCustomTransitionSchema constinit property declarations *********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics UObject* (*const Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimationGraphSchema, (UObject* (*)())Z_Construct_UPackage__Script_AnimGraph, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics::ClassParams = { &UAnimationCustomTransitionSchema::StaticClass, "Editor", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics::Class_MetaDataParams) }; void UAnimationCustomTransitionSchema::StaticRegisterNativesUAnimationCustomTransitionSchema() { } UClass* Z_Construct_UClass_UAnimationCustomTransitionSchema() { if (!Z_Registration_Info_UClass_UAnimationCustomTransitionSchema.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationCustomTransitionSchema.OuterSingleton, Z_Construct_UClass_UAnimationCustomTransitionSchema_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimationCustomTransitionSchema.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationCustomTransitionSchema); UAnimationCustomTransitionSchema::~UAnimationCustomTransitionSchema() {} // ********** End Class UAnimationCustomTransitionSchema ******************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimationCustomTransitionSchema_h__Script_AnimGraph_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimationCustomTransitionSchema, UAnimationCustomTransitionSchema::StaticClass, TEXT("UAnimationCustomTransitionSchema"), &Z_Registration_Info_UClass_UAnimationCustomTransitionSchema, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationCustomTransitionSchema), 171801082U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimationCustomTransitionSchema_h__Script_AnimGraph_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimationCustomTransitionSchema_h__Script_AnimGraph_4211127617{ TEXT("/Script/AnimGraph"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimationCustomTransitionSchema_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimationCustomTransitionSchema_h__Script_AnimGraph_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS