// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimStateNodeBase.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimStateNodeBase() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateNodeBase(); ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateNodeBase_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode(); UPackage* Z_Construct_UPackage__Script_AnimGraph(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimStateNodeBase ******************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UAnimStateNodeBase; UClass* UAnimStateNodeBase::GetPrivateStaticClass() { using TClass = UAnimStateNodeBase; if (!Z_Registration_Info_UClass_UAnimStateNodeBase.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimStateNodeBase"), Z_Registration_Info_UClass_UAnimStateNodeBase.InnerSingleton, StaticRegisterNativesUAnimStateNodeBase, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimStateNodeBase.InnerSingleton; } UClass* Z_Construct_UClass_UAnimStateNodeBase_NoRegister() { return UAnimStateNodeBase::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimStateNodeBase_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "AnimStateNodeBase.h" }, { "ModuleRelativePath", "Public/AnimStateNodeBase.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimStateNodeBase constinit property declarations *********************** // ********** End Class UAnimStateNodeBase constinit property declarations ************************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimStateNodeBase_Statics UObject* (*const Z_Construct_UClass_UAnimStateNodeBase_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UEdGraphNode, (UObject* (*)())Z_Construct_UPackage__Script_AnimGraph, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateNodeBase_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimStateNodeBase_Statics::ClassParams = { &UAnimStateNodeBase::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateNodeBase_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimStateNodeBase_Statics::Class_MetaDataParams) }; void UAnimStateNodeBase::StaticRegisterNativesUAnimStateNodeBase() { } UClass* Z_Construct_UClass_UAnimStateNodeBase() { if (!Z_Registration_Info_UClass_UAnimStateNodeBase.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimStateNodeBase.OuterSingleton, Z_Construct_UClass_UAnimStateNodeBase_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimStateNodeBase.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimStateNodeBase); UAnimStateNodeBase::~UAnimStateNodeBase() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimStateNodeBase) // ********** End Class UAnimStateNodeBase ********************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNodeBase_h__Script_AnimGraph_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimStateNodeBase, UAnimStateNodeBase::StaticClass, TEXT("UAnimStateNodeBase"), &Z_Registration_Info_UClass_UAnimStateNodeBase, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimStateNodeBase), 3265948553U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNodeBase_h__Script_AnimGraph_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNodeBase_h__Script_AnimGraph_2648432873{ TEXT("/Script/AnimGraph"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNodeBase_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNodeBase_h__Script_AnimGraph_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS