// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimStateNode.h" #include "Animation/AnimTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimStateNode() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateNode(); ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateNode_NoRegister(); ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateNodeBase(); ANIMGRAPH_API UEnum* Z_Construct_UEnum_AnimGraph_EAnimStateType(); ENGINE_API UClass* Z_Construct_UClass_UEdGraph_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNotifyEvent(); UPackage* Z_Construct_UPackage__Script_AnimGraph(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EAnimStateType ************************************************************ static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimStateType; static UEnum* EAnimStateType_StaticEnum() { if (!Z_Registration_Info_UEnum_EAnimStateType.OuterSingleton) { Z_Registration_Info_UEnum_EAnimStateType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AnimGraph_EAnimStateType, (UObject*)Z_Construct_UPackage__Script_AnimGraph(), TEXT("EAnimStateType")); } return Z_Registration_Info_UEnum_EAnimStateType.OuterSingleton; } template<> ANIMGRAPH_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EAnimStateType_StaticEnum(); } struct Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "AST_BlendGraph.DisplayName", "Blend graph" }, { "AST_BlendGraph.Name", "AST_BlendGraph" }, { "AST_SingleAnimation.DisplayName", "Single animation" }, { "AST_SingleAnimation.Name", "AST_SingleAnimation" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "AST_SingleAnimation", (int64)AST_SingleAnimation }, { "AST_BlendGraph", (int64)AST_BlendGraph }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_AnimGraph, nullptr, "EAnimStateType", "EAnimStateType", Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_AnimGraph_EAnimStateType() { if (!Z_Registration_Info_UEnum_EAnimStateType.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimStateType.InnerSingleton, Z_Construct_UEnum_AnimGraph_EAnimStateType_Statics::EnumParams); } return Z_Registration_Info_UEnum_EAnimStateType.InnerSingleton; } // ********** End Enum EAnimStateType ************************************************************** // ********** Begin Class UAnimStateNode *********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimStateNode; UClass* UAnimStateNode::GetPrivateStaticClass() { using TClass = UAnimStateNode; if (!Z_Registration_Info_UClass_UAnimStateNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimStateNode"), Z_Registration_Info_UClass_UAnimStateNode.InnerSingleton, StaticRegisterNativesUAnimStateNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimStateNode.InnerSingleton; } UClass* Z_Construct_UClass_UAnimStateNode_NoRegister() { return UAnimStateNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimStateNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "AnimStateNode.h" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoundGraph_MetaData[] = { { "Comment", "// The animation graph for this state\n" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, { "ToolTip", "The animation graph for this state" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateType_MetaData[] = { { "Comment", "// The type of the contents of this state\n" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, { "ToolTip", "The type of the contents of this state" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateEntered_MetaData[] = { { "Category", "Animation State" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateLeft_MetaData[] = { { "Category", "Animation State" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_StateFullyBlended_MetaData[] = { { "Category", "Animation State" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAlwaysResetOnEntry_MetaData[] = { { "Category", "Animation State" }, { "Comment", "// Whether or not this state will ALWAYS reset it's state on reentry, regardless of remaining weight\n" }, { "ModuleRelativePath", "Public/AnimStateNode.h" }, { "ToolTip", "Whether or not this state will ALWAYS reset it's state on reentry, regardless of remaining weight" }, }; #endif // WITH_METADATA // ********** Begin Class UAnimStateNode constinit property declarations *************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_BoundGraph; static const UECodeGen_Private::FBytePropertyParams NewProp_StateType; static const UECodeGen_Private::FStructPropertyParams NewProp_StateEntered; static const UECodeGen_Private::FStructPropertyParams NewProp_StateLeft; static const UECodeGen_Private::FStructPropertyParams NewProp_StateFullyBlended; static void NewProp_bAlwaysResetOnEntry_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAlwaysResetOnEntry; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAnimStateNode constinit property declarations ***************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimStateNode_Statics // ********** Begin Class UAnimStateNode Property Definitions ************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimStateNode_Statics::NewProp_BoundGraph = { "BoundGraph", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateNode, BoundGraph), Z_Construct_UClass_UEdGraph_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoundGraph_MetaData), NewProp_BoundGraph_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateType = { "StateType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateNode, StateType), Z_Construct_UEnum_AnimGraph_EAnimStateType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateType_MetaData), NewProp_StateType_MetaData) }; // 3067540572 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateEntered = { "StateEntered", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateNode, StateEntered), Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateEntered_MetaData), NewProp_StateEntered_MetaData) }; // 3321890545 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateLeft = { "StateLeft", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateNode, StateLeft), Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateLeft_MetaData), NewProp_StateLeft_MetaData) }; // 3321890545 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateFullyBlended = { "StateFullyBlended", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimStateNode, StateFullyBlended), Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_StateFullyBlended_MetaData), NewProp_StateFullyBlended_MetaData) }; // 3321890545 void Z_Construct_UClass_UAnimStateNode_Statics::NewProp_bAlwaysResetOnEntry_SetBit(void* Obj) { ((UAnimStateNode*)Obj)->bAlwaysResetOnEntry = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAnimStateNode_Statics::NewProp_bAlwaysResetOnEntry = { "bAlwaysResetOnEntry", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAnimStateNode), &Z_Construct_UClass_UAnimStateNode_Statics::NewProp_bAlwaysResetOnEntry_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAlwaysResetOnEntry_MetaData), NewProp_bAlwaysResetOnEntry_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimStateNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateNode_Statics::NewProp_BoundGraph, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateEntered, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateLeft, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateNode_Statics::NewProp_StateFullyBlended, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimStateNode_Statics::NewProp_bAlwaysResetOnEntry, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateNode_Statics::PropPointers) < 2048); // ********** End Class UAnimStateNode Property Definitions **************************************** UObject* (*const Z_Construct_UClass_UAnimStateNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UAnimStateNodeBase, (UObject* (*)())Z_Construct_UPackage__Script_AnimGraph, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimStateNode_Statics::ClassParams = { &UAnimStateNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAnimStateNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateNode_Statics::PropPointers), 0, 0x008800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimStateNode_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimStateNode_Statics::Class_MetaDataParams) }; void UAnimStateNode::StaticRegisterNativesUAnimStateNode() { } UClass* Z_Construct_UClass_UAnimStateNode() { if (!Z_Registration_Info_UClass_UAnimStateNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimStateNode.OuterSingleton, Z_Construct_UClass_UAnimStateNode_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimStateNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimStateNode); UAnimStateNode::~UAnimStateNode() {} // ********** End Class UAnimStateNode ************************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNode_h__Script_AnimGraph_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EAnimStateType_StaticEnum, TEXT("EAnimStateType"), &Z_Registration_Info_UEnum_EAnimStateType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3067540572U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimStateNode, UAnimStateNode::StaticClass, TEXT("UAnimStateNode"), &Z_Registration_Info_UClass_UAnimStateNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimStateNode), 342070445U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNode_h__Script_AnimGraph_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNode_h__Script_AnimGraph_276024066{ TEXT("/Script/AnimGraph"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNode_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNode_h__Script_AnimGraph_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNode_h__Script_AnimGraph_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimStateNode_h__Script_AnimGraph_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS