// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "AnimGraphSettings.h" #ifdef ANIMGRAPH_AnimGraphSettings_generated_h #error "AnimGraphSettings.generated.h already included, missing '#pragma once' in AnimGraphSettings.h" #endif #define ANIMGRAPH_AnimGraphSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAnimGraphSettings ******************************************************* struct Z_Construct_UClass_UAnimGraphSettings_Statics; ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimGraphSettings_NoRegister(); #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphSettings_h_11_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAnimGraphSettings(); \ friend struct ::Z_Construct_UClass_UAnimGraphSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimGraphSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimGraphSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimGraphSettings_NoRegister) \ DECLARE_SERIALIZER(UAnimGraphSettings) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Editor");} \ #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphSettings_h_11_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UAnimGraphSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimGraphSettings(UAnimGraphSettings&&) = delete; \ UAnimGraphSettings(const UAnimGraphSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimGraphSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimGraphSettings); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimGraphSettings) \ NO_API virtual ~UAnimGraphSettings(); #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphSettings_h_8_PROLOG #define FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphSettings_h_11_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphSettings_h_11_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphSettings_h_11_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimGraphSettings; // ********** End Class UAnimGraphSettings ********************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimGraphSettings_h PRAGMA_ENABLE_DEPRECATION_WARNINGS