// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimBlueprintPostCompileValidation.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimBlueprintPostCompileValidation() {} // ********** Begin Cross Module References ******************************************************** ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation(); ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UPackage* Z_Construct_UPackage__Script_AnimGraph(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAnimBlueprintPostCompileValidation ************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation; UClass* UAnimBlueprintPostCompileValidation::GetPrivateStaticClass() { using TClass = UAnimBlueprintPostCompileValidation; if (!Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AnimBlueprintPostCompileValidation"), Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.InnerSingleton, StaticRegisterNativesUAnimBlueprintPostCompileValidation, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.InnerSingleton; } UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation_NoRegister() { return UAnimBlueprintPostCompileValidation::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "// This class is a base class for performing AnimBlueprint Post Compilation Validation.\n" }, { "IncludePath", "AnimBlueprintPostCompileValidation.h" }, { "ModuleRelativePath", "Public/AnimBlueprintPostCompileValidation.h" }, { "ToolTip", "This class is a base class for performing AnimBlueprint Post Compilation Validation." }, }; #endif // WITH_METADATA // ********** Begin Class UAnimBlueprintPostCompileValidation constinit property declarations ****** // ********** End Class UAnimBlueprintPostCompileValidation constinit property declarations ******** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics UObject* (*const Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_AnimGraph, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::ClassParams = { &UAnimBlueprintPostCompileValidation::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::Class_MetaDataParams) }; void UAnimBlueprintPostCompileValidation::StaticRegisterNativesUAnimBlueprintPostCompileValidation() { } UClass* Z_Construct_UClass_UAnimBlueprintPostCompileValidation() { if (!Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.OuterSingleton, Z_Construct_UClass_UAnimBlueprintPostCompileValidation_Statics::ClassParams); } return Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintPostCompileValidation); UAnimBlueprintPostCompileValidation::~UAnimBlueprintPostCompileValidation() {} // ********** End Class UAnimBlueprintPostCompileValidation **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAnimBlueprintPostCompileValidation, UAnimBlueprintPostCompileValidation::StaticClass, TEXT("UAnimBlueprintPostCompileValidation"), &Z_Registration_Info_UClass_UAnimBlueprintPostCompileValidation, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintPostCompileValidation), 596749594U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_2948894547{ TEXT("/Script/AnimGraph"), Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_AnimGraph_Public_AnimBlueprintPostCompileValidation_h__Script_AnimGraph_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS