// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MockGameplayTasks.h" #ifdef AITESTSUITE_MockGameplayTasks_generated_h #error "MockGameplayTasks.generated.h already included, missing '#pragma once' in MockGameplayTasks.h" #endif #define AITESTSUITE_MockGameplayTasks_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMockTask_Log ************************************************************ struct Z_Construct_UClass_UMockTask_Log_Statics; AITESTSUITE_API UClass* Z_Construct_UClass_UMockTask_Log_NoRegister(); #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_31_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMockTask_Log(); \ friend struct ::Z_Construct_UClass_UMockTask_Log_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AITESTSUITE_API UClass* ::Z_Construct_UClass_UMockTask_Log_NoRegister(); \ public: \ DECLARE_CLASS2(UMockTask_Log, UGameplayTask, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AITestSuite"), Z_Construct_UClass_UMockTask_Log_NoRegister) \ DECLARE_SERIALIZER(UMockTask_Log) #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_31_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMockTask_Log(UMockTask_Log&&) = delete; \ UMockTask_Log(const UMockTask_Log&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMockTask_Log); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMockTask_Log); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMockTask_Log) \ NO_API virtual ~UMockTask_Log(); #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_28_PROLOG #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_31_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_31_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_31_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMockTask_Log; // ********** End Class UMockTask_Log ************************************************************** // ********** Begin Class UMockGameplayTasksComponent ********************************************** struct Z_Construct_UClass_UMockGameplayTasksComponent_Statics; AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister(); #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_63_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMockGameplayTasksComponent(); \ friend struct ::Z_Construct_UClass_UMockGameplayTasksComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AITESTSUITE_API UClass* ::Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UMockGameplayTasksComponent, UGameplayTasksComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AITestSuite"), Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister) \ DECLARE_SERIALIZER(UMockGameplayTasksComponent) #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_63_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMockGameplayTasksComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMockGameplayTasksComponent(UMockGameplayTasksComponent&&) = delete; \ UMockGameplayTasksComponent(const UMockGameplayTasksComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMockGameplayTasksComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMockGameplayTasksComponent); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMockGameplayTasksComponent) \ NO_API virtual ~UMockGameplayTasksComponent(); #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_60_PROLOG #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_63_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_63_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_63_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMockGameplayTasksComponent; // ********** End Class UMockGameplayTasksComponent ************************************************ // ********** Begin Class UMockGameplayTaskOwner *************************************************** struct Z_Construct_UClass_UMockGameplayTaskOwner_Statics; AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister(); #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_72_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMockGameplayTaskOwner(); \ friend struct ::Z_Construct_UClass_UMockGameplayTaskOwner_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AITESTSUITE_API UClass* ::Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister(); \ public: \ DECLARE_CLASS2(UMockGameplayTaskOwner, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AITestSuite"), Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister) \ DECLARE_SERIALIZER(UMockGameplayTaskOwner) \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_72_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMockGameplayTaskOwner(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMockGameplayTaskOwner(UMockGameplayTaskOwner&&) = delete; \ UMockGameplayTaskOwner(const UMockGameplayTaskOwner&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMockGameplayTaskOwner); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMockGameplayTaskOwner); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMockGameplayTaskOwner) \ NO_API virtual ~UMockGameplayTaskOwner(); #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_69_PROLOG #define FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_72_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_72_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h_72_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMockGameplayTaskOwner; // ********** End Class UMockGameplayTaskOwner ***************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h PRAGMA_ENABLE_DEPRECATION_WARNINGS