// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MockAI.h" #ifdef AITESTSUITE_MockAI_generated_h #error "MockAI.generated.h already included, missing '#pragma once' in MockAI.h" #endif #define AITESTSUITE_MockAI_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMockAI ****************************************************************** struct Z_Construct_UClass_UMockAI_Statics; AITESTSUITE_API UClass* Z_Construct_UClass_UMockAI_NoRegister(); #define FID_Engine_Source_Developer_AITestSuite_Classes_MockAI_h_32_INCLASS \ private: \ static void StaticRegisterNativesUMockAI(); \ friend struct ::Z_Construct_UClass_UMockAI_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AITESTSUITE_API UClass* ::Z_Construct_UClass_UMockAI_NoRegister(); \ public: \ DECLARE_CLASS2(UMockAI, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AITestSuite"), Z_Construct_UClass_UMockAI_NoRegister) \ DECLARE_SERIALIZER(UMockAI) #define FID_Engine_Source_Developer_AITestSuite_Classes_MockAI_h_32_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMockAI(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMockAI) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMockAI); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMockAI); \ /** Deleted move- and copy-constructors, should never be used */ \ UMockAI(UMockAI&&) = delete; \ UMockAI(const UMockAI&) = delete; #define FID_Engine_Source_Developer_AITestSuite_Classes_MockAI_h_29_PROLOG #define FID_Engine_Source_Developer_AITestSuite_Classes_MockAI_h_32_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Developer_AITestSuite_Classes_MockAI_h_32_INCLASS \ FID_Engine_Source_Developer_AITestSuite_Classes_MockAI_h_32_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMockAI; // ********** End Class UMockAI ******************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Developer_AITestSuite_Classes_MockAI_h PRAGMA_ENABLE_DEPRECATION_WARNINGS