// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Navigation/GridPathFollowingComponent.h" #ifdef AIMODULE_GridPathFollowingComponent_generated_h #error "GridPathFollowingComponent.generated.h already included, missing '#pragma once' in GridPathFollowingComponent.h" #endif #define AIMODULE_GridPathFollowingComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UGridPathFollowingComponent ********************************************** struct Z_Construct_UClass_UGridPathFollowingComponent_Statics; AIMODULE_API UClass* Z_Construct_UClass_UGridPathFollowingComponent_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_GridPathFollowingComponent_h_23_INCLASS \ private: \ static void StaticRegisterNativesUGridPathFollowingComponent(); \ friend struct ::Z_Construct_UClass_UGridPathFollowingComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UGridPathFollowingComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UGridPathFollowingComponent, UPathFollowingComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UGridPathFollowingComponent_NoRegister) \ DECLARE_SERIALIZER(UGridPathFollowingComponent) #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_GridPathFollowingComponent_h_23_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UGridPathFollowingComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGridPathFollowingComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UGridPathFollowingComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGridPathFollowingComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UGridPathFollowingComponent(UGridPathFollowingComponent&&) = delete; \ UGridPathFollowingComponent(const UGridPathFollowingComponent&) = delete; \ AIMODULE_API virtual ~UGridPathFollowingComponent(); #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_GridPathFollowingComponent_h_20_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_GridPathFollowingComponent_h_23_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_GridPathFollowingComponent_h_23_INCLASS \ FID_Engine_Source_Runtime_AIModule_Classes_Navigation_GridPathFollowingComponent_h_23_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UGridPathFollowingComponent; // ********** End Class UGridPathFollowingComponent ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Navigation_GridPathFollowingComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS