// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EnvironmentQuery/EnvQueryManager.h" #ifdef AIMODULE_EnvQueryManager_generated_h #error "EnvQueryManager.generated.h already included, missing '#pragma once' in EnvQueryManager.h" #endif #define AIMODULE_EnvQueryManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UClass; class UEnvQuery; class UEnvQueryInstanceBlueprintWrapper; class UObject; // ********** Begin ScriptStruct FEnvQueryManagerConfig ******************************************** struct Z_Construct_UScriptStruct_FEnvQueryManagerConfig_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_30_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEnvQueryManagerConfig_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); struct FEnvQueryManagerConfig; // ********** End ScriptStruct FEnvQueryManagerConfig ********************************************** // ********** Begin ScriptStruct FEnvQueryRequest ************************************************** struct Z_Construct_UScriptStruct_FEnvQueryRequest_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_72_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEnvQueryRequest_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); struct FEnvQueryRequest; // ********** End ScriptStruct FEnvQueryRequest **************************************************** // ********** Begin ScriptStruct FEnvQueryInstanceCache ******************************************** struct Z_Construct_UScriptStruct_FEnvQueryInstanceCache_Statics; #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_132_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FEnvQueryInstanceCache_Statics; \ AIMODULE_API static class UScriptStruct* StaticStruct(); struct FEnvQueryInstanceCache; // ********** End ScriptStruct FEnvQueryInstanceCache ********************************************** // ********** Begin Class UEnvQueryManager ********************************************************* #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_209_RPC_WRAPPERS \ DECLARE_FUNCTION(execRunEQSQuery); struct Z_Construct_UClass_UEnvQueryManager_Statics; AIMODULE_API UClass* Z_Construct_UClass_UEnvQueryManager_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_209_INCLASS \ private: \ static void StaticRegisterNativesUEnvQueryManager(); \ friend struct ::Z_Construct_UClass_UEnvQueryManager_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UEnvQueryManager_NoRegister(); \ public: \ DECLARE_CLASS2(UEnvQueryManager, UAISubsystem, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UEnvQueryManager_NoRegister) \ DECLARE_SERIALIZER(UEnvQueryManager) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_209_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UEnvQueryManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEnvQueryManager) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UEnvQueryManager); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEnvQueryManager); \ /** Deleted move- and copy-constructors, should never be used */ \ UEnvQueryManager(UEnvQueryManager&&) = delete; \ UEnvQueryManager(const UEnvQueryManager&) = delete; \ AIMODULE_API virtual ~UEnvQueryManager(); #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_206_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_209_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_209_RPC_WRAPPERS \ FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_209_INCLASS \ FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h_209_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UEnvQueryManager; // ********** End Class UEnvQueryManager *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryManager_h PRAGMA_ENABLE_DEPRECATION_WARNINGS