// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "EnvironmentQuery/EnvQueryContext.h" #ifdef AIMODULE_EnvQueryContext_generated_h #error "EnvQueryContext.generated.h already included, missing '#pragma once' in EnvQueryContext.h" #endif #define AIMODULE_EnvQueryContext_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UEnvQueryContext ********************************************************* struct Z_Construct_UClass_UEnvQueryContext_Statics; AIMODULE_API UClass* Z_Construct_UClass_UEnvQueryContext_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryContext_h_16_INCLASS \ private: \ static void StaticRegisterNativesUEnvQueryContext(); \ friend struct ::Z_Construct_UClass_UEnvQueryContext_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UEnvQueryContext_NoRegister(); \ public: \ DECLARE_CLASS2(UEnvQueryContext, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UEnvQueryContext_NoRegister) \ DECLARE_SERIALIZER(UEnvQueryContext) #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryContext_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UEnvQueryContext(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEnvQueryContext) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UEnvQueryContext); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEnvQueryContext); \ /** Deleted move- and copy-constructors, should never be used */ \ UEnvQueryContext(UEnvQueryContext&&) = delete; \ UEnvQueryContext(const UEnvQueryContext&) = delete; \ AIMODULE_API virtual ~UEnvQueryContext(); #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryContext_h_13_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryContext_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryContext_h_16_INCLASS \ FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryContext_h_16_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UEnvQueryContext; // ********** End Class UEnvQueryContext *********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_EnvironmentQuery_EnvQueryContext_h PRAGMA_ENABLE_DEPRECATION_WARNINGS