// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AISubsystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAISubsystem() {} // ********** Begin Cross Module References ******************************************************** AIMODULE_API UClass* Z_Construct_UClass_UAISubsystem(); AIMODULE_API UClass* Z_Construct_UClass_UAISubsystem_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UAISystem_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); UPackage* Z_Construct_UPackage__Script_AIModule(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAISubsystem ************************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UAISubsystem; UClass* UAISubsystem::GetPrivateStaticClass() { using TClass = UAISubsystem; if (!Z_Registration_Info_UClass_UAISubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AISubsystem"), Z_Registration_Info_UClass_UAISubsystem.InnerSingleton, StaticRegisterNativesUAISubsystem, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAISubsystem.InnerSingleton; } UClass* Z_Construct_UClass_UAISubsystem_NoRegister() { return UAISubsystem::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAISubsystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** A class representing a common interface and behavior for AI subsystems */" }, { "IncludePath", "AISubsystem.h" }, { "ModuleRelativePath", "Classes/AISubsystem.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "A class representing a common interface and behavior for AI subsystems" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AISystem_MetaData[] = { { "ModuleRelativePath", "Classes/AISubsystem.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAISubsystem constinit property declarations ***************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_AISystem; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAISubsystem constinit property declarations ******************************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAISubsystem_Statics // ********** Begin Class UAISubsystem Property Definitions **************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAISubsystem_Statics::NewProp_AISystem = { "AISystem", nullptr, (EPropertyFlags)0x0144000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAISubsystem, AISystem), Z_Construct_UClass_UAISystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AISystem_MetaData), NewProp_AISystem_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAISubsystem_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAISubsystem_Statics::NewProp_AISystem, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAISubsystem_Statics::PropPointers) < 2048); // ********** End Class UAISubsystem Property Definitions ****************************************** UObject* (*const Z_Construct_UClass_UAISubsystem_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_AIModule, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAISubsystem_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAISubsystem_Statics::ClassParams = { &UAISubsystem::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UAISubsystem_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UAISubsystem_Statics::PropPointers), 0, 0x000800A2u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAISubsystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UAISubsystem_Statics::Class_MetaDataParams) }; void UAISubsystem::StaticRegisterNativesUAISubsystem() { } UClass* Z_Construct_UClass_UAISubsystem() { if (!Z_Registration_Info_UClass_UAISubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAISubsystem.OuterSingleton, Z_Construct_UClass_UAISubsystem_Statics::ClassParams); } return Z_Registration_Info_UClass_UAISubsystem.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAISubsystem); UAISubsystem::~UAISubsystem() {} // ********** End Class UAISubsystem *************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_AISubsystem_h__Script_AIModule_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAISubsystem, UAISubsystem::StaticClass, TEXT("UAISubsystem"), &Z_Registration_Info_UClass_UAISubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAISubsystem), 2517483192U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_AISubsystem_h__Script_AIModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_AISubsystem_h__Script_AIModule_155314114{ TEXT("/Script/AIModule"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_AISubsystem_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_AISubsystem_h__Script_AIModule_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS