// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Perception/AISightTargetInterface.h" #ifdef AIMODULE_AISightTargetInterface_generated_h #error "AISightTargetInterface.generated.h already included, missing '#pragma once' in AISightTargetInterface.h" #endif #define AIMODULE_AISightTargetInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UAISightTargetInterface ********************************************** struct Z_Construct_UClass_UAISightTargetInterface_Statics; AIMODULE_API UClass* Z_Construct_UClass_UAISightTargetInterface_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UAISightTargetInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAISightTargetInterface) \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAISightTargetInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAISightTargetInterface); \ /** Deleted move- and copy-constructors, should never be used */ \ UAISightTargetInterface(UAISightTargetInterface&&) = delete; \ UAISightTargetInterface(const UAISightTargetInterface&) = delete; \ virtual ~UAISightTargetInterface() = default; #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_16_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUAISightTargetInterface(); \ friend struct ::Z_Construct_UClass_UAISightTargetInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UAISightTargetInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UAISightTargetInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAISightTargetInterface_NoRegister) \ DECLARE_SERIALIZER(UAISightTargetInterface) #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_16_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_16_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_16_INCLASS_IINTERFACE \ protected: \ virtual ~IAISightTargetInterface() {} \ public: \ typedef UAISightTargetInterface UClassType; \ typedef IAISightTargetInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_13_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_33_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h_16_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAISightTargetInterface; // ********** End Interface UAISightTargetInterface ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISightTargetInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS