// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Perception/AISenseEvent.h" #ifdef AIMODULE_AISenseEvent_generated_h #error "AISenseEvent.generated.h already included, missing '#pragma once' in AISenseEvent.h" #endif #define AIMODULE_AISenseEvent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAISenseEvent ************************************************************ struct Z_Construct_UClass_UAISenseEvent_Statics; AIMODULE_API UClass* Z_Construct_UClass_UAISenseEvent_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseEvent_h_15_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAISenseEvent(); \ friend struct ::Z_Construct_UClass_UAISenseEvent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UAISenseEvent_NoRegister(); \ public: \ DECLARE_CLASS2(UAISenseEvent, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAISenseEvent_NoRegister) \ DECLARE_SERIALIZER(UAISenseEvent) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseEvent_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ AIMODULE_API UAISenseEvent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAISenseEvent(UAISenseEvent&&) = delete; \ UAISenseEvent(const UAISenseEvent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAISenseEvent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAISenseEvent); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAISenseEvent) \ AIMODULE_API virtual ~UAISenseEvent(); #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseEvent_h_12_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseEvent_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseEvent_h_15_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseEvent_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAISenseEvent; // ********** End Class UAISenseEvent ************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseEvent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS