// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Perception/AISenseConfig.h" #ifdef AIMODULE_AISenseConfig_generated_h #error "AISenseConfig.generated.h already included, missing '#pragma once' in AISenseConfig.h" #endif #define AIMODULE_AISenseConfig_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAISenseConfig *********************************************************** struct Z_Construct_UClass_UAISenseConfig_Statics; AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig_NoRegister(); #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAISenseConfig(); \ friend struct ::Z_Construct_UClass_UAISenseConfig_Statics; \ static UClass* GetPrivateStaticClass(); \ friend AIMODULE_API UClass* ::Z_Construct_UClass_UAISenseConfig_NoRegister(); \ public: \ DECLARE_CLASS2(UAISenseConfig, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAISenseConfig_NoRegister) \ DECLARE_SERIALIZER(UAISenseConfig) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAISenseConfig(UAISenseConfig&&) = delete; \ UAISenseConfig(const UAISenseConfig&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAISenseConfig); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAISenseConfig); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAISenseConfig) \ AIMODULE_API virtual ~UAISenseConfig(); #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_h_17_PROLOG #define FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAISenseConfig; // ********** End Class UAISenseConfig ************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_h PRAGMA_ENABLE_DEPRECATION_WARNINGS