// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Perception/AIPerceptionStimuliSourceComponent.h" #include "UObject/Class.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAIPerceptionStimuliSourceComponent() {} // ********** Begin Cross Module References ******************************************************** AIMODULE_API UClass* Z_Construct_UClass_UAIPerceptionStimuliSourceComponent(); AIMODULE_API UClass* Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_NoRegister(); AIMODULE_API UClass* Z_Construct_UClass_UAISense_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UActorComponent(); UPackage* Z_Construct_UPackage__Script_AIModule(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UAIPerceptionStimuliSourceComponent Function RegisterForSense ************ struct Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics { struct AIPerceptionStimuliSourceComponent_eventRegisterForSense_Parms { TSubclassOf SenseClass; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "Comment", "/** Registers owning actor as source for specified sense class */" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionStimuliSourceComponent.h" }, { "ToolTip", "Registers owning actor as source for specified sense class" }, }; #endif // WITH_METADATA // ********** Begin Function RegisterForSense constinit property declarations ********************** static const UECodeGen_Private::FClassPropertyParams NewProp_SenseClass; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RegisterForSense constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RegisterForSense Property Definitions ********************************* const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::NewProp_SenseClass = { "SenseClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionStimuliSourceComponent_eventRegisterForSense_Parms, SenseClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::NewProp_SenseClass, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::PropPointers) < 2048); // ********** End Function RegisterForSense Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionStimuliSourceComponent, nullptr, "RegisterForSense", Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::AIPerceptionStimuliSourceComponent_eventRegisterForSense_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::AIPerceptionStimuliSourceComponent_eventRegisterForSense_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionStimuliSourceComponent::execRegisterForSense) { P_GET_OBJECT(UClass,Z_Param_SenseClass); P_FINISH; P_NATIVE_BEGIN; P_THIS->RegisterForSense(Z_Param_SenseClass); P_NATIVE_END; } // ********** End Class UAIPerceptionStimuliSourceComponent Function RegisterForSense ************** // ********** Begin Class UAIPerceptionStimuliSourceComponent Function RegisterWithPerceptionSystem struct Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterWithPerceptionSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "Comment", "/** Registers owning actor as source of stimuli for senses specified in RegisterAsSourceForSenses. \n\x09 *\x09Note that you don't have to do it if bAutoRegisterAsSource == true */" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionStimuliSourceComponent.h" }, { "ToolTip", "Registers owning actor as source of stimuli for senses specified in RegisterAsSourceForSenses.\n Note that you don't have to do it if bAutoRegisterAsSource == true" }, }; #endif // WITH_METADATA // ********** Begin Function RegisterWithPerceptionSystem constinit property declarations ********** // ********** End Function RegisterWithPerceptionSystem constinit property declarations ************ static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterWithPerceptionSystem_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionStimuliSourceComponent, nullptr, "RegisterWithPerceptionSystem", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterWithPerceptionSystem_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterWithPerceptionSystem_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterWithPerceptionSystem() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterWithPerceptionSystem_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionStimuliSourceComponent::execRegisterWithPerceptionSystem) { P_FINISH; P_NATIVE_BEGIN; P_THIS->RegisterWithPerceptionSystem(); P_NATIVE_END; } // ********** End Class UAIPerceptionStimuliSourceComponent Function RegisterWithPerceptionSystem ** // ********** Begin Class UAIPerceptionStimuliSourceComponent Function UnregisterFromPerceptionSystem struct Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromPerceptionSystem_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "Comment", "/** Unregister owning actor from being a source of sense stimuli */" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionStimuliSourceComponent.h" }, { "ToolTip", "Unregister owning actor from being a source of sense stimuli" }, }; #endif // WITH_METADATA // ********** Begin Function UnregisterFromPerceptionSystem constinit property declarations ******** // ********** End Function UnregisterFromPerceptionSystem constinit property declarations ********** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromPerceptionSystem_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionStimuliSourceComponent, nullptr, "UnregisterFromPerceptionSystem", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromPerceptionSystem_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromPerceptionSystem_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromPerceptionSystem() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromPerceptionSystem_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionStimuliSourceComponent::execUnregisterFromPerceptionSystem) { P_FINISH; P_NATIVE_BEGIN; P_THIS->UnregisterFromPerceptionSystem(); P_NATIVE_END; } // ********** End Class UAIPerceptionStimuliSourceComponent Function UnregisterFromPerceptionSystem // ********** Begin Class UAIPerceptionStimuliSourceComponent Function UnregisterFromSense ********* struct Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics { struct AIPerceptionStimuliSourceComponent_eventUnregisterFromSense_Parms { TSubclassOf SenseClass; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Perception" }, { "Comment", "/** Unregisters owning actor from sources list of a specified sense class */" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionStimuliSourceComponent.h" }, { "ToolTip", "Unregisters owning actor from sources list of a specified sense class" }, }; #endif // WITH_METADATA // ********** Begin Function UnregisterFromSense constinit property declarations ******************* static const UECodeGen_Private::FClassPropertyParams NewProp_SenseClass; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function UnregisterFromSense constinit property declarations ********************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function UnregisterFromSense Property Definitions ****************************** const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::NewProp_SenseClass = { "SenseClass", nullptr, (EPropertyFlags)0x0014000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AIPerceptionStimuliSourceComponent_eventUnregisterFromSense_Parms, SenseClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::NewProp_SenseClass, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::PropPointers) < 2048); // ********** End Function UnregisterFromSense Property Definitions ******************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAIPerceptionStimuliSourceComponent, nullptr, "UnregisterFromSense", Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::AIPerceptionStimuliSourceComponent_eventUnregisterFromSense_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::AIPerceptionStimuliSourceComponent_eventUnregisterFromSense_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(UAIPerceptionStimuliSourceComponent::execUnregisterFromSense) { P_GET_OBJECT(UClass,Z_Param_SenseClass); P_FINISH; P_NATIVE_BEGIN; P_THIS->UnregisterFromSense(Z_Param_SenseClass); P_NATIVE_END; } // ********** End Class UAIPerceptionStimuliSourceComponent Function UnregisterFromSense *********** // ********** Begin Class UAIPerceptionStimuliSourceComponent ************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent; UClass* UAIPerceptionStimuliSourceComponent::GetPrivateStaticClass() { using TClass = UAIPerceptionStimuliSourceComponent; if (!Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("AIPerceptionStimuliSourceComponent"), Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent.InnerSingleton, StaticRegisterNativesUAIPerceptionStimuliSourceComponent, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent.InnerSingleton; } UClass* Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_NoRegister() { return UAIPerceptionStimuliSourceComponent::GetPrivateStaticClass(); } struct Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintSpawnableComponent", "" }, { "ClassGroupNames", "AI" }, { "Comment", "/** Gives owning actor a way to auto-register as perception system's sense stimuli source */" }, { "HideCategories", "Activation Collision" }, { "IncludePath", "Perception/AIPerceptionStimuliSourceComponent.h" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionStimuliSourceComponent.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ToolTip", "Gives owning actor a way to auto-register as perception system's sense stimuli source" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoRegisterAsSource_MetaData[] = { { "Category", "AI Perception" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionStimuliSourceComponent.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RegisterAsSourceForSenses_MetaData[] = { { "Category", "AI Perception" }, { "ModuleRelativePath", "Classes/Perception/AIPerceptionStimuliSourceComponent.h" }, }; #endif // WITH_METADATA // ********** Begin Class UAIPerceptionStimuliSourceComponent constinit property declarations ****** static void NewProp_bAutoRegisterAsSource_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoRegisterAsSource; static const UECodeGen_Private::FClassPropertyParams NewProp_RegisterAsSourceForSenses_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_RegisterAsSourceForSenses; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UAIPerceptionStimuliSourceComponent constinit property declarations ******** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("RegisterForSense"), .Pointer = &UAIPerceptionStimuliSourceComponent::execRegisterForSense }, { .NameUTF8 = UTF8TEXT("RegisterWithPerceptionSystem"), .Pointer = &UAIPerceptionStimuliSourceComponent::execRegisterWithPerceptionSystem }, { .NameUTF8 = UTF8TEXT("UnregisterFromPerceptionSystem"), .Pointer = &UAIPerceptionStimuliSourceComponent::execUnregisterFromPerceptionSystem }, { .NameUTF8 = UTF8TEXT("UnregisterFromSense"), .Pointer = &UAIPerceptionStimuliSourceComponent::execUnregisterFromSense }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterForSense, "RegisterForSense" }, // 2166044826 { &Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_RegisterWithPerceptionSystem, "RegisterWithPerceptionSystem" }, // 915110523 { &Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromPerceptionSystem, "UnregisterFromPerceptionSystem" }, // 814701863 { &Z_Construct_UFunction_UAIPerceptionStimuliSourceComponent_UnregisterFromSense, "UnregisterFromSense" }, // 4260057599 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics // ********** Begin Class UAIPerceptionStimuliSourceComponent Property Definitions ***************** void Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_bAutoRegisterAsSource_SetBit(void* Obj) { ((UAIPerceptionStimuliSourceComponent*)Obj)->bAutoRegisterAsSource = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_bAutoRegisterAsSource = { "bAutoRegisterAsSource", nullptr, (EPropertyFlags)0x0020080000004015, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UAIPerceptionStimuliSourceComponent), &Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_bAutoRegisterAsSource_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoRegisterAsSource_MetaData), NewProp_bAutoRegisterAsSource_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_RegisterAsSourceForSenses_Inner = { "RegisterAsSourceForSenses", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_RegisterAsSourceForSenses = { "RegisterAsSourceForSenses", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAIPerceptionStimuliSourceComponent, RegisterAsSourceForSenses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RegisterAsSourceForSenses_MetaData), NewProp_RegisterAsSourceForSenses_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_bAutoRegisterAsSource, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_RegisterAsSourceForSenses_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::NewProp_RegisterAsSourceForSenses, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::PropPointers) < 2048); // ********** End Class UAIPerceptionStimuliSourceComponent Property Definitions ******************* UObject* (*const Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UActorComponent, (UObject* (*)())Z_Construct_UPackage__Script_AIModule, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::ClassParams = { &UAIPerceptionStimuliSourceComponent::StaticClass, "Game", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::PropPointers), 0, 0x00A800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::Class_MetaDataParams) }; void UAIPerceptionStimuliSourceComponent::StaticRegisterNativesUAIPerceptionStimuliSourceComponent() { UClass* Class = UAIPerceptionStimuliSourceComponent::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::Funcs)); } UClass* Z_Construct_UClass_UAIPerceptionStimuliSourceComponent() { if (!Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent.OuterSingleton, Z_Construct_UClass_UAIPerceptionStimuliSourceComponent_Statics::ClassParams); } return Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAIPerceptionStimuliSourceComponent); UAIPerceptionStimuliSourceComponent::~UAIPerceptionStimuliSourceComponent() {} // ********** End Class UAIPerceptionStimuliSourceComponent **************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionStimuliSourceComponent_h__Script_AIModule_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UAIPerceptionStimuliSourceComponent, UAIPerceptionStimuliSourceComponent::StaticClass, TEXT("UAIPerceptionStimuliSourceComponent"), &Z_Registration_Info_UClass_UAIPerceptionStimuliSourceComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAIPerceptionStimuliSourceComponent), 3163542669U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionStimuliSourceComponent_h__Script_AIModule_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionStimuliSourceComponent_h__Script_AIModule_1651559919{ TEXT("/Script/AIModule"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionStimuliSourceComponent_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AIPerceptionStimuliSourceComponent_h__Script_AIModule_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS