// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "SpecialElimWidget.generated.h" class UTextBlock; class UImage; /** * */ UCLASS() class FPSTEMPLATE_API USpecialElimWidget : public UUserWidget { GENERATED_BODY() public: UPROPERTY(meta = (BindWidget)) TObjectPtr ElimText; UPROPERTY(meta = (BindWidget), BlueprintReadOnly, EditDefaultsOnly) TObjectPtr ElimImage; void InitializeWidget(const FString& InElimMessage, UTexture2D* InElimTexture); UFUNCTION(BlueprintCallable) static void CenterWidget(UUserWidget* Widget, float VerticalRatio = 0.f); };