/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0 */ using UnrealBuildTool; public class GameLiftMetrics : ModuleRules { public GameLiftMetrics(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; bEnableExceptions = true; bUseRTTI = false; PublicDependencyModuleNames.AddRange( new string[] { "Core", "GameLiftServerSDK", } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Core", "Engine", "Sockets", "Networking", } ); } }