%COPYRIGHT_LINE% %PCH_INCLUDE_DIRECTIVE% %MY_HEADER_INCLUDE_DIRECTIVE% %ADDITIONAL_INCLUDE_DIRECTIVES% // Sets default values %PREFIXED_CLASS_NAME%::%PREFIXED_CLASS_NAME%() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; } // Called when the game starts or when spawned void %PREFIXED_CLASS_NAME%::BeginPlay() { Super::BeginPlay(); %CURSORFOCUSLOCATION% } // Called every frame void %PREFIXED_CLASS_NAME%::Tick(float DeltaTime) { Super::Tick(DeltaTime); } %ADDITIONAL_MEMBER_DEFINITIONS%