// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 using UnrealBuildTool; using System.IO; namespace UnrealBuildTool.Rules { public class GameLiftCore : ModuleRules { public GameLiftCore(ReadOnlyTargetRules Target) : base(Target) { PrivateIncludePaths.AddRange( new string[] { "GameLiftCore/Private", "AWSSDK", "CoreSDK", } ); PublicDependencyModuleNames.AddRange( new string[] { "Core", "AWSSDK", "CoreSDK", } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Engine", "InputCore", "Slate", "UnrealEd", "Projects", "DesktopPlatform", "ApplicationCore", "AutomationDriver", "EngineSettings", } ); PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public")); PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private")); PublicDefinitions.Add("USE_IMPORT_EXPORT"); if (Target.Platform == UnrealTargetPlatform.Win64) { PublicDefinitions.Add("WITH_BASE=1"); } else { PublicDefinitions.Add("WITH_BASE=0"); } } } }