// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 #include "Serializer.h" #if WITH_GAMELIFT_CLIENT namespace AWSSerializer { std::string FSToStdS(const FString& String) { if (String.IsEmpty()) { return {}; } auto* Chars = StringCast(*String).Get(); return std::string(Chars, strlen(Chars)); } FString ASToFS(const char* String) { return FString(StringCast(String).Get()); } } // namespace AWSSerializer #endif