Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for ToolMenus
#pragma once
#include "SharedDefinitions.Slate.Cpp20.h"
#undef TOOLMENUS_API
#undef TOOLMENUS_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define UE_MODULE_NAME "ToolMenus"
#define UE_PLUGIN_NAME ""
#define TOOLMENUS_API
#define TOOLMENUS_NON_ATTRIBUTED_API

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"ToolMenus.init.gen.cpp.obj",
"ToolMenusTestUtilities.cpp.obj",
"ToolMenusTestUtilities.spec.cpp.obj",
"ToolMenu.cpp.obj",
"ToolMenuContext.cpp.obj",
"ToolMenuEntry.cpp.obj",
"ToolMenuEntryScript.cpp.obj",
"ToolMenuIteration.cpp.obj",
"ToolMenus.cpp.obj",
"ToolMenusBlueprintLibrary.cpp.obj",
"ToolMenuSection.cpp.obj",
"ToolMenusModule.cpp.obj",
"ToolMenuWidgetCollectionContext.cpp.obj"
]
}
}

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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ToolMenus/UHT/ToolMenuDelegates.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ToolMenus/UHT/ToolMenuMisc.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ToolMenus/UHT/ToolMenuOwner.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ToolMenus/UHT/ToolMenus.init.gen.cpp"
#include "Developer/ToolMenus/Private/Tests/ToolMenusTestUtilities.cpp"
#include "Developer/ToolMenus/Private/Tests/ToolMenusTestUtilities.spec.cpp"
#include "Developer/ToolMenus/Private/ToolMenu.cpp"
#include "Developer/ToolMenus/Private/ToolMenuContext.cpp"
#include "Developer/ToolMenus/Private/ToolMenuEntry.cpp"
#include "Developer/ToolMenus/Private/ToolMenuEntryScript.cpp"
#include "Developer/ToolMenus/Private/ToolMenuIteration.cpp"
#include "Developer/ToolMenus/Private/ToolMenus.cpp"
#include "Developer/ToolMenus/Private/ToolMenusBlueprintLibrary.cpp"
#include "Developer/ToolMenus/Private/ToolMenuSection.cpp"
#include "Developer/ToolMenus/Private/ToolMenusModule.cpp"
#include "Developer/ToolMenus/Private/ToolMenuWidgetCollectionContext.cpp"

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/I "."
/I "Developer/ToolMenus/Private"
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/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/CoreUObject/VerseVMBytecode"
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