Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,57 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for StateTreeModule
#pragma once
#include "SharedDefinitions.Engine.Cpp20.h"
#undef STATETREEMODULE_API
#undef STATETREEMODULE_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define WITH_STATETREE_TRACE 1
#define WITH_STATETREE_TRACE_DEBUGGER 1
#define UE_MODULE_NAME "StateTreeModule"
#define UE_PLUGIN_NAME "StateTree"
#define PROPERTYPATH_API
#define PROPERTYPATH_NON_ATTRIBUTED_API
#define STATETREEMODULE_API
#define STATETREEMODULE_NON_ATTRIBUTED_API
#define WITH_RECAST 1
#define WITH_GAMEPLAY_DEBUGGER_CORE 1
#define WITH_GAMEPLAY_DEBUGGER 1
#define WITH_GAMEPLAY_DEBUGGER_MENU 1
#define AIMODULE_API
#define AIMODULE_NON_ATTRIBUTED_API
#define GAMEPLAYTASKS_API
#define GAMEPLAYTASKS_NON_ATTRIBUTED_API
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define NAVIGATIONSYSTEM_API
#define NAVIGATIONSYSTEM_NON_ATTRIBUTED_API
#define GEOMETRYCOLLECTIONENGINE_API
#define GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API
#define CHAOSSOLVERENGINE_API
#define CHAOSSOLVERENGINE_NON_ATTRIBUTED_API
#define DATAFLOWCORE_API
#define DATAFLOWCORE_NON_ATTRIBUTED_API
#define DATAFLOWENGINE_API
#define DATAFLOWENGINE_NON_ATTRIBUTED_API
#define DATAFLOWSIMULATION_API
#define DATAFLOWSIMULATION_NON_ATTRIBUTED_API
#define FIELDSYSTEMENGINE_API
#define FIELDSYSTEMENGINE_NON_ATTRIBUTED_API
#define ISMPOOL_API
#define ISMPOOL_NON_ATTRIBUTED_API
#define PROPERTYBINDINGUTILS_API
#define PROPERTYBINDINGUTILS_NON_ATTRIBUTED_API
#define TRACESERVICES_API
#define TRACESERVICES_NON_ATTRIBUTED_API
#define CBOR_API
#define CBOR_NON_ATTRIBUTED_API
#define TRACEANALYSIS_API
#define TRACEANALYSIS_NON_ATTRIBUTED_API

View File

@@ -0,0 +1,74 @@
{
"RemapUnityFiles":
{
"Module.StateTreeModule.1.cpp.obj": [
"IStateTreeSchemaProvider.gen.cpp.obj",
"StateTreeAnyEnum.gen.cpp.obj",
"StateTreeDelegate.gen.cpp.obj",
"StateTreeExecutionRuntimeDataTypes.gen.cpp.obj",
"StateTreeModule.init.gen.cpp.obj",
"StateTreeNodeBase.gen.cpp.obj",
"StateTreePropertyRef.gen.cpp.obj",
"StateTreeSettings.gen.cpp.obj",
"StateTreeConditionBlueprintBase.cpp.obj",
"StateTreeConsiderationBlueprintBase.cpp.obj",
"StateTreeEvaluatorBlueprintBase.cpp.obj",
"StateTreeNodeBlueprintBase.cpp.obj",
"StateTreeTaskBlueprintBase.cpp.obj",
"StateTreeCommonConditions.cpp.obj",
"StateTreeGameplayTagConditions.cpp.obj",
"StateTreeObjectConditions.cpp.obj",
"StateTreeCommonConsiderations.cpp.obj",
"StateTreeCrashReporterHandler.cpp.obj",
"StateTreeDebug.cpp.obj",
"StateTreeDebugger.cpp.obj",
"StateTreeDebuggerTypes.cpp.obj",
"StateTreeRuntimeValidation.cpp.obj",
"StateTreeTrace.cpp.obj",
"StateTreeTraceAnalyzer.cpp.obj",
"StateTreeTraceModule.cpp.obj",
"StateTreeTraceProvider.cpp.obj",
"StateTreeTraceTypes.cpp.obj",
"StateTreeBooleanAlgebraPropertyFunctions.cpp.obj",
"StateTreeFloatPropertyFunctions.cpp.obj",
"StateTreeIntervalPropertyFunctions.cpp.obj",
"StateTreeIntPropertyFunctions.cpp.obj",
"StateTree.cpp.obj",
"StateTreeAsyncExecutionContext.cpp.obj"
],
"Module.StateTreeModule.2.cpp.obj": [
"StateTreeConditionBase.cpp.obj",
"StateTreeConsiderationBase.cpp.obj",
"StateTreeDelegates.cpp.obj",
"StateTreeEvaluationScopeInstanceContainer.cpp.obj",
"StateTreeEvaluatorBase.cpp.obj",
"StateTreeEvents.cpp.obj",
"StateTreeExecutionContext.cpp.obj",
"StateTreeExecutionExtension.cpp.obj",
"StateTreeExecutionTypes.cpp.obj",
"StateTreeExtension.cpp.obj",
"StateTreeFunctionLibrary.cpp.obj",
"StateTreeInstanceContainer.cpp.obj",
"StateTreeInstanceData.cpp.obj"
],
"Module.StateTreeModule.3.cpp.obj": [
"StateTreeLinker.cpp.obj",
"StateTreeModule.cpp.obj",
"StateTreeNodeDescriptionHelpers.cpp.obj",
"StateTreeNodeRef.cpp.obj",
"StateTreePropertyBindings.cpp.obj",
"StateTreePropertyFunctionBase.cpp.obj",
"StateTreePropertyRefHelpers.cpp.obj",
"StateTreeReference.cpp.obj",
"StateTreeSchema.cpp.obj",
"StateTreeStatePath.cpp.obj",
"StateTreeTaskBase.cpp.obj",
"StateTreeTasksStatus.cpp.obj",
"StateTreeTypes.cpp.obj",
"StateTreeDebugTextTask.cpp.obj",
"StateTreeDelayTask.cpp.obj",
"StateTreeRunParallelStateTreeTask.cpp.obj",
"StateTreeIndexTypes.cpp.obj"
]
}
}

View File

@@ -0,0 +1,34 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/IStateTreeSchemaProvider.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeAnyEnum.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeDelegate.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeExecutionRuntimeDataTypes.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeModule.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeNodeBase.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreePropertyRef.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT/StateTreeSettings.gen.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Blueprint/StateTreeConditionBlueprintBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Blueprint/StateTreeConsiderationBlueprintBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Blueprint/StateTreeEvaluatorBlueprintBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Blueprint/StateTreeNodeBlueprintBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Blueprint/StateTreeTaskBlueprintBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Conditions/StateTreeCommonConditions.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Conditions/StateTreeGameplayTagConditions.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Conditions/StateTreeObjectConditions.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Considerations/StateTreeCommonConsiderations.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/CrashReporter/StateTreeCrashReporterHandler.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeDebug.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeDebugger.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeDebuggerTypes.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeRuntimeValidation.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeTrace.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeTraceAnalyzer.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeTraceModule.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeTraceProvider.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Debugger/StateTreeTraceTypes.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/PropertyFunctions/StateTreeBooleanAlgebraPropertyFunctions.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/PropertyFunctions/StateTreeFloatPropertyFunctions.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/PropertyFunctions/StateTreeIntervalPropertyFunctions.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/PropertyFunctions/StateTreeIntPropertyFunctions.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTree.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeAsyncExecutionContext.cpp"

View File

@@ -0,0 +1,240 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\statetreemodule\\module.statetreemodule.1.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\engine\\sharedpch.engine.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\statetreemodule\\definitions.statetreemodule.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\istatetreeschemaprovider.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\istatetreeschemaprovider.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\istatetreeschemaprovider.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeanyenum.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeanyenum.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeanyenum.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedelegate.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreedelegate.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeindextypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\propertybag.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structview.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutils.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\instancedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\sharedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilstypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilsmacros.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\sharedstruct.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\propertybag.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingtypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeindextypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedelegate.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionruntimedatatypes.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutionruntimedatatypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeinstancecontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstructcontainer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\instancedstructcontainer.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingdataview.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\gameplaytags\\classes\\gameplaytagcontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\comparisonutility.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\gameplaytags\\uht\\gameplaytagcontainer.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetasksstatus.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetasksstatus.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancecontainer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionruntimedatatypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreemodule.init.gen.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreenodebase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenodebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreenodebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertyref.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyref.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeasyncexecutioncontext.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetree.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevaluationscopeinstancecontainer.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeschema.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeschema.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertybindings.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbindablestructdescriptor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbindablestructdescriptor.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingpath.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingpath.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbinding.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbinding.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbindingcollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbindingcollection.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyrefhelpers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertybindings.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeinstancedata.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreeruntimevalidation.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevents.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevents.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutiontypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutionextension.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionextension.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreestatepath.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutiontypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancedata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetree.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutioncontexttypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutioncontext.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenoderef.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreereference.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreereference.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetrace.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertyref.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreesettings.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreesettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreesettings.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\blueprint\\statetreeconditionblueprintbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\blueprint\\statetreeconditionblueprintbase.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeconditionbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconditionbase.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\blueprint\\statetreenodeblueprintbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreenodeblueprintbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconditionblueprintbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\aimodule\\public\\blueprintnodehelpers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconditionblueprintbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\blueprint\\statetreeconsiderationblueprintbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\blueprint\\statetreeconsiderationblueprintbase.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeconsiderationbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconsiderationbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconsiderationblueprintbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconsiderationblueprintbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\blueprint\\statetreeevaluatorblueprintbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\blueprint\\statetreeevaluatorblueprintbase.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevaluatorbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevaluatorbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevaluatorblueprintbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevaluatorblueprintbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\blueprint\\statetreenodeblueprintbase.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\aimodule\\classes\\aicontroller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\aimodule\\classes\\aitypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\navigationsystem\\public\\navigationsystemtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navagentselector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\navagentselector.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\aimodule\\uht\\aitypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\gameplaytasks\\classes\\gameplaytaskownerinterface.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\gameplaytasks\\public\\gameplaytasktypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\gameplaytasks\\uht\\gameplaytaskownerinterface.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\gameplaytasks\\classes\\gameplaytask.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\gameplaytasks\\uht\\gameplaytask.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\aimodule\\classes\\perception\\aiperceptionlistenerinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\aimodule\\uht\\aiperceptionlistenerinterface.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\aimodule\\classes\\genericteamagentinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\aimodule\\uht\\genericteamagentinterface.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\visuallogger\\visualloggerdebugsnapshotinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\visualloggerdebugsnapshotinterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\aimodule\\uht\\aicontroller.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreenodeblueprintbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\blueprint\\statetreetaskblueprintbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\blueprint\\statetreetaskblueprintbase.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetaskbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetaskbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetaskblueprintbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetaskblueprintbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\conditions\\statetreecommonconditions.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\conditions\\statetreecommonconditions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreecommonconditions.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenodedescriptionhelpers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreecommonconditions.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\conditions\\statetreegameplaytagconditions.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\conditions\\statetreegameplaytagconditions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreegameplaytagconditions.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreegameplaytagconditions.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\conditions\\statetreeobjectconditions.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\conditions\\statetreeobjectconditions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeobjectconditions.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeobjectconditions.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\considerations\\statetreecommonconsiderations.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\considerations\\statetreecommonconsiderations.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreecommonconsiderations.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreecommonconsiderations.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\crashreporter\\statetreecrashreporterhandler.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\crashreporter\\statetreecrashreporterhandler.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreedebug.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreedebug.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreeruntimevalidationinstancedata.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreedebugger.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreedebugger.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\istatetreetraceprovider.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetracetypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetracetypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\model\\analysissession.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\containers\\timelines.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreedebuggertypes.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\model\\frames.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedebuggertypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\model\\diagnostics.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetraceprovider.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\model\\pointtimeline.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\common\\pagedarray.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\containers\\allocators.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreedelegates.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreemodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceanalysis\\public\\trace\\analysis.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceanalysis\\public\\trace\\analyzer.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceanalysis\\public\\traceanalysisdebug.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceanalysis\\public\\trace\\storeclient.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceanalysis\\public\\trace\\datastream.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\filemanagergeneric.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\analysisservice.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\itraceservicesmodule.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreedebuggertypes.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedebuggertypes.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreeruntimevalidation.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreetrace.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\exporters\\exporter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\exporter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\stringoutputdevice.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\objecttrace.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\objecttracedefines.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\tracefilter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\objecttrace.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\serialization\\bufferarchive.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreetraceanalyzer.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetraceanalyzer.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreetracemodule.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetracemodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\moduleservice.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreetraceprovider.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreetracetypes.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetracetypes.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreebooleanalgebrapropertyfunctions.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreebooleanalgebrapropertyfunctions.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyfunctionbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertyfunctionbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreebooleanalgebrapropertyfunctions.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreebooleanalgebrapropertyfunctions.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreefloatpropertyfunctions.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreefloatpropertyfunctions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreefloatpropertyfunctions.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreefloatpropertyfunctions.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreeintervalpropertyfunctions.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreeintervalpropertyfunctions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeintervalpropertyfunctions.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeintervalpropertyfunctions.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreeintpropertyfunctions.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\propertyfunctions\\statetreeintpropertyfunctions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeintpropertyfunctions.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeintpropertyfunctions.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetree.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreelinker.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreelinker.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeextension.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeextension.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreemoduleimpl.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\logging\\logscopedverbosityoverride.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\datavalidation.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\datavalidation.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\enumeraterange.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\assetregistrytagscontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\cookenums.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetree.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeasyncexecutioncontext.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,53 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.1.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/StateTreeModule.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Definitions.StateTreeModule.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.1.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.1.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.1.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/D_HAS_EXCEPTIONS=0
/DPLATFORM_EXCEPTIONS_DISABLED=1
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/we4244
/we4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,14 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeConditionBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeConsiderationBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeDelegates.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeEvaluationScopeInstanceContainer.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeEvaluatorBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeEvents.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionContext.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionExtension.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExecutionTypes.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeExtension.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeFunctionLibrary.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeInstanceContainer.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeInstanceData.cpp"

View File

@@ -0,0 +1,131 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\statetreemodule\\module.statetreemodule.2.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\engine\\sharedpch.engine.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\statetreemodule\\definitions.statetreemodule.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeconditionbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeconditionbase.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenodebase.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingdataview.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structview.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutils.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\instancedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\sharedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilstypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilsmacros.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\sharedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\propertybag.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\propertybag.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\gameplaytags\\classes\\gameplaytagcontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\comparisonutility.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\gameplaytags\\uht\\gameplaytagcontainer.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreedelegate.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeindextypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingtypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingtypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeindextypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedelegate.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetasksstatus.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetasksstatus.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreenodebase.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutiontypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevents.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevents.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutionextension.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionextension.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreestatepath.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutiontypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconditionbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconditionbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeconsiderationbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeconsiderationbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconsiderationbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeconsiderationbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreedelegates.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreedelegates.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeevaluationscopeinstancecontainer.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevaluationscopeinstancecontainer.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeinstancecontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstructcontainer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\instancedstructcontainer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancecontainer.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeevaluatorbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevaluatorbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevaluatorbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevaluatorbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeevents.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevents.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeexecutioncontext.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutioncontext.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetree.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeschema.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeschema.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertybindings.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbindablestructdescriptor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbindablestructdescriptor.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingpath.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingpath.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbinding.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbinding.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbindingcollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbindingcollection.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyrefhelpers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertybindings.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeinstancedata.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreeruntimevalidation.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutionruntimedatatypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionruntimedatatypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancedata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetree.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutioncontexttypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenoderef.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreereference.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreereference.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetrace.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeasyncexecutioncontext.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetaskbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetaskbase.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeinstancedatahelpers.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyfunctionbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertyfunctionbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\objecttrace.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\objecttracedefines.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\tracefilter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\objecttrace.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\crashreporter\\statetreecrashreporterhandler.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreedebug.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetracetypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetracetypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\logging\\logscopedverbosityoverride.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeexecutionextension.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionextension.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeexecutiontypes.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutiontypes.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeextension.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeextension.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeextension.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeextension.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreefunctionlibrary.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreefunctionlibrary.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreefunctionlibrary.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\blueprint\\blueprintexceptioninfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreefunctionlibrary.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeinstancecontainer.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancecontainer.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeinstancedata.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\debugger\\statetreeruntimevalidationinstancedata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\serialization\\objectandnameasstringproxyarchive.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\serialization\\nameasstringproxyarchive.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\serialization\\propertylocalizationdatagathering.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancedata.gen.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,53 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.2.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/StateTreeModule.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Definitions.StateTreeModule.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.2.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.2.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.2.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/D_HAS_EXCEPTIONS=0
/DPLATFORM_EXCEPTIONS_DISABLED=1
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/we4244
/we4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,18 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeLinker.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeModule.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeNodeDescriptionHelpers.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeNodeRef.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyBindings.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyFunctionBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreePropertyRefHelpers.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeReference.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeSchema.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeStatePath.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeTaskBase.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeTasksStatus.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeTypes.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Tasks/StateTreeDebugTextTask.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Tasks/StateTreeDelayTask.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private/Tasks/StateTreeRunParallelStateTreeTask.cpp"
#include "../Plugins/Runtime/StateTree/Source/StateTreeModule/Public/StateTreeIndexTypes.cpp"

View File

@@ -0,0 +1,152 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\statetreemodule\\module.statetreemodule.3.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\engine\\sharedpch.engine.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateserver\\development\\statetreemodule\\definitions.statetreemodule.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreelinker.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreelinker.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetree.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevaluationscopeinstancecontainer.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingdataview.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structview.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutils.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\instancedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\sharedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilstypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilsmacros.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\sharedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\propertybag.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\propertybag.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\gameplaytags\\classes\\gameplaytagcontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\comparisonutility.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\gameplaytags\\uht\\gameplaytagcontainer.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreedelegate.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeindextypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingtypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingtypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeindextypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedelegate.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetasksstatus.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetasksstatus.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetypes.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeinstancecontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstructcontainer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\coreuobject\\uht\\instancedstructcontainer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancecontainer.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeschema.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeschema.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertybindings.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbindablestructdescriptor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbindablestructdescriptor.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingpath.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingpath.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbinding.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbinding.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\propertybindingutils\\source\\propertybindingutils\\public\\propertybindingbindingcollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertybindingutils\\uht\\propertybindingbindingcollection.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenodebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreenodebase.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyrefhelpers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertybindings.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeinstancedata.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreeruntimevalidation.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeevents.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeevents.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutionruntimedatatypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionruntimedatatypes.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutiontypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutionextension.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutionextension.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreestatepath.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeexecutiontypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeinstancedata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetree.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreelinker.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreelinker.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreemodule.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreemodule.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreemoduleimpl.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetracemodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\moduleservice.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\crashreporter\\statetreecrashreporterhandler.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetrace.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreetracetypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetracetypes.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreedelegates.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreesettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreesettings.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\debugger\\statetreedebuggertypes.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\model\\frames.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\model\\analysissession.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedebuggertypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceanalysis\\public\\trace\\storeclient.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceanalysis\\public\\trace\\datastream.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\filemanagergeneric.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\analysisservice.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\traceservices\\public\\traceservices\\itraceservicesmodule.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreenodedescriptionhelpers.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenodedescriptionhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\aimodule\\classes\\aitypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\navigationsystem\\public\\navigationsystemtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navagentselector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\engine\\uht\\navagentselector.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\aimodule\\uht\\aitypes.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreenoderef.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreenoderef.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutioncontext.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeexecutioncontexttypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreereference.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreereference.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreetaskbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetaskbase.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreepropertybindings.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\enumeraterange.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\propertypath\\public\\propertypathhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\propertypath\\public\\propertytypecompatibility.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\propertypath\\uht\\propertypathhelpers.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyref.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeasyncexecutioncontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertyref.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertybindings.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreepropertyfunctionbase.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreepropertyfunctionbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertyfunctionbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreepropertyfunctionbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreepropertyrefhelpers.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreereference.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreereference.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreeschema.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\blueprint\\statetreenodeblueprintbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreenodeblueprintbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeschema.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreestatepath.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreetaskbase.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetaskbase.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreetasksstatus.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetasksstatus.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\statetreetypes.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreetypes.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\tasks\\statetreedebugtexttask.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\tasks\\statetreedebugtexttask.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedebugtexttask.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedebugtexttask.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\tasks\\statetreedelaytask.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\tasks\\statetreedelaytask.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedelaytask.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreedelaytask.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\private\\tasks\\statetreerunparallelstatetreetask.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\tasks\\statetreerunparallelstatetreetask.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreerunparallelstatetreetask.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreerunparallelstatetreetask.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\statetree\\source\\statetreemodule\\public\\statetreeindextypes.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateserver\\inc\\statetreemodule\\uht\\statetreeindextypes.gen.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,53 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.3.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/StateTreeModule.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Definitions.StateTreeModule.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine/SharedPCH.Engine.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.3.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.3.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/StateTreeModule/Module.StateTreeModule.3.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/D_HAS_EXCEPTIONS=0
/DPLATFORM_EXCEPTIONS_DISABLED=1
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/we4244
/we4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<!--
*
* StateTree Visualizers
*
-->
<Type Name="FStateTreeInstanceData">
<DisplayString>{{ Instances={InstanceStorage.Object->InstanceStructs.NumItems}, TemporaryInstances={InstanceStorage.Object->TemporaryInstances.ArrayNum}, Events={InstanceStorage.Object->EventQueue.Object->SharedEvents.ArrayNum}, TransitionRequests={InstanceStorage.Object->TransitionRequests.ArrayNum} }}</DisplayString>
<Expand>
<ExpandedItem>*InstanceStorage.Object</ExpandedItem>
</Expand>
</Type>
<Type Name="FStateTreeActiveStates">
<DisplayString Condition="NumStates == 0">Empty</DisplayString>
<DisplayString Condition="NumStates &gt; 0">{{ NumItems={NumItems} }} </DisplayString>
<Expand>
<IndexListItems Condition="NumStates != 0">
<Size>NumStates</Size>
<ValueNode>States[$i]</ValueNode>
</IndexListItems>
</Expand>
</Type>
<Type Name="FCompactStateTreeState">
<DisplayString>{Name}</DisplayString>
</Type>
<Type Name="FStateTreeStateHandle">
<DisplayString Condition="Index == 0">Root</DisplayString>
<DisplayString Condition="Index == 0xffff">Invalid</DisplayString>
<DisplayString Condition="Index == 0xfffe">Succeeded</DisplayString>
<DisplayString Condition="Index == 0xfffd">Failed</DisplayString>
<DisplayString Condition="Index == 0xfffc">Stopped</DisplayString>
<DisplayString Condition="Index &gt; 0 &amp;&amp; Index &lt; 0xfffc">Index={Index}</DisplayString>
</Type>
<Type Name="FStateTreeIndex16">
<DisplayString Condition="Value == 0xffff">Invalid</DisplayString>
<DisplayString Condition="Value != 0xffff">{Value}</DisplayString>
</Type>
<Type Name="FStateTreeIndex8">
<DisplayString Condition="Value == 0xff">Invalid</DisplayString>
<DisplayString Condition="Value != 0xff">{Value}</DisplayString>
</Type>
<Type Name="FStateTreeExecutionFrame">
<Intrinsic Name="stateTree" Category="Method" Expression="*(UStateTree**)&amp;StateTree.ObjectPtr.Handle" />
<Intrinsic Name="stateName" Category="Method" Expression="((FCompactStateTreeState*)stateTree()-&gt;States.AllocatorInstance.Data)[stateHandle.Index].Name">
<Parameter Name="stateHandle" Type="FStateTreeStateHandle" />
</Intrinsic>
<DisplayString Condition="stateTree() == nullptr">Empty</DisplayString>
<DisplayString Condition="stateTree() != nullptr">{{ StateTree={stateTree()->NamePrivate}, Root={stateName(RootState)}, NumActiveStates={ActiveStates.NumStates} }} </DisplayString>
</Type>
</AutoVisualizer>

View File

@@ -0,0 +1,178 @@
/I "."
/I "../Plugins/Runtime/StateTree/Source/StateTreeModule/Private"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateTreeModule/UHT"
/I "../Plugins/Runtime/StateTree/Source"
/I "../Plugins/Runtime/StateTree/Source/StateTreeModule/Public"
/I "Runtime/Core/Public"
/I "Runtime/Core/Internal"
/I "Runtime/TraceLog/Public"
/I "Runtime/AutoRTFM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ImageCore/UHT"
/I "Runtime/ImageCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/CoreUObject/UHT"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/CoreUObject/VerseVMBytecode"
/I "Runtime/CoreUObject/Public"
/I "Runtime/CoreUObject/Internal"
/I "Runtime/CorePreciseFP/Public"
/I "Runtime/CorePreciseFP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/DeveloperSettings/UHT"
/I "Runtime/DeveloperSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT"
/I "Runtime/Engine/Classes"
/I "Runtime/Engine/Public"
/I "Runtime/Engine/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/CoreOnline/UHT"
/I "Runtime/CoreOnline/Public"
/I "Runtime/Json/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/FieldNotification/UHT"
/I "Runtime/FieldNotification/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/NetCore/UHT"
/I "Runtime/Net/Core/Classes"
/I "Runtime/Net/Core/Public"
/I "Runtime/Net/Common/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/JsonUtilities/UHT"
/I "Runtime/JsonUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/SlateCore/UHT"
/I "Runtime/SlateCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/InputCore/UHT"
/I "Runtime/InputCore/Classes"
/I "Runtime/InputCore/Public"
/I "Runtime/ApplicationCore/Public"
/I "Runtime/ApplicationCore/Internal"
/I "Runtime/RHI/Public"
/I "Runtime/RHI/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/Slate/UHT"
/I "Runtime/Slate/Public"
/I "Runtime/ImageWrapper/Public"
/I "Runtime/Messaging/Public"
/I "Runtime/MessagingCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/RenderCore/UHT"
/I "Runtime/RenderCore/Public"
/I "Runtime/RenderCore/Internal"
/I "Runtime/OpenGLDrv/Public"
/I "Runtime/Analytics/AnalyticsET/Public"
/I "Runtime/Analytics/Analytics/Public"
/I "Runtime/Sockets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AssetRegistry/UHT"
/I "Runtime/AssetRegistry/Public"
/I "Runtime/AssetRegistry/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/EngineMessages/UHT"
/I "Runtime/EngineMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/EngineSettings/UHT"
/I "Runtime/EngineSettings/Classes"
/I "Runtime/EngineSettings/Public"
/I "Runtime/SynthBenchmark/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayTags/UHT"
/I "Runtime/GameplayTags/Classes"
/I "Runtime/GameplayTags/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/PacketHandler/UHT"
/I "Runtime/PacketHandlers/PacketHandler/Classes"
/I "Runtime/PacketHandlers/PacketHandler/Public"
/I "Runtime/PacketHandlers/ReliabilityHandlerComponent/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioPlatformConfiguration/UHT"
/I "Runtime/AudioPlatformConfiguration/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MeshDescription/UHT"
/I "Runtime/MeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StaticMeshDescription/UHT"
/I "Runtime/StaticMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/SkeletalMeshDescription/UHT"
/I "Runtime/SkeletalMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AnimationCore/UHT"
/I "Runtime/AnimationCore/Public"
/I "Runtime/PakFile/Public"
/I "Runtime/PakFile/Internal"
/I "Runtime/RSA/Public"
/I "Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/PhysicsCore/UHT"
/I "Runtime/PhysicsCore/Public"
/I "Runtime/Experimental/ChaosCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/Chaos/UHT"
/I "Runtime/Experimental/Chaos/Public"
/I "Runtime/Experimental/Voronoi/Public"
/I "Runtime/GeometryCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ChaosVDRuntime/UHT"
/I "Runtime/Experimental/ChaosVisualDebugger/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/NNE/UHT"
/I "Runtime/NNE/Public"
/I "Runtime/SignalProcessing/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/StateStream/UHT"
/I "Runtime/StateStream/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioExtensions/UHT"
/I "Runtime/AudioExtensions/Public"
/I "Runtime/AudioMixerCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioMixer/UHT"
/I "Runtime/AudioMixer/Classes"
/I "Runtime/AudioMixer/Public"
/I "Developer/TargetPlatform/Public"
/I "Developer/TextureFormat/Public"
/I "Developer/DesktopPlatform/Public"
/I "Developer/DesktopPlatform/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioLinkEngine/UHT"
/I "Runtime/AudioLink/AudioLinkEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AudioLinkCore/UHT"
/I "Runtime/AudioLink/AudioLinkCore/Public"
/I "Runtime/CookOnTheFly/Internal"
/I "Runtime/Networking/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ClothSysRuntimeIntrfc/UHT"
/I "Runtime/ClothingSystemRuntimeInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/IrisCore/UHT"
/I "Runtime/Net/Iris/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MovieSceneCapture/UHT"
/I "Runtime/MovieSceneCapture/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/Renderer/UHT"
/I "Runtime/Renderer/Public"
/I "Runtime/Renderer/Internal"
/I "../Shaders/Public"
/I "../Shaders/Shared"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/TypedElementFramework/UHT"
/I "Runtime/TypedElementFramework/Tests"
/I "Runtime/TypedElementFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/TypedElementRuntime/UHT"
/I "Runtime/TypedElementRuntime/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT"
/I "Runtime/AIModule/Classes"
/I "Runtime/AIModule/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GameplayTasks/UHT"
/I "Runtime/GameplayTasks/Classes"
/I "Runtime/GameplayTasks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/PropertyBindingUtils/UHT"
/I "../Plugins/Runtime/PropertyBindingUtils/Source"
/I "../Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Public"
/I "Developer/TraceServices/Public"
/I "Runtime/Cbor/Public"
/I "Developer/TraceAnalysis/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/Engine"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "Runtime/SymsLib"
/external:I "Runtime/SymsLib/syms"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"