Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MeshDescription
#pragma once
#include "SharedDefinitions.CoreUObject.Cpp20.h"
#undef MESHDESCRIPTION_API
#undef MESHDESCRIPTION_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateServer
#define UE_MODULE_NAME "MeshDescription"
#define UE_PLUGIN_NAME ""
#define MESHDESCRIPTION_API
#define MESHDESCRIPTION_NON_ATTRIBUTED_API

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{
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"Module.MeshDescription.cpp.obj": [
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"MeshAttributeArray.cpp.obj",
"MeshAttributes.cpp.obj",
"MeshDescription.cpp.obj",
"MeshDescriptionBase.cpp.obj",
"MeshDescriptionBaseBulkData.cpp.obj",
"MeshDescriptionModule.cpp.obj",
"MeshElementContainer.cpp.obj",
"MeshElementIndexer.cpp.obj",
"MeshTypes.cpp.obj",
"MeshElementArrayTests.cpp.obj"
]
}
}

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/I "."
/I "Runtime/MeshDescription/Private"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MeshDescription/UHT"
/I "Runtime/MeshDescription/Public"
/I "Runtime/Core/Public"
/I "Runtime/Core/Internal"
/I "Runtime/TraceLog/Public"
/I "Runtime/AutoRTFM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/ImageCore/UHT"
/I "Runtime/ImageCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/CoreUObject/UHT"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/CoreUObject/VerseVMBytecode"
/I "Runtime/CoreUObject/Public"
/I "Runtime/CoreUObject/Internal"
/I "Runtime/CorePreciseFP/Public"
/I "Runtime/CorePreciseFP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateServer/Development/CoreUObject"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateServer/Inc/MeshDescription/UHT/MeshDescription.init.gen.cpp"
#include "Runtime/MeshDescription/Private/MeshAttributeArray.cpp"
#include "Runtime/MeshDescription/Private/MeshAttributes.cpp"
#include "Runtime/MeshDescription/Private/MeshDescription.cpp"
#include "Runtime/MeshDescription/Private/MeshDescriptionBase.cpp"
#include "Runtime/MeshDescription/Private/MeshDescriptionBaseBulkData.cpp"
#include "Runtime/MeshDescription/Private/MeshDescriptionModule.cpp"
#include "Runtime/MeshDescription/Private/MeshElementContainer.cpp"
#include "Runtime/MeshDescription/Private/MeshElementIndexer.cpp"
#include "Runtime/MeshDescription/Private/MeshTypes.cpp"
#include "Runtime/MeshDescription/Private/Tests/MeshElementArrayTests.cpp"

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