Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for TextureFormatASTC
#pragma once
#include "SharedDefinitions.Core.Cpp20.h"
#undef TEXTUREFORMATASTC_API
#undef TEXTUREFORMATASTC_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "TextureFormatASTC"
#define UE_PLUGIN_NAME ""
#define DERIVEDDATACACHE_API DLLIMPORT
#define DERIVEDDATACACHE_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTUREBUILD_API DLLIMPORT
#define TEXTUREBUILD_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTUREFORMATINTELISPCTEXCOMP_API DLLIMPORT
#define TEXTUREFORMATINTELISPCTEXCOMP_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_ASTC_ENCODER 1
#define ASTCENC_DLL_PREFIX "astcenc_thunk_win64_"
#define ASTCENC_DLL_SUFFIX ".dll"
#define TARGETPLATFORM_API DLLIMPORT
#define TARGETPLATFORM_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTUREFORMAT_API DLLIMPORT
#define TEXTUREFORMAT_NON_ATTRIBUTED_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define DEVELOPERSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREUOBJECT_NON_ATTRIBUTED_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define COREPRECISEFP_NON_ATTRIBUTED_API DLLIMPORT
#define DESKTOPPLATFORM_API DLLIMPORT
#define DESKTOPPLATFORM_NON_ATTRIBUTED_API DLLIMPORT
#define ANALYTICS_API DLLIMPORT
#define ANALYTICS_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_MGPU 1
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define RHI_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTURECOMPRESSOR_API DLLIMPORT
#define TEXTURECOMPRESSOR_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTUREFORMATASTC_API DLLEXPORT
#define TEXTUREFORMATASTC_NON_ATTRIBUTED_API DLLEXPORT

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/MANIFEST:NO
/NOLOGO
/DEBUG:FULL
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
/DLL
/PDBALTPATH:%_PDB%
/d2:-ExtendedWarningInfo
/OPT:NOREF
/OPT:NOICF
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/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
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"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ImageCore/FPSTemplateEditor-ImageCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureBuild/FPSTemplateEditor-TextureBuild.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureFormatIntelISPCTexComp/FPSTemplateEditor-TextureFormatIntelISPCTexComp.lib"
"delayimp.lib"
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/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-TextureFormatASTC.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-TextureFormatASTC.pdb"
/ignore:4078

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/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-TextureFormatASTC.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core/SharedPCH.Core.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureFormatASTC/Module.TextureFormatASTC.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureFormatASTC/FPSTemplateEditor-TextureFormatASTC.lib"

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{
"RemapUnityFiles":
{
"Module.TextureFormatASTC.cpp.obj": [
"PerModuleInline.gen.cpp.obj",
"TextureFormatASTC.cpp.obj"
]
}
}

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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureFormatASTC/PerModuleInline.gen.cpp"
#include "Developer/TextureFormatASTC/Private/TextureFormatASTC.cpp"

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{
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"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\core\\sharedpch.core.cpp20.h.pch",
"Includes": [
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"d:\\ue_5_7_1\\engine\\source\\developer\\textureformatastc\\private\\textureformatastc.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\deriveddatacache\\public\\deriveddatabuildfunctionfactory.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\deriveddatacache\\public\\deriveddatabuildfunction.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetplatform.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetdevice.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\targetdeviceid.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetdevicesocket.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\itargetplatformsettings.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\desktopplatform\\public\\platforminfo.h",
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],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

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"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureFormatASTC/Module.TextureFormatASTC.cpp"
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/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureFormatASTC/Module.TextureFormatASTC.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TextureFormatASTC/Module.TextureFormatASTC.cpp.dep.json"
/nologo
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/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
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{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif

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/I "."
/I "Developer/TextureFormatASTC/Private"
/I "Runtime/Core/Public"
/I "Runtime/Core/Internal"
/I "Runtime/TraceLog/Public"
/I "Runtime/AutoRTFM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ImageCore/UHT"
/I "Runtime/ImageCore/Public"
/I "Developer/DerivedDataCache/Public"
/I "Developer/DerivedDataCache/Internal"
/I "Developer/TextureBuild/Public"
/I "Developer/TargetPlatform/Public"
/I "Developer/TextureFormat/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperSettings/UHT"
/I "Runtime/DeveloperSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioPlatformConfiguration/UHT"
/I "Runtime/AudioPlatformConfiguration/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/UHT"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/VerseVMBytecode"
/I "Runtime/CoreUObject/Public"
/I "Runtime/CoreUObject/Internal"
/I "Runtime/CorePreciseFP/Public"
/I "Runtime/CorePreciseFP/Internal"
/I "Developer/DesktopPlatform/Public"
/I "Developer/DesktopPlatform/Internal"
/I "Runtime/Analytics/Analytics/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/Gen"
/I "Runtime/RHI/Public"
/I "Runtime/RHI/Internal"
/I "Developer/TextureCompressor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core"
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/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
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/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
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/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"