Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for StorageServerClient
#pragma once
#include "SharedDefinitions.CoreUObject.Cpp20.h"
#undef STORAGESERVERCLIENT_API
#undef STORAGESERVERCLIENT_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "StorageServerClient"
#define UE_PLUGIN_NAME ""
#define DEVELOPERSETTINGS_API DLLIMPORT
#define DEVELOPERSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define SOCKETS_NON_ATTRIBUTED_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define NETCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define COOKONTHEFLY_API DLLIMPORT
#define COOKONTHEFLY_NON_ATTRIBUTED_API DLLIMPORT
#define NETWORKING_API DLLIMPORT
#define NETWORKING_NON_ATTRIBUTED_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSON_NON_ATTRIBUTED_API DLLIMPORT
#define STORAGESERVERCLIENT_API DLLEXPORT
#define STORAGESERVERCLIENT_NON_ATTRIBUTED_API DLLEXPORT

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"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CookOnTheFly/FPSTemplateEditor-CookOnTheFly.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Json/FPSTemplateEditor-Json.lib"
"delayimp.lib"
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"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-StorageServerClient.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-StorageServerClient.pdb"
/ignore:4078

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/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-StorageServerClient.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CoreUObject/SharedPCH.CoreUObject.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StorageServerClient/Module.StorageServerClient.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StorageServerClient/FPSTemplateEditor-StorageServerClient.lib"

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{
"RemapUnityFiles":
{
"Module.StorageServerClient.cpp.obj": [
"StorageServerClient.init.gen.cpp.obj",
"ZenStreamingSettings.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"BuiltInHttpClient.cpp.obj",
"BuiltInHttpClientFSocket.cpp.obj",
"BuiltInHttpClientPlatformSocket.cpp.obj",
"CacheJournalSectioned.cpp.obj",
"CacheJournalSimple.cpp.obj",
"CacheStorageBlocking.cpp.obj",
"CacheStorageMmap.cpp.obj",
"CacheStrategyLinear.cpp.obj",
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"StorageServerIoDispatcherBackend.cpp.obj",
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]
}
}

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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StorageServerClient/UHT/StorageServerClient.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StorageServerClient/UHT/ZenStreamingSettings.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StorageServerClient/PerModuleInline.gen.cpp"
#include "Runtime/StorageServerClient/Private/BuiltInHttpClient/BuiltInHttpClient.cpp"
#include "Runtime/StorageServerClient/Private/BuiltInHttpClient/BuiltInHttpClientFSocket.cpp"
#include "Runtime/StorageServerClient/Private/BuiltInHttpClient/BuiltInHttpClientPlatformSocket.cpp"
#include "Runtime/StorageServerClient/Private/Cache/CacheJournalSectioned.cpp"
#include "Runtime/StorageServerClient/Private/Cache/CacheJournalSimple.cpp"
#include "Runtime/StorageServerClient/Private/Cache/CacheStorageBlocking.cpp"
#include "Runtime/StorageServerClient/Private/Cache/CacheStorageMmap.cpp"
#include "Runtime/StorageServerClient/Private/Cache/CacheStrategyLinear.cpp"
#include "Runtime/StorageServerClient/Private/CookOnTheFlyPackageStore.cpp"
#include "Runtime/StorageServerClient/Private/StorageServerClientModule.cpp"
#include "Runtime/StorageServerClient/Private/StorageServerConnection.cpp"
#include "Runtime/StorageServerClient/Private/StorageServerIoDispatcherBackend.cpp"
#include "Runtime/StorageServerClient/Private/StorageServerPackageStore.cpp"
#include "Runtime/StorageServerClient/Private/StorageServerPlatformFile.cpp"

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@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif

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/I "."
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/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"