Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for StaticMeshEditor
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef STATICMESHEDITOR_API
#undef STATICMESHEDITOR_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "StaticMeshEditor"
#define UE_PLUGIN_NAME ""
#define NANITEUTILITIES_API DLLIMPORT
#define NANITEUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define DESKTOPWIDGETS_API DLLIMPORT
#define DESKTOPWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_API DLLIMPORT
#define WORKSPACEMENUSTRUCTURE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORSTYLE_API DLLIMPORT
#define EDITORSTYLE_NON_ATTRIBUTED_API DLLIMPORT
#define STATICMESHEDITOR_API DLLEXPORT
#define STATICMESHEDITOR_NON_ATTRIBUTED_API DLLEXPORT

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/MANIFEST:NO
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/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
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/PDBALTPATH:%_PDB%
/d2:-ExtendedWarningInfo
/OPT:NOREF
/OPT:NOICF
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/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
/NODEFAULTLIB:"LIBCMT"
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/NODEFAULTLIB:"LIBCPMTD"
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/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
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/FUNCTIONPADMIN:6
/NOIMPLIB
/NOEXP
/NATVIS:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/RenderCore.natvis"
/NATVIS:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/NNE/NNE.natvis"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
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"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core/FPSTemplateEditor-Core.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CoreUObject/FPSTemplateEditor-CoreUObject.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ApplicationCore/FPSTemplateEditor-ApplicationCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Engine/FPSTemplateEditor-Engine.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/InputCore/FPSTemplateEditor-InputCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Slate/FPSTemplateEditor-Slate.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SlateCore/FPSTemplateEditor-SlateCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/FPSTemplateEditor-RenderCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/FPSTemplateEditor-RHI.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/EditorFramework/FPSTemplateEditor-EditorFramework.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/FPSTemplateEditor-UnrealEd.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/TargetPlatform/FPSTemplateEditor-TargetPlatform.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RawMesh/FPSTemplateEditor-RawMesh.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/PropertyEditor/FPSTemplateEditor-PropertyEditor.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshUtilities/FPSTemplateEditor-MeshUtilities.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/NaniteUtilities/FPSTemplateEditor-NaniteUtilities.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Json/FPSTemplateEditor-Json.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/JsonUtilities/FPSTemplateEditor-JsonUtilities.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AdvancedPreviewScene/FPSTemplateEditor-AdvancedPreviewScene.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DesktopPlatform/FPSTemplateEditor-DesktopPlatform.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DesktopWidgets/FPSTemplateEditor-DesktopWidgets.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/EditorSubsystem/FPSTemplateEditor-EditorSubsystem.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshDescription/FPSTemplateEditor-MeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StaticMeshDescription/FPSTemplateEditor-StaticMeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ToolMenus/FPSTemplateEditor-ToolMenus.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DetailCustomizations/FPSTemplateEditor-DetailCustomizations.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StatusBar/FPSTemplateEditor-StatusBar.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/WorkspaceMenuStructure/FPSTemplateEditor-WorkspaceMenuStructure.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/PhysicsUtilities/FPSTemplateEditor-PhysicsUtilities.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/PhysicsCore/FPSTemplateEditor-PhysicsCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ChaosCore/FPSTemplateEditor-ChaosCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Chaos/FPSTemplateEditor-Chaos.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/NNE/FPSTemplateEditor-NNE.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ChaosVDRuntime/FPSTemplateEditor-ChaosVDRuntime.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
"uiautomationcore.lib"
"DXGI.lib"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-StaticMeshEditor.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-StaticMeshEditor.pdb"
/ignore:4078

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/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-StaticMeshEditor.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
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/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StaticMeshEditor/FPSTemplateEditor-StaticMeshEditor.lib"

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{
"RemapUnityFiles":
{
"Module.StaticMeshEditor.cpp.obj": [
"StaticMeshEditor.init.gen.cpp.obj",
"StaticMeshEditorSubsystemHelpers.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"SStaticMeshEditorViewport.cpp.obj",
"StaticMeshAutomationTests.cpp.obj",
"StaticMeshEditor.cpp.obj",
"StaticMeshEditorActions.cpp.obj",
"StaticMeshEditorModeUILayer.cpp.obj",
"StaticMeshEditorModule.cpp.obj",
"StaticMeshEditorSubsystem.cpp.obj",
"StaticMeshEditorTools.cpp.obj",
"StaticMeshEditorViewportClient.cpp.obj",
"StaticMeshEditorViewportToolbarSections.cpp.obj",
"StaticMeshViewportLODCommands.cpp.obj"
]
}
}

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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StaticMeshEditor/UHT/StaticMeshEditor.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StaticMeshEditor/UHT/StaticMeshEditorSubsystemHelpers.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StaticMeshEditor/PerModuleInline.gen.cpp"
#include "Editor/StaticMeshEditor/Private/SStaticMeshEditorViewport.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshAutomationTests.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditor.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditorActions.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditorModeUILayer.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditorModule.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditorSubsystem.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditorTools.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditorViewportClient.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshEditorViewportToolbarSections.cpp"
#include "Editor/StaticMeshEditor/Private/StaticMeshViewportLODCommands.cpp"

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{
"Version": "1.2",
"Data": {
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"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
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}

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@@ -0,0 +1,54 @@
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@@ -0,0 +1,18 @@
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@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif

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@@ -0,0 +1,328 @@
/I "."
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