Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for ScreenShotComparison
#pragma once
#include "SharedDefinitions.Slate.Cpp20.h"
#undef SCREENSHOTCOMPARISON_API
#undef SCREENSHOTCOMPARISON_NON_ATTRIBUTED_API
#define SUPPRESS_MONOLITHIC_HEADER_WARNINGS 1
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#define UE_VALIDATE_EXPERIMENTAL_API 0
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#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "ScreenShotComparison"
#define UE_PLUGIN_NAME ""
#define TOOLWIDGETS_API DLLIMPORT
#define TOOLWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define TOOLMENUS_API DLLIMPORT
#define TOOLMENUS_NON_ATTRIBUTED_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define SCREENSHOTCOMPARISONTOOLS_API DLLIMPORT
#define SCREENSHOTCOMPARISONTOOLS_NON_ATTRIBUTED_API DLLIMPORT
#define DESKTOPWIDGETS_API DLLIMPORT
#define DESKTOPWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define SOURCE_CONTROL_WITH_SLATE 1
#define SOURCECONTROL_API DLLIMPORT
#define SOURCECONTROL_NON_ATTRIBUTED_API DLLIMPORT
#define AUTOMATIONMESSAGES_API DLLIMPORT
#define AUTOMATIONMESSAGES_NON_ATTRIBUTED_API DLLIMPORT
#define AUTOMATIONTEST_API DLLIMPORT
#define AUTOMATIONTEST_NON_ATTRIBUTED_API DLLIMPORT
#define JSONUTILITIES_API DLLIMPORT
#define JSONUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define DIRECTORYWATCHER_API DLLIMPORT
#define DIRECTORYWATCHER_NON_ATTRIBUTED_API DLLIMPORT
#define SCREENSHOTCOMPARISON_API DLLEXPORT
#define SCREENSHOTCOMPARISON_NON_ATTRIBUTED_API DLLEXPORT

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/ignore:4078

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]
}
}

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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ScreenShotComparison/PerModuleInline.gen.cpp"
#include "Developer/ScreenShotComparison/Private/Models/ScreenComparisonModel.cpp"
#include "Developer/ScreenShotComparison/Private/ScreenShotComparisonModule.cpp"
#include "Developer/ScreenShotComparison/Private/Widgets/SAsyncImage.cpp"
#include "Developer/ScreenShotComparison/Private/Widgets/SScreenComparisonRow.cpp"
#include "Developer/ScreenShotComparison/Private/Widgets/SScreenShotBrowser.cpp"
#include "Developer/ScreenShotComparison/Private/Widgets/SScreenShotImagePopup.cpp"

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
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#include PER_MODULE_INLINE_FILE
#endif

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/external:I "ThirdParty/LibTiff/Source"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"