Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,39 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for ModelingComponentsEditorOnly
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef MODELINGCOMPONENTSEDITORONLY_API
#undef MODELINGCOMPONENTSEDITORONLY_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "ModelingComponentsEditorOnly"
#define UE_PLUGIN_NAME "MeshModelingToolset"
#define BSPUTILS_API DLLIMPORT
#define BSPUTILS_NON_ATTRIBUTED_API DLLIMPORT
#define SKELETALMESHUTILITIESCOMMON_API DLLIMPORT
#define SKELETALMESHUTILITIESCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define SKELETALMESHMODIFIERS_API DLLIMPORT
#define SKELETALMESHMODIFIERS_NON_ATTRIBUTED_API DLLIMPORT
#define MODELINGCOMPONENTSEDITORONLY_API DLLEXPORT
#define MODELINGCOMPONENTSEDITORONLY_NON_ATTRIBUTED_API DLLEXPORT
#define GEOMETRYFRAMEWORK_API DLLIMPORT
#define GEOMETRYFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define MESHCONVERSION_API DLLIMPORT
#define MESHCONVERSION_NON_ATTRIBUTED_API DLLIMPORT
#define GEOMETRYALGORITHMS_API DLLIMPORT
#define GEOMETRYALGORITHMS_NON_ATTRIBUTED_API DLLIMPORT
#define DYNAMICMESH_API DLLIMPORT
#define DYNAMICMESH_NON_ATTRIBUTED_API DLLIMPORT
#define MODELINGOPERATORS_API DLLIMPORT
#define MODELINGOPERATORS_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTUREUTILITIESCOMMON_API DLLIMPORT
#define TEXTUREUTILITIESCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define MODELINGCOMPONENTS_API DLLIMPORT
#define MODELINGCOMPONENTS_NON_ATTRIBUTED_API DLLIMPORT

View File

@@ -0,0 +1,97 @@
/MANIFEST:NO
/NOLOGO
/DEBUG:FULL
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
/DLL
/PDBALTPATH:%_PDB%
/d2:-ExtendedWarningInfo
/OPT:NOREF
/OPT:NOICF
/INCREMENTAL:NO
/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
/NOIMPLIB
/NOEXP
/NATVIS:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/RenderCore.natvis"
/NATVIS:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/GeometryCore/GeometryCore.natvis"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/Module.ModelingComponentsEditorOnly.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
"ThirdParty/OpenSubdiv/Deploy/OpenSubdiv-3.6.0/VS2015/x64/lib/osdCPU.lib"
"ThirdParty/OpenSubdiv/Deploy/OpenSubdiv-3.6.0/VS2015/x64/lib/osdGPU.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/BSPUtils/FPSTemplateEditor-BSPUtils.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CoreUObject/FPSTemplateEditor-CoreUObject.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Engine/FPSTemplateEditor-Engine.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/InputCore/FPSTemplateEditor-InputCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/FPSTemplateEditor-RenderCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/PhysicsCore/FPSTemplateEditor-PhysicsCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Slate/FPSTemplateEditor-Slate.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/FPSTemplateEditor-RHI.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AssetTools/FPSTemplateEditor-AssetTools.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/FPSTemplateEditor-UnrealEd.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SkeletalMeshUtilitiesCommon/FPSTemplateEditor-SkeletalMeshUtilitiesCommon.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SkeletalMeshModifiers/FPSTemplateEditor-SkeletalMeshModifiers.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core/FPSTemplateEditor-Core.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/InteractiveToolsFramework/FPSTemplateEditor-InteractiveToolsFramework.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshDescription/FPSTemplateEditor-MeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StaticMeshDescription/FPSTemplateEditor-StaticMeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SkeletalMeshDescription/FPSTemplateEditor-SkeletalMeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/GeometryCore/FPSTemplateEditor-GeometryCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/GeometryFramework/FPSTemplateEditor-GeometryFramework.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/GeometryAlgorithms/FPSTemplateEditor-GeometryAlgorithms.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/DynamicMesh/FPSTemplateEditor-DynamicMesh.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshConversion/FPSTemplateEditor-MeshConversion.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingOperators/FPSTemplateEditor-ModelingOperators.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponents/FPSTemplateEditor-ModelingComponents.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-ModelingComponentsEditorOnly.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-ModelingComponentsEditorOnly.pdb"
/ignore:4078

View File

@@ -0,0 +1,12 @@
/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-ModelingComponentsEditorOnly.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/Module.ModelingComponentsEditorOnly.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/FPSTemplateEditor-ModelingComponentsEditorOnly.lib"

View File

@@ -0,0 +1,30 @@
{
"RemapUnityFiles":
{
"Module.ModelingComponentsEditorOnly.cpp.obj": [
"ModelingComponentsEditorOnly.init.gen.cpp.obj",
"SkeletonCommitter.gen.cpp.obj",
"SkeletonProvider.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"CreateMaterialUtil.cpp.obj",
"CreateSkeletalMeshUtil.cpp.obj",
"CreateStaticMeshUtil.cpp.obj",
"CreateTexture2DUtil.cpp.obj",
"DynamicMeshToVolume.cpp.obj",
"EditorModelingObjectsCreationAPI.cpp.obj",
"ModelingComponentsEditorOnlyModule.cpp.obj",
"ModelingToolTargetEditorOnlyUtil.cpp.obj",
"SubdividePoly.cpp.obj",
"LevelObjectsObserver.cpp.obj",
"StaticMeshSelector.cpp.obj",
"VolumeSelector.cpp.obj",
"DynamicMeshComponentToolTarget.cpp.obj",
"SkeletalMeshComponentToolTarget.cpp.obj",
"SkeletalMeshToolTarget.cpp.obj",
"StaticMeshComponentToolTarget.cpp.obj",
"StaticMeshToolTarget.cpp.obj",
"VolumeComponentTarget.cpp.obj",
"VolumeComponentToolTarget.cpp.obj"
]
}
}

View File

@@ -0,0 +1,341 @@
/I "."
/I "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private"
/I "Developer/BSPUtils/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/UHT"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/VerseVMBytecode"
/I "Runtime/CoreUObject/Public"
/I "Runtime/CoreUObject/Internal"
/I "Runtime/Core/Public"
/I "Runtime/Core/Internal"
/I "Runtime/TraceLog/Public"
/I "Runtime/AutoRTFM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ImageCore/UHT"
/I "Runtime/ImageCore/Public"
/I "Runtime/CorePreciseFP/Public"
/I "Runtime/CorePreciseFP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT"
/I "Runtime/Engine/Classes"
/I "Runtime/Engine/Public"
/I "Runtime/Engine/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreOnline/UHT"
/I "Runtime/CoreOnline/Public"
/I "Runtime/Json/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldNotification/UHT"
/I "Runtime/FieldNotification/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NetCore/UHT"
/I "Runtime/Net/Core/Classes"
/I "Runtime/Net/Core/Public"
/I "Runtime/Net/Common/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/JsonUtilities/UHT"
/I "Runtime/JsonUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SlateCore/UHT"
/I "Runtime/SlateCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperSettings/UHT"
/I "Runtime/DeveloperSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InputCore/UHT"
/I "Runtime/InputCore/Classes"
/I "Runtime/InputCore/Public"
/I "Runtime/ApplicationCore/Public"
/I "Runtime/ApplicationCore/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/Gen"
/I "Runtime/RHI/Public"
/I "Runtime/RHI/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Slate/UHT"
/I "Runtime/Slate/Public"
/I "Runtime/ImageWrapper/Public"
/I "Runtime/Messaging/Public"
/I "Runtime/MessagingCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/RenderCore/UHT"
/I "Runtime/RenderCore/Public"
/I "Runtime/RenderCore/Internal"
/I "Runtime/OpenGLDrv/Public"
/I "Runtime/Analytics/AnalyticsET/Public"
/I "Runtime/Analytics/Analytics/Public"
/I "Runtime/Sockets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetRegistry/UHT"
/I "Runtime/AssetRegistry/Public"
/I "Runtime/AssetRegistry/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineMessages/UHT"
/I "Runtime/EngineMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineSettings/UHT"
/I "Runtime/EngineSettings/Classes"
/I "Runtime/EngineSettings/Public"
/I "Runtime/SynthBenchmark/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTags/UHT"
/I "Runtime/GameplayTags/Classes"
/I "Runtime/GameplayTags/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PacketHandler/UHT"
/I "Runtime/PacketHandlers/PacketHandler/Classes"
/I "Runtime/PacketHandlers/PacketHandler/Public"
/I "Runtime/PacketHandlers/ReliabilityHandlerComponent/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioPlatformConfiguration/UHT"
/I "Runtime/AudioPlatformConfiguration/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MeshDescription/UHT"
/I "Runtime/MeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StaticMeshDescription/UHT"
/I "Runtime/StaticMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletalMeshDescription/UHT"
/I "Runtime/SkeletalMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationCore/UHT"
/I "Runtime/AnimationCore/Public"
/I "Runtime/PakFile/Public"
/I "Runtime/PakFile/Internal"
/I "Runtime/RSA/Public"
/I "Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsCore/UHT"
/I "Runtime/PhysicsCore/Public"
/I "Runtime/Experimental/ChaosCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Chaos/UHT"
/I "Runtime/Experimental/Chaos/Public"
/I "Runtime/Experimental/Voronoi/Public"
/I "Runtime/GeometryCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosVDRuntime/UHT"
/I "Runtime/Experimental/ChaosVisualDebugger/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NNE/UHT"
/I "Runtime/NNE/Public"
/I "Runtime/SignalProcessing/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StateStream/UHT"
/I "Runtime/StateStream/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioExtensions/UHT"
/I "Runtime/AudioExtensions/Public"
/I "Runtime/AudioMixerCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioMixer/UHT"
/I "Runtime/AudioMixer/Classes"
/I "Runtime/AudioMixer/Public"
/I "Developer/TargetPlatform/Public"
/I "Developer/TextureFormat/Public"
/I "Developer/DesktopPlatform/Public"
/I "Developer/DesktopPlatform/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkEngine/UHT"
/I "Runtime/AudioLink/AudioLinkEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkCore/UHT"
/I "Runtime/AudioLink/AudioLinkCore/Public"
/I "Runtime/CookOnTheFly/Internal"
/I "Runtime/Networking/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Internal"
/I "Developer/TextureBuildUtilities/Public"
/I "Developer/Horde/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClothSysRuntimeIntrfc/UHT"
/I "Runtime/ClothingSystemRuntimeInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IrisCore/UHT"
/I "Runtime/Net/Iris/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneCapture/UHT"
/I "Runtime/MovieSceneCapture/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Renderer/UHT"
/I "Runtime/Renderer/Public"
/I "Runtime/Renderer/Internal"
/I "../Shaders/Public"
/I "../Shaders/Shared"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementFramework/UHT"
/I "Runtime/TypedElementFramework/Tests"
/I "Runtime/TypedElementFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementRuntime/UHT"
/I "Runtime/TypedElementRuntime/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationDataController/UHT"
/I "Developer/AnimationDataController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationBlueprintEditor/UHT"
/I "Editor/AnimationBlueprintEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Kismet/UHT"
/I "Editor/Kismet/Classes"
/I "Editor/Kismet/Public"
/I "Editor/Kismet/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT"
/I "Editor/Persona/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletonEditor/UHT"
/I "Editor/SkeletonEditor/Public"
/I "Developer/AnimationWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolWidgets/UHT"
/I "Developer/ToolWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenus/UHT"
/I "Developer/ToolMenus/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditor/UHT"
/I "Editor/AnimationEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AdvancedPreviewScene/UHT"
/I "Editor/AdvancedPreviewScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyEditor/UHT"
/I "Editor/PropertyEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorConfig/UHT"
/I "Editor/EditorConfig/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorFramework/UHT"
/I "Editor/EditorFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorSubsystem/UHT"
/I "Editor/EditorSubsystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InteractiveToolsFramework/UHT"
/I "Runtime/InteractiveToolsFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT"
/I "Programs/UnrealLightmass/Public"
/I "Editor/UnrealEd/Classes"
/I "Editor/UnrealEd/Public"
/I "Editor/UnrealEd/Internal"
/I "Editor/AssetTagsEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CollectionManager/UHT"
/I "Developer/CollectionManager/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowser/UHT"
/I "Editor/ContentBrowser/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetTools/UHT"
/I "Developer/AssetTools/Public"
/I "Developer/AssetTools/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetDefinition/UHT"
/I "Editor/AssetDefinition/Public"
/I "Developer/Merge/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowserData/UHT"
/I "Editor/ContentBrowserData/Public"
/I "Runtime/Projects/Public"
/I "Runtime/Projects/Internal"
/I "Developer/MeshUtilities/Public"
/I "Developer/MeshMergeUtilities/Public"
/I "Developer/MeshReductionInterface/Public"
/I "Runtime/RawMesh/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialUtilities/UHT"
/I "Developer/MaterialUtilities/Public"
/I "Editor/KismetCompiler/Public"
/I "Editor/KismetCompiler/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTasks/UHT"
/I "Runtime/GameplayTasks/Classes"
/I "Runtime/GameplayTasks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClassViewer/UHT"
/I "Editor/ClassViewer/Public"
/I "Developer/DirectoryWatcher/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Documentation/UHT"
/I "Editor/Documentation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MainFrame/UHT"
/I "Editor/MainFrame/Public"
/I "Runtime/SandboxFile/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceControl/UHT"
/I "Developer/SourceControl/Public"
/I "Developer/UncontrolledChangelists/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEdMessages/UHT"
/I "Editor/UnrealEdMessages/Classes"
/I "Editor/UnrealEdMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintGraph/UHT"
/I "Editor/BlueprintGraph/Classes"
/I "Editor/BlueprintGraph/Public"
/I "Runtime/Online/HTTP/Public"
/I "Runtime/Online/HTTP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FunctionalTesting/UHT"
/I "Developer/FunctionalTesting/Classes"
/I "Developer/FunctionalTesting/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationController/UHT"
/I "Developer/AutomationController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationTest/UHT"
/I "Runtime/AutomationTest/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Localization/UHT"
/I "Developer/Localization/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioEditor/UHT"
/I "Editor/AudioEditor/Classes"
/I "Editor/AudioEditor/Public"
/I "ThirdParty/libSampleRate/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelEditor/UHT"
/I "Editor/LevelEditor/Public"
/I "Editor/CommonMenuExtensions/Public"
/I "Developer/Settings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/VREditor/UHT"
/I "Editor/VREditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ViewportInteraction/UHT"
/I "Editor/ViewportInteraction/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HeadMountedDisplay/UHT"
/I "Runtime/HeadMountedDisplay/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT"
/I "Runtime/Landscape/Classes"
/I "Runtime/Landscape/Public"
/I "Runtime/Landscape/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DetailCustomizations/UHT"
/I "Editor/DetailCustomizations/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GraphEditor/UHT"
/I "Editor/GraphEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StructViewer/UHT"
/I "Editor/StructViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT"
/I "Editor/MaterialEditor/Public"
/I "Editor/MaterialEditor/Internal"
/I "Runtime/NetworkFileSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT"
/I "Runtime/UMG/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT"
/I "Runtime/MovieScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TimeManagement/UHT"
/I "Runtime/TimeManagement/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UniversalObjectLocator/UHT"
/I "Runtime/UniversalObjectLocator/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT"
/I "Runtime/MovieSceneTracks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Constraints/UHT"
/I "Runtime/Experimental/Animation/Constraints/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeCore/UHT"
/I "Runtime/Interchange/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperToolSettings/UHT"
/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
/I "Editor/SubobjectDataInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectEditor/UHT"
/I "Editor/SubobjectEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsUtilities/UHT"
/I "Developer/PhysicsUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WidgetRegistration/UHT"
/I "Developer/WidgetRegistration/Public"
/I "Editor/ActorPickerMode/Public"
/I "Editor/SceneDepthPickerMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditMode/UHT"
/I "Editor/AnimationEditMode/Public"
/I "Developer/SkeletalMeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletalMeshModifiers/UHT"
/I "../Plugins/Runtime/MeshModelingToolset/Source"
/I "../Plugins/Runtime/MeshModelingToolset/Source/SkeletalMeshModifiers/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ModelingComponentsEditorOnly/UHT"
/I "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryFramework/UHT"
/I "Runtime/GeometryFramework/Public"
/I "Runtime/MeshConversion/Public"
/I "../Plugins/Runtime/GeometryProcessing/Source"
/I "../Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public"
/I "../Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ModelingOperators/UHT"
/I "../Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TextureUtilitiesCommon/UHT"
/I "Runtime/TextureUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ModelingComponents/UHT"
/I "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "ThirdParty/OpenSubdiv/Deploy/OpenSubdiv-3.6.0/include"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,24 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ModelingComponentsEditorOnly/UHT/ModelingComponentsEditorOnly.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ModelingComponentsEditorOnly/UHT/SkeletonCommitter.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ModelingComponentsEditorOnly/UHT/SkeletonProvider.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/PerModuleInline.gen.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/AssetUtils/CreateMaterialUtil.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/AssetUtils/CreateSkeletalMeshUtil.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/AssetUtils/CreateStaticMeshUtil.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/AssetUtils/CreateTexture2DUtil.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ConversionUtils/DynamicMeshToVolume.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/EditorModelingObjectsCreationAPI.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ModelingComponentsEditorOnlyModule.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ModelingToolTargetEditorOnlyUtil.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/Operations/SubdividePoly.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/Scene/LevelObjectsObserver.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/Selection/StaticMeshSelector.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/Selection/VolumeSelector.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/DynamicMeshComponentToolTarget.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/SkeletalMeshComponentToolTarget.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/SkeletalMeshToolTarget.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/StaticMeshComponentToolTarget.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/StaticMeshToolTarget.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/VolumeComponentTarget.cpp"
#include "../Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private/ToolTargets/VolumeComponentToolTarget.cpp"

View File

@@ -0,0 +1,532 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\modelingcomponentseditoronly\\module.modelingcomponentseditoronly.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\modelingcomponentseditoronly\\definitions.modelingcomponentseditoronly.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\modelingcomponentseditoronly.init.gen.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletoncommitter.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\targetinterfaces\\skeletoncommitter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletoncommitter.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletonprovider.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\targetinterfaces\\skeletonprovider.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletonprovider.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\modelingcomponentseditoronly\\permoduleinline.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\assetutils\\creatematerialutil.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\assetutils\\creatematerialutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\factories\\materialinstanceconstantfactorynew.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialinstanceconstantfactorynew.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettoolsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettools.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettypecategories.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettypeactions.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\merge\\public\\merge.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailrenderer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailrenderer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailmanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\automatedassetimportdata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\automatedassetimportdata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assettools\\uht\\iassettools.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\assetutils\\createskeletalmeshutil.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\assetutils\\createskeletalmeshutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicmesh3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\boxtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\vectortypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\mathutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\geometrybase.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cmath",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\sstream",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\istream",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_ostream.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\ios",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocnum",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\streambuf",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xiosbase",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\share.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\system_error",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_system_error_abi.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cerrno",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\stdexcept",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xstring",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_sanitizer_annotate_container.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_string_view.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xpolymorphic_allocator.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xcall_once.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xerrc.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocale",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\memory",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xfacet",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocinfo",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_xlocinfo_types.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cctype",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\clocale",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\locale.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\string",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\transformtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\quaternion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\matrixtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\vectorutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\indextypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\frametypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\geometrytypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\infotypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\compactmaps.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\dynamicvector.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\indexutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intvectortypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\iteratorutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\refcountvector.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\smalllistset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshconversion\\public\\dynamicmeshtomeshdescription.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshconversion\\public\\meshconversionoptions.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\skeletalmeshutilitiescommon\\public\\statictoskeletalmeshconverter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\skeletalmeshdescription\\public\\skeletalmeshattributes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\skeletalmeshdescription\\public\\skeletalmeshelementtypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\skeletalmeshdescription\\uht\\skeletalmeshelementtypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\skeletalmeshdescription\\public\\skinweightsattributesref.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\animationcore\\public\\boneweights.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\animationcore\\public\\animationcore.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\staticmeshdescription\\public\\staticmeshattributes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshdescription\\public\\meshattributes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\assetutils\\createstaticmeshutil.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\assetutils\\createstaticmeshutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\staticmeshactor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\staticmeshactor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\bodysetup.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\aggregategeom.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\convexelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\shapeelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shapeelem.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\convexelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\levelsetelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\levelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\mllevelsetelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\mllevelsetmodelandbonesbinninginfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mllevelsetmodelandbonesbinninginfo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnemodeldata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nnemodeldata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nneruntimecpu.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nneruntimerunsync.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnestatus.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnetypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nnetypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nneruntimecpu.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\mllevelset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaoscore\\public\\chaos\\arraynd.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\uniformgrid.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\dynamicparticles.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\implicitobjectscaled.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\collision\\contactpoint.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convex.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convexstructuredata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convexflattenedarraystructuredata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\massproperties.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\collisionconvexmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\trianglemesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\map.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\segmentmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbtree.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbvectorized.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaoscore\\public\\chaos\\vectorutility.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbvectorizeddouble.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbtreedirtygridutils.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolume.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolumeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\sphere.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\gjkshape.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\unordered_set",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xhash",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\list",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\vector",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_bit_utils.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xbit_ops.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xnode_handle.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\compgeom\\convexhull3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\halfspacetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\linetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\planetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\progresscancel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\utilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\mllevelsetneuralinference.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\pbdsoftsevolutionfwd.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mllevelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\boxelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\boxelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\skinnedlevelsetelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\weightedlatticeimplicitobject.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\hierarchicalspatialhash.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\levelset.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinnedlevelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\skinnedtrianglemeshelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\skinnedtrianglemesh.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinnedtrianglemeshelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\sphereelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sphereelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\sphylelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sphylelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\taperedcapsuleelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\taperedcapsuleelem.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\aggregategeom.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\physicscore\\public\\bodysetupcore.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\physicscore\\uht\\bodysetupcore.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\factories.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\objectinstancinggraph.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\bodysetup.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\assetutils\\staticmeshmaterialutil.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\assetutils\\createtexture2dutil.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\assetutils\\createtexture2dutil.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\assetutils\\texture2dbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\image\\imagebuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\image\\imagedimensions.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\spatial\\densegrid2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intboxtypes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\assetutils\\texture2dutil.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\conversionutils\\dynamicmeshtovolume.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\conversionutils\\dynamicmeshtovolume.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\bsputils\\public\\bspops.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\polys.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\polys.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\compgeom\\polygontriangulation.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\geometryalgorithms\\public\\constraineddelaunay2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\polygon2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\segmenttypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrsegment2segment2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intersector1.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intersectionutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrline2line2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\curve\\curveutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\curve\\dynamicgraph2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\curve\\dynamicgraph.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\curve\\generalpolygon2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\curve\\planarcomplex.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesheditor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicmeshattributeset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicattribute.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\meshindexmappings.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\serialization\\nameasstringproxyarchive.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicmeshoverlay.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicmeshtriangleattribute.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicvertexattribute.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicmeshsculptlayers.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\edgeloop.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\sparseindexcollectiontypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\meshadapter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\triangletypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\meshnormals.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\meshconstraintsutil.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\meshconstraints.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\spatial\\spatialinterfaces.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\polyline3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\polyline.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\meshregionboundaryloops.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\operations\\planarholefiller.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\operations\\holefiller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\meshboundaryloops.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\edgespan.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\bufferutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\selections\\meshconnectedcomponents.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\meshsimplification.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\meshrefinerbase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\quadricerror.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\indexpriorityqueue.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\editormodelingobjectscreationapi.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\editormodelingobjectscreationapi.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\modelingobjectscreationapi.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\shapeapproximation\\simpleshapeset3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\orientedboxtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\capsuletypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\spheretypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\spatial\\densegrid3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\transformsequence.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponents\\uht\\modelingobjectscreationapi.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\editormodelingobjectscreationapi.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivetoolscontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivegizmomanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivegizmo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\inputbehaviorset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\inputbehavior.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\inputstate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\inputstate.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\inputbehavior.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\inputbehaviorset.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\toolcontextinterfaces.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\componentsourceinterfaces.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementselectionset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementinterfacecustomization.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlist.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementcounter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementcounter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementlistobjectutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\interfaces\\typedelementselectioninterface.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlistproxy.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementlistproxy.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectioninterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectionset.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\toolcontextinterfaces.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivegizmo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivegizmobuilder.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivegizmobuilder.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\inputrouter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\inputrouter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivetoolchange.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivetoolchange.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivegizmomanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivetool.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivetoolactionset.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivetool.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivetoolmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivetoolbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\tooltargets\\tooltarget.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\tooltarget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivetoolbuilder.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivetoolmanager.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivetoolscontext.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\contextobjectstore.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\contextobjectstore.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\physics\\componentcollisionutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshconversion\\public\\meshdescriptiontodynamicmesh.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\tooltargets\\volumecomponenttooltarget.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\conversionutils\\volumetodynamicmesh.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\targetinterfaces\\dynamicmeshcommitter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponents\\uht\\dynamicmeshcommitter.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\targetinterfaces\\dynamicmeshprovider.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponents\\uht\\dynamicmeshprovider.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\materialprovider.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\materialprovider.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\meshdescriptioncommitter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\meshtargetinterfacetypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\meshdescriptioncommitter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\meshdescriptionprovider.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\meshdescriptionprovider.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\physicsdatasource.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\physicsdatasource.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\tooltargets\\primitivecomponenttooltarget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\primitivecomponentbackedtarget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\scenecomponentbackedtarget.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\scenecomponentbackedtarget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\primitivecomponentbackedtarget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\primitivecomponenttooltarget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\volumecomponenttooltarget.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\blockingvolume.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\blockingvolume.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\brushcomponent.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\brushcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\dynamicmeshactor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\udynamicmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\changes\\meshvertexchange.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\changes\\meshregionchange.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\geometryframework\\uht\\meshvertexchange.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\changes\\meshchange.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicmeshchangetracker.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\geometryframework\\uht\\meshchange.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\changes\\meshreplacementchange.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\geometryframework\\uht\\meshreplacementchange.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\geometryframework\\uht\\udynamicmesh.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\components\\dynamicmeshcomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\components\\basedynamicmeshcomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\interactivetoolobjects.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\interactivetoolobjects.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\geometryframework\\uht\\basedynamicmeshcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometryframework\\public\\components\\meshrenderdecomposition.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\meshtangents.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\distancefieldatlas.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\texturelayout3d.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\iassetcompilingmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\derivedmeshdatataskutils.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshutilities\\public\\meshutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshbuild.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imeshmergeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshreductioninterface\\public\\imeshreductioninterfaces.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshproxysettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshproxysettings.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\geometryframework\\uht\\dynamicmeshcomponent.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\geometryframework\\uht\\dynamicmeshactor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\actorfactories\\actorfactory.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\factories\\assetfactoryinterface.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instances\\instancedplacementclientinfo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismcomponentdescriptor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismcomponentdescriptor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismpartitionclient.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismpartitionclient.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismpartitioninstancemanager.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismpartitioninstancemanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instances\\instancedplacementhash.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\hashbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstanceelementid.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmeshdelegates.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sminstanceelementid.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\instancedplacementclientinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\editorframework\\uht\\assetfactoryinterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\actorfactory.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\actorfactories\\actorfactoryemptyactor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\actorfactoryemptyactor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\kismet2\\componenteditorutils.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\assetselection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\editormodelingobjectscreationapi.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\modelingcomponentseditoronlymodule.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\modelingcomponentseditoronlymodule.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\tooltargets\\volumecomponenttarget.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\modelingtooltargeteditoronlyutil.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\modelingtooltargeteditoronlyutil.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\operations\\subdividepoly.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\operations\\subdividepoly.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingoperators\\public\\modelingoperators.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\subdividepoly.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\grouptopology.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\subdividepoly.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\far\\topologyrefiner.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\version.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\sdc\\types.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\sdc\\options.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\far\\types.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\types.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\array.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\far\\topologylevel.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\level.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\sdc\\crease.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\refinement.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\far\\topologydescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\far\\topologyrefinerfactory.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\far\\error.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\far\\primvarrefiner.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\sdc\\bilinearscheme.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\sdc\\scheme.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\sdc\\catmarkscheme.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\sdc\\loopscheme.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\fvarlevel.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\fvarrefinement.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\stackbuffer.h",
"d:\\ue_5_7_1\\engine\\source\\thirdparty\\opensubdiv\\deploy\\opensubdiv-3.6.0\\include\\opensubdiv\\vtr\\componentinterfaces.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cassert",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\assert.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\scene\\levelobjectsobserver.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\scene\\levelobjectsobserver.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\engineutils.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\stringoutputdevice.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\editorsupportdelegates.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\selection\\staticmeshselector.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\selection\\staticmeshselector.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\selection\\geometryselector.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\selections\\geometryselection.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\selections\\geometryselectionutil.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\geometryprocessing\\source\\dynamicmesh\\public\\polygroups\\polygroupset.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\selection\\dynamicmeshselector.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicmeshaabbtree3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\spatial\\meshaabbtree3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrray3axisalignedbox3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrtriangle3triangle3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrsegment2triangle2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrline2triangle2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrtriangle2triangle2.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\meshqueries.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\distance\\distpoint3triangle3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\intersection\\intrray3triangle3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\compgeom\\exactpredicates.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\distance\\disttriangle3triangle3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\distance\\distsegment3triangle3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\distance\\distline3triangle3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\distance\\distline3segment3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\meshindexutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\meshtransforms.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\instancedstaticmeshcomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstancemanager.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sminstancemanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedatasceneproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\renderingspatialhash.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\isminstancedatamanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\isminstancedatasceneproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\instanceattributetracker.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\instancedstaticmeshcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\selection\\dynamicmeshpolygrouptransformer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\staticmeshdescription\\public\\staticmeshoperations.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\selection\\volumeselector.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\selection\\volumeselector.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\tooltargets\\dynamicmeshcomponenttooltarget.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\tooltargets\\dynamicmeshcomponenttooltarget.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\targetinterfaces\\dynamicmeshsource.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponents\\uht\\dynamicmeshsource.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\dynamicmeshcomponenttooltarget.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\modelingtooltargetutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\dynamicmesh\\dynamicboneattribute.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\skeletalmeshmodifiers\\public\\skeletonmodifier.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\skeletalmeshmodifiers\\uht\\skeletonmodifier.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\dynamicmeshcomponenttooltarget.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\tooltargets\\skeletalmeshcomponenttooltarget.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\tooltargets\\skeletalmeshcomponenttooltarget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\skeletalmeshbackedtarget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\assetbackedtarget.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\assetbackedtarget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\skeletalmeshbackedtarget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletalmeshcomponenttooltarget.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\conversionutils\\dynamicmeshviameshdescriptionutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshmodel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodmodel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\skinweightprofile.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhigpureadback.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skinweightvertexbuffer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\componentreregistercontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshlegacycustomversions.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\gpuskinvertexfactory.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\resourcepool.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\tickableobjectrenderthread.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\matrix3x4.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\uobject\\animobjectversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\string\\join.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinweightprofile.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodimporterdata.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\tooltargets\\skeletalmeshtooltarget.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletalmeshtooltarget.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\notifications\\notificationmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\coreasynctasknotificationimpl.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\asynctasknotification.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\notifications\\snotificationlist.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletalmeshcomponenttooltarget.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\tooltargets\\skeletalmeshtooltarget.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\skeletalmeshutilitiescommon\\public\\lodutilities.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\skeletalmeshtooltarget.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\tooltargets\\staticmeshcomponenttooltarget.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\tooltargets\\staticmeshcomponenttooltarget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interactivetoolsframework\\public\\targetinterfaces\\staticmeshbackedtarget.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interactivetoolsframework\\uht\\staticmeshbackedtarget.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\public\\tooltargets\\staticmeshtooltarget.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\staticmeshtooltarget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\staticmeshcomponenttooltarget.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\assetutils\\meshdescriptionutil.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\staticmeshcomponenttooltarget.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\tooltargets\\staticmeshtooltarget.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\conversionutils\\scenecomponenttodynamicmesh.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\staticmeshtooltarget.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\tooltargets\\volumecomponenttarget.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponents\\public\\toolsetuputil.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\meshmodelingtoolset\\source\\modelingcomponentseditoronly\\private\\tooltargets\\volumecomponenttooltarget.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\modelingcomponentseditoronly\\uht\\volumecomponenttooltarget.gen.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,54 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/Module.ModelingComponentsEditorOnly.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/ModelingComponentsEditorOnly.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/Definitions.ModelingComponentsEditorOnly.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/Module.ModelingComponentsEditorOnly.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/Module.ModelingComponentsEditorOnly.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ModelingComponentsEditorOnly/Module.ModelingComponentsEditorOnly.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/wd4244
/wd4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif