Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MetasoundFrontend
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef METASOUNDFRONTEND_API
#undef METASOUNDFRONTEND_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_METASOUND_DISABLE_5_6_NODE_REGISTRATION_DEPRECATION_WARNINGS 0
#define METASOUND_PLUGIN Metasound
#define METASOUND_MODULE MetasoundFrontend
#define UE_MODULE_NAME "MetasoundFrontend"
#define UE_PLUGIN_NAME "Metasound"
#define METASOUNDFRONTEND_API DLLEXPORT
#define METASOUNDFRONTEND_NON_ATTRIBUTED_API DLLEXPORT
#define SERIALIZATION_API DLLIMPORT
#define SERIALIZATION_NON_ATTRIBUTED_API DLLIMPORT
#define CBOR_API DLLIMPORT
#define CBOR_NON_ATTRIBUTED_API DLLIMPORT
#define METASOUNDGRAPHCORE_API DLLIMPORT
#define METASOUNDGRAPHCORE_NON_ATTRIBUTED_API DLLIMPORT

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/MANIFEST:NO
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/errorReport:prompt
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/DLL
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/d2:-ExtendedWarningInfo
/OPT:NOREF
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/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
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/FUNCTIONPADMIN:6
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"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/Module.MetasoundFrontend.4.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/Module.MetasoundFrontend.5.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AudioExtensions/FPSTemplateEditor-AudioExtensions.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core/FPSTemplateEditor-Core.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CoreUObject/FPSTemplateEditor-CoreUObject.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Json/FPSTemplateEditor-Json.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/JsonUtilities/FPSTemplateEditor-JsonUtilities.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Serialization/FPSTemplateEditor-Serialization.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SignalProcessing/FPSTemplateEditor-SignalProcessing.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundGraphCore/FPSTemplateEditor-MetasoundGraphCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Slate/FPSTemplateEditor-Slate.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SlateCore/FPSTemplateEditor-SlateCore.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-MetasoundFrontend.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-MetasoundFrontend.pdb"
/ignore:4078

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/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-MetasoundFrontend.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/Module.MetasoundFrontend.1.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/Module.MetasoundFrontend.2.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/Module.MetasoundFrontend.3.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/Module.MetasoundFrontend.4.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/Module.MetasoundFrontend.5.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/FPSTemplateEditor-MetasoundFrontend.lib"

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{
"RemapUnityFiles":
{
"Module.MetasoundFrontend.1.cpp.obj": [
"MetasoundAssetKey.gen.cpp.obj",
"MetasoundAssetTagCollections.gen.cpp.obj",
"MetasoundFrontend.init.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"MetasoundFrontendAnalyzerAddress.cpp.obj",
"MetasoundFrontendAnalyzerRegistry.cpp.obj",
"MetasoundFrontendAnalyzerView.cpp.obj",
"MetasoundFrontendGraphAnalyzer.cpp.obj",
"MetasoundFrontendGraphAnalyzerView.cpp.obj",
"MetasoundFrontendVertexAnalyzerAudioBuffer.cpp.obj",
"MetasoundFrontendVertexAnalyzerEnvelopeFollower.cpp.obj",
"MetasoundFrontendVertexAnalyzerTriggerDensity.cpp.obj",
"MetasoundFrontendVertexAnalyzerTriggerToTime.cpp.obj",
"MetasoundFrontendInterface.cpp.obj",
"MetasoundFrontendInterfaceBindingRegistry.cpp.obj",
"MetasoundFrontendInterfaceRegistry.cpp.obj",
"MetasoundFrontendSourceInterface.cpp.obj",
"MetasoundArrayNodes.cpp.obj",
"MetasoundArrayRandomNode.cpp.obj",
"MetasoundArrayShuffleNode.cpp.obj",
"MetasoundAssetBase.cpp.obj",
"MetasoundAssetManager.cpp.obj",
"MetasoundAutoConverterNode.cpp.obj",
"MetasoundDataTypeRegistrationMacro.cpp.obj",
"MetasoundDocumentInterface.cpp.obj",
"MetasoundFrontend.cpp.obj",
"MetasoundFrontendController.cpp.obj",
"MetasoundFrontendDataTypeRegistry.cpp.obj",
"MetasoundFrontendDocument.cpp.obj"
],
"Module.MetasoundFrontend.2.cpp.obj": [
"MetasoundFrontendDocumentAccessPtr.cpp.obj",
"MetasoundFrontendDocumentBuilder.cpp.obj"
],
"Module.MetasoundFrontend.3.cpp.obj": [
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"MetasoundFrontendDocumentIdGenerator.cpp.obj",
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],
"Module.MetasoundFrontend.4.cpp.obj": [
"MetasoundFrontendModuleRegistrationMacros.cpp.obj",
"MetasoundFrontendNodeClassRegistry.cpp.obj",
"MetasoundFrontendNodeController.cpp.obj",
"MetasoundFrontendNodeMigration.cpp.obj",
"MetasoundFrontendNodesCategories.cpp.obj",
"MetasoundFrontendNodeTemplateRegistry.cpp.obj",
"MetasoundFrontendOutputController.cpp.obj",
"MetasoundFrontendPages.cpp.obj",
"MetasoundFrontendProxyDataCache.cpp.obj",
"MetasoundFrontendQuery.cpp.obj",
"MetasoundFrontendQuerySteps.cpp.obj",
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"MetasoundFrontendRegistryTransaction.cpp.obj",
"MetasoundFrontendSearchEngine.cpp.obj",
"MetasoundFrontendSearchEngineCore.cpp.obj",
"MetasoundFrontendSearchEngineEditorOnly.cpp.obj",
"MetasoundFrontendSubgraphNodeController.cpp.obj",
"MetasoundFrontendTemplateNodeConfiguration.cpp.obj",
"MetasoundFrontendTransform.cpp.obj"
],
"Module.MetasoundFrontend.5.cpp.obj": [
"MetasoundFrontendVariableController.cpp.obj",
"MetasoundGraphNode.cpp.obj",
"MetasoundInputNode.cpp.obj",
"MetasoundLiteralNode.cpp.obj",
"MetasoundNodeRegistrationMacro.cpp.obj",
"MetasoundOutputNode.cpp.obj",
"MetasoundParameterPack.cpp.obj",
"MetasoundParameterTransmitter.cpp.obj",
"MetasoundPrimitives.cpp.obj",
"MetasoundReceiveNode.cpp.obj",
"MetasoundRouter.cpp.obj",
"MetasoundTrigger.cpp.obj",
"MetasoundFrontendNodeTemplateAudioAnalyzer.cpp.obj",
"MetasoundFrontendNodeTemplateInput.cpp.obj",
"MetasoundFrontendNodeTemplateReroute.cpp.obj"
]
}
}

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/I "."
/I "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MetasoundFrontend/UHT"
/I "../Plugins/Runtime/Metasound/Source"
/I "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioExtensions/UHT"
/I "Runtime/AudioExtensions/Public"
/I "Runtime/Core/Public"
/I "Runtime/Core/Internal"
/I "Runtime/TraceLog/Public"
/I "Runtime/AutoRTFM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ImageCore/UHT"
/I "Runtime/ImageCore/Public"
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/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/VerseVMBytecode"
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/I "Runtime/MovieSceneCapture/Public"
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/I "Developer/SourceControl/Public"
/I "Developer/UncontrolledChangelists/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEdMessages/UHT"
/I "Editor/UnrealEdMessages/Classes"
/I "Editor/UnrealEdMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintGraph/UHT"
/I "Editor/BlueprintGraph/Classes"
/I "Editor/BlueprintGraph/Public"
/I "Runtime/Online/HTTP/Public"
/I "Runtime/Online/HTTP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FunctionalTesting/UHT"
/I "Developer/FunctionalTesting/Classes"
/I "Developer/FunctionalTesting/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationController/UHT"
/I "Developer/AutomationController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationTest/UHT"
/I "Runtime/AutomationTest/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Localization/UHT"
/I "Developer/Localization/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioEditor/UHT"
/I "Editor/AudioEditor/Classes"
/I "Editor/AudioEditor/Public"
/I "ThirdParty/libSampleRate/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelEditor/UHT"
/I "Editor/LevelEditor/Public"
/I "Editor/CommonMenuExtensions/Public"
/I "Developer/Settings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/VREditor/UHT"
/I "Editor/VREditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ViewportInteraction/UHT"
/I "Editor/ViewportInteraction/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HeadMountedDisplay/UHT"
/I "Runtime/HeadMountedDisplay/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT"
/I "Runtime/Landscape/Classes"
/I "Runtime/Landscape/Public"
/I "Runtime/Landscape/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DetailCustomizations/UHT"
/I "Editor/DetailCustomizations/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GraphEditor/UHT"
/I "Editor/GraphEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StructViewer/UHT"
/I "Editor/StructViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT"
/I "Editor/MaterialEditor/Public"
/I "Editor/MaterialEditor/Internal"
/I "Runtime/NetworkFileSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT"
/I "Runtime/UMG/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldNotification/UHT"
/I "Runtime/FieldNotification/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT"
/I "Runtime/MovieScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TimeManagement/UHT"
/I "Runtime/TimeManagement/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UniversalObjectLocator/UHT"
/I "Runtime/UniversalObjectLocator/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT"
/I "Runtime/MovieSceneTracks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Constraints/UHT"
/I "Runtime/Experimental/Animation/Constraints/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletalMeshDescription/UHT"
/I "Runtime/SkeletalMeshDescription/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeCore/UHT"
/I "Runtime/Interchange/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperToolSettings/UHT"
/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
/I "Editor/SubobjectDataInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectEditor/UHT"
/I "Editor/SubobjectEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsUtilities/UHT"
/I "Developer/PhysicsUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WidgetRegistration/UHT"
/I "Developer/WidgetRegistration/Public"
/I "Editor/ActorPickerMode/Public"
/I "Editor/SceneDepthPickerMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditMode/UHT"
/I "Editor/AnimationEditMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClothSysRuntimeIntrfc/UHT"
/I "Runtime/ClothingSystemRuntimeInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/JsonUtilities/UHT"
/I "Runtime/JsonUtilities/Public"
/I "Runtime/Messaging/Public"
/I "Runtime/MessagingCommon/Public"
/I "Runtime/Analytics/AnalyticsET/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineMessages/UHT"
/I "Runtime/EngineMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineSettings/UHT"
/I "Runtime/EngineSettings/Classes"
/I "Runtime/EngineSettings/Public"
/I "Runtime/SynthBenchmark/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTags/UHT"
/I "Runtime/GameplayTags/Classes"
/I "Runtime/GameplayTags/Public"
/I "Runtime/PakFile/Public"
/I "Runtime/PakFile/Internal"
/I "Runtime/RSA/Public"
/I "Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StateStream/UHT"
/I "Runtime/StateStream/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkCore/UHT"
/I "Runtime/AudioLink/AudioLinkCore/Public"
/I "Runtime/CookOnTheFly/Internal"
/I "Runtime/Networking/Public"
/I "Developer/TextureBuildUtilities/Public"
/I "Developer/Horde/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IrisCore/UHT"
/I "Runtime/Net/Iris/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkEngine/UHT"
/I "Runtime/AudioLink/AudioLinkEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Serialization/UHT"
/I "Runtime/Serialization/Public"
/I "Runtime/Cbor/Public"
/I "../Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,30 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MetasoundFrontend/UHT/MetasoundAssetKey.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MetasoundFrontend/UHT/MetasoundAssetTagCollections.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MetasoundFrontend/UHT/MetasoundFrontend.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MetasoundFrontend/PerModuleInline.gen.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendAnalyzerAddress.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendAnalyzerRegistry.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendAnalyzerView.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendGraphAnalyzer.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendGraphAnalyzerView.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendVertexAnalyzerAudioBuffer.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendVertexAnalyzerEnvelopeFollower.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendVertexAnalyzerTriggerDensity.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Analysis/MetasoundFrontendVertexAnalyzerTriggerToTime.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Interfaces/MetasoundFrontendInterface.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Interfaces/MetasoundFrontendInterfaceBindingRegistry.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Interfaces/MetasoundFrontendInterfaceRegistry.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/Interfaces/MetasoundFrontendSourceInterface.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundArrayNodes.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundArrayRandomNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundArrayShuffleNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetBase.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAssetManager.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundAutoConverterNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundDataTypeRegistrationMacro.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundDocumentInterface.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontend.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDataTypeRegistry.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocument.cpp"

View File

@@ -0,0 +1,212 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\metasoundfrontend\\module.metasoundfrontend.1.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\metasoundfrontend\\definitions.metasoundfrontend.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\metasoundfrontend\\uht\\metasoundassetkey.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundassetkey.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundfrontenddocument.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundaccessptr.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundfrontendliteral.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\metasoundfrontend\\uht\\metasoundfrontendliteral.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundoperatordata.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundnodeinterface.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasounddatafactory.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasounddatareference.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasounddatatypegettraits.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundpolymorphic.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundoperatorsettings.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundoperatorinterface.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasounddatareferencecollection.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundvertex.h",
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"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundrendercost.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundvertexdata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\allof.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundlog.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstruct.h",
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"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\coreuobject\\uht\\instancedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\sharedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilstypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutilsmacros.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\coreuobject\\uht\\sharedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structview.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\noexporttypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\propertyaccessutil.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\coreuobject\\uht\\propertyaccessutil.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\serialization\\testundeclaredscriptstructobjectreferences.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\coreuobject\\uht\\testundeclaredscriptstructobjectreferences.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\math\\unitconversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\math\\unitconversion.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\internationalization\\polyglottextdata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\metasoundfrontend\\uht\\metasoundfrontenddocument.generated.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundfrontendregistrykey.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\metasoundfrontend\\uht\\metasoundassetkey.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\metasoundfrontend\\uht\\metasoundassettagcollections.gen.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\private\\metasoundassettagcollections.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\metasoundfrontend\\uht\\metasoundassettagcollections.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\metasoundfrontend\\uht\\metasoundfrontend.init.gen.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\metasoundfrontend\\permoduleinline.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\private\\analysis\\metasoundfrontendanalyzeraddress.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\analysis\\metasoundfrontendanalyzeraddress.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasounddatareferencemacro.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundvariable.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundrouter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\signalprocessing\\public\\dsp\\multithreadedpatching.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundaudiobuffer.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundgraphcoremodule.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundgraphcore\\public\\metasoundexecutableoperator.h",
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"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundtime.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundarraynodesregistration.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundarraynodes.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\interfaces\\metasoundfrontendsourceinterface.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundfrontendtransform.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\interfaces\\metasoundfrontendinterfaceregistry.h",
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View File

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@@ -0,0 +1,18 @@
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocumentAccessPtr.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocumentBuilder.cpp"

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@@ -0,0 +1,119 @@
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View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
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}

View File

@@ -0,0 +1,13 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocumentCache.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocumentController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocumentIdGenerator.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocumentModifyDelegates.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocumentVersioning.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendGraph.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendGraphBuilder.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendGraphController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendGraphLinter.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendInputController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendInvalidController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendLiteral.cpp"

View File

@@ -0,0 +1,155 @@
{
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"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
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View File

@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
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}

View File

@@ -0,0 +1,20 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendModuleRegistrationMacros.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendNodeClassRegistry.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendNodeController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendNodeMigration.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendNodesCategories.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendNodeTemplateRegistry.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendOutputController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendPages.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendProxyDataCache.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendQuery.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendQuerySteps.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendRegistryKey.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendRegistryTransaction.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendSearchEngine.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendSearchEngineCore.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendSearchEngineEditorOnly.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendSubgraphNodeController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendTemplateNodeConfiguration.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendTransform.cpp"

View File

@@ -0,0 +1,158 @@
{
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
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@@ -0,0 +1,16 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendVariableController.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundGraphNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundInputNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundLiteralNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundNodeRegistrationMacro.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundOutputNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundParameterPack.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundParameterTransmitter.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundPrimitives.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundReceiveNode.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundRouter.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundTrigger.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/NodeTemplates/MetasoundFrontendNodeTemplateAudioAnalyzer.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/NodeTemplates/MetasoundFrontendNodeTemplateInput.cpp"
#include "../Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/NodeTemplates/MetasoundFrontendNodeTemplateReroute.cpp"

View File

@@ -0,0 +1,159 @@
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"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
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"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundtime.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\private\\metasoundgraphnode.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\private\\metasoundgraphnode.h",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\private\\metasoundinputnode.cpp",
"d:\\ue_5_7_1\\engine\\plugins\\runtime\\metasound\\source\\metasoundfrontend\\public\\metasoundinputnode.h",
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}

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@@ -0,0 +1,54 @@
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View File

@@ -0,0 +1,18 @@
{
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}

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@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif