Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,25 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MeshMergeUtilities
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef MESHMERGEUTILITIES_API
#undef MESHMERGEUTILITIES_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "MeshMergeUtilities"
#define UE_PLUGIN_NAME ""
#define MESHMERGEUTILITIES_API DLLEXPORT
#define MESHMERGEUTILITIES_NON_ATTRIBUTED_API DLLEXPORT
#define STATICMESHEDITOR_API DLLIMPORT
#define STATICMESHEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define MATERIALBAKING_API DLLIMPORT
#define MATERIALBAKING_NON_ATTRIBUTED_API DLLIMPORT
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
#define HIERARCHICALLODUTILITIES_NON_ATTRIBUTED_API DLLIMPORT

View File

@@ -0,0 +1,89 @@
/MANIFEST:NO
/NOLOGO
/DEBUG:FULL
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
/DLL
/PDBALTPATH:%_PDB%
/d2:-ExtendedWarningInfo
/OPT:NOREF
/OPT:NOICF
/INCREMENTAL:NO
/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
/NOIMPLIB
/NOEXP
/NATVIS:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/RenderCore.natvis"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Module.MeshMergeUtilities.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core/FPSTemplateEditor-Core.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CoreUObject/FPSTemplateEditor-CoreUObject.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/EditorFramework/FPSTemplateEditor-EditorFramework.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Engine/FPSTemplateEditor-Engine.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/FPSTemplateEditor-RenderCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Renderer/FPSTemplateEditor-Renderer.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/FPSTemplateEditor-RHI.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Landscape/FPSTemplateEditor-Landscape.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/FPSTemplateEditor-UnrealEd.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialUtilities/FPSTemplateEditor-MaterialUtilities.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SlateCore/FPSTemplateEditor-SlateCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Slate/FPSTemplateEditor-Slate.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StaticMeshEditor/FPSTemplateEditor-StaticMeshEditor.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialBaking/FPSTemplateEditor-MaterialBaking.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshUtilitiesCommon/FPSTemplateEditor-MeshUtilitiesCommon.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ToolMenus/FPSTemplateEditor-ToolMenus.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RawMesh/FPSTemplateEditor-RawMesh.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshDescription/FPSTemplateEditor-MeshDescription.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/StaticMeshDescription/FPSTemplateEditor-StaticMeshDescription.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-MeshMergeUtilities.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-MeshMergeUtilities.pdb"
/ignore:4078

View File

@@ -0,0 +1,12 @@
/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-MeshMergeUtilities.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Module.MeshMergeUtilities.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/FPSTemplateEditor-MeshMergeUtilities.lib"

View File

@@ -0,0 +1,16 @@
{
"RemapUnityFiles":
{
"Module.MeshMergeUtilities.cpp.obj": [
"PerModuleInline.gen.cpp.obj",
"MeshMergeDataTracker.cpp.obj",
"MeshMergeHelpers.cpp.obj",
"MeshMergeModule.cpp.obj",
"MeshMergeUtilities.cpp.obj",
"ProxyGenerationProcessor.cpp.obj",
"SkeletalMeshAdapter.cpp.obj",
"StaticMeshAdapter.cpp.obj",
"StaticMeshComponentAdapter.cpp.obj"
]
}
}

View File

@@ -0,0 +1,326 @@
/I "."
/I "Developer/MeshMergeUtilities/Private"
/I "Runtime/Core/Public"
/I "Runtime/Core/Internal"
/I "Runtime/TraceLog/Public"
/I "Runtime/AutoRTFM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ImageCore/UHT"
/I "Runtime/ImageCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/UHT"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/VerseVMBytecode"
/I "Runtime/CoreUObject/Public"
/I "Runtime/CoreUObject/Internal"
/I "Runtime/CorePreciseFP/Public"
/I "Runtime/CorePreciseFP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorFramework/UHT"
/I "Editor/EditorFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorSubsystem/UHT"
/I "Editor/EditorSubsystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InteractiveToolsFramework/UHT"
/I "Runtime/InteractiveToolsFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InputCore/UHT"
/I "Runtime/InputCore/Classes"
/I "Runtime/InputCore/Public"
/I "Runtime/ApplicationCore/Public"
/I "Runtime/ApplicationCore/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/Gen"
/I "Runtime/RHI/Public"
/I "Runtime/RHI/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MeshDescription/UHT"
/I "Runtime/MeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementFramework/UHT"
/I "Runtime/TypedElementFramework/Tests"
/I "Runtime/TypedElementFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementRuntime/UHT"
/I "Runtime/TypedElementRuntime/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT"
/I "Runtime/Engine/Classes"
/I "Runtime/Engine/Public"
/I "Runtime/Engine/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreOnline/UHT"
/I "Runtime/CoreOnline/Public"
/I "Runtime/Json/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldNotification/UHT"
/I "Runtime/FieldNotification/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NetCore/UHT"
/I "Runtime/Net/Core/Classes"
/I "Runtime/Net/Core/Public"
/I "Runtime/Net/Common/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/JsonUtilities/UHT"
/I "Runtime/JsonUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SlateCore/UHT"
/I "Runtime/SlateCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperSettings/UHT"
/I "Runtime/DeveloperSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Slate/UHT"
/I "Runtime/Slate/Public"
/I "Runtime/ImageWrapper/Public"
/I "Runtime/Messaging/Public"
/I "Runtime/MessagingCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/RenderCore/UHT"
/I "Runtime/RenderCore/Public"
/I "Runtime/RenderCore/Internal"
/I "Runtime/OpenGLDrv/Public"
/I "Runtime/Analytics/AnalyticsET/Public"
/I "Runtime/Analytics/Analytics/Public"
/I "Runtime/Sockets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetRegistry/UHT"
/I "Runtime/AssetRegistry/Public"
/I "Runtime/AssetRegistry/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineMessages/UHT"
/I "Runtime/EngineMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineSettings/UHT"
/I "Runtime/EngineSettings/Classes"
/I "Runtime/EngineSettings/Public"
/I "Runtime/SynthBenchmark/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTags/UHT"
/I "Runtime/GameplayTags/Classes"
/I "Runtime/GameplayTags/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PacketHandler/UHT"
/I "Runtime/PacketHandlers/PacketHandler/Classes"
/I "Runtime/PacketHandlers/PacketHandler/Public"
/I "Runtime/PacketHandlers/ReliabilityHandlerComponent/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioPlatformConfiguration/UHT"
/I "Runtime/AudioPlatformConfiguration/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StaticMeshDescription/UHT"
/I "Runtime/StaticMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletalMeshDescription/UHT"
/I "Runtime/SkeletalMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationCore/UHT"
/I "Runtime/AnimationCore/Public"
/I "Runtime/PakFile/Public"
/I "Runtime/PakFile/Internal"
/I "Runtime/RSA/Public"
/I "Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsCore/UHT"
/I "Runtime/PhysicsCore/Public"
/I "Runtime/Experimental/ChaosCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Chaos/UHT"
/I "Runtime/Experimental/Chaos/Public"
/I "Runtime/Experimental/Voronoi/Public"
/I "Runtime/GeometryCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosVDRuntime/UHT"
/I "Runtime/Experimental/ChaosVisualDebugger/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NNE/UHT"
/I "Runtime/NNE/Public"
/I "Runtime/SignalProcessing/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StateStream/UHT"
/I "Runtime/StateStream/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioExtensions/UHT"
/I "Runtime/AudioExtensions/Public"
/I "Runtime/AudioMixerCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioMixer/UHT"
/I "Runtime/AudioMixer/Classes"
/I "Runtime/AudioMixer/Public"
/I "Developer/TargetPlatform/Public"
/I "Developer/TextureFormat/Public"
/I "Developer/DesktopPlatform/Public"
/I "Developer/DesktopPlatform/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkEngine/UHT"
/I "Runtime/AudioLink/AudioLinkEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkCore/UHT"
/I "Runtime/AudioLink/AudioLinkCore/Public"
/I "Runtime/CookOnTheFly/Internal"
/I "Runtime/Networking/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Internal"
/I "Developer/TextureBuildUtilities/Public"
/I "Developer/Horde/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClothSysRuntimeIntrfc/UHT"
/I "Runtime/ClothingSystemRuntimeInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IrisCore/UHT"
/I "Runtime/Net/Iris/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneCapture/UHT"
/I "Runtime/MovieSceneCapture/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Renderer/UHT"
/I "Runtime/Renderer/Public"
/I "Runtime/Renderer/Internal"
/I "../Shaders/Public"
/I "../Shaders/Shared"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationDataController/UHT"
/I "Developer/AnimationDataController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationBlueprintEditor/UHT"
/I "Editor/AnimationBlueprintEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Kismet/UHT"
/I "Editor/Kismet/Classes"
/I "Editor/Kismet/Public"
/I "Editor/Kismet/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT"
/I "Editor/Persona/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletonEditor/UHT"
/I "Editor/SkeletonEditor/Public"
/I "Developer/AnimationWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolWidgets/UHT"
/I "Developer/ToolWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenus/UHT"
/I "Developer/ToolMenus/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditor/UHT"
/I "Editor/AnimationEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AdvancedPreviewScene/UHT"
/I "Editor/AdvancedPreviewScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyEditor/UHT"
/I "Editor/PropertyEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorConfig/UHT"
/I "Editor/EditorConfig/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT"
/I "Programs/UnrealLightmass/Public"
/I "Editor/UnrealEd/Classes"
/I "Editor/UnrealEd/Public"
/I "Editor/UnrealEd/Internal"
/I "Editor/AssetTagsEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CollectionManager/UHT"
/I "Developer/CollectionManager/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowser/UHT"
/I "Editor/ContentBrowser/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetTools/UHT"
/I "Developer/AssetTools/Public"
/I "Developer/AssetTools/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetDefinition/UHT"
/I "Editor/AssetDefinition/Public"
/I "Developer/Merge/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowserData/UHT"
/I "Editor/ContentBrowserData/Public"
/I "Runtime/Projects/Public"
/I "Runtime/Projects/Internal"
/I "Developer/MeshUtilities/Public"
/I "Developer/MeshMergeUtilities/Public"
/I "Developer/MeshReductionInterface/Public"
/I "Runtime/RawMesh/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialUtilities/UHT"
/I "Developer/MaterialUtilities/Public"
/I "Editor/KismetCompiler/Public"
/I "Editor/KismetCompiler/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTasks/UHT"
/I "Runtime/GameplayTasks/Classes"
/I "Runtime/GameplayTasks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClassViewer/UHT"
/I "Editor/ClassViewer/Public"
/I "Developer/DirectoryWatcher/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Documentation/UHT"
/I "Editor/Documentation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MainFrame/UHT"
/I "Editor/MainFrame/Public"
/I "Runtime/SandboxFile/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceControl/UHT"
/I "Developer/SourceControl/Public"
/I "Developer/UncontrolledChangelists/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEdMessages/UHT"
/I "Editor/UnrealEdMessages/Classes"
/I "Editor/UnrealEdMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintGraph/UHT"
/I "Editor/BlueprintGraph/Classes"
/I "Editor/BlueprintGraph/Public"
/I "Runtime/Online/HTTP/Public"
/I "Runtime/Online/HTTP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FunctionalTesting/UHT"
/I "Developer/FunctionalTesting/Classes"
/I "Developer/FunctionalTesting/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationController/UHT"
/I "Developer/AutomationController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationTest/UHT"
/I "Runtime/AutomationTest/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Localization/UHT"
/I "Developer/Localization/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioEditor/UHT"
/I "Editor/AudioEditor/Classes"
/I "Editor/AudioEditor/Public"
/I "ThirdParty/libSampleRate/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelEditor/UHT"
/I "Editor/LevelEditor/Public"
/I "Editor/CommonMenuExtensions/Public"
/I "Developer/Settings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/VREditor/UHT"
/I "Editor/VREditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ViewportInteraction/UHT"
/I "Editor/ViewportInteraction/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HeadMountedDisplay/UHT"
/I "Runtime/HeadMountedDisplay/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT"
/I "Runtime/Landscape/Classes"
/I "Runtime/Landscape/Public"
/I "Runtime/Landscape/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DetailCustomizations/UHT"
/I "Editor/DetailCustomizations/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GraphEditor/UHT"
/I "Editor/GraphEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StructViewer/UHT"
/I "Editor/StructViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT"
/I "Editor/MaterialEditor/Public"
/I "Editor/MaterialEditor/Internal"
/I "Runtime/NetworkFileSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT"
/I "Runtime/UMG/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT"
/I "Runtime/MovieScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TimeManagement/UHT"
/I "Runtime/TimeManagement/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UniversalObjectLocator/UHT"
/I "Runtime/UniversalObjectLocator/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT"
/I "Runtime/MovieSceneTracks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Constraints/UHT"
/I "Runtime/Experimental/Animation/Constraints/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeCore/UHT"
/I "Runtime/Interchange/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperToolSettings/UHT"
/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
/I "Editor/SubobjectDataInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectEditor/UHT"
/I "Editor/SubobjectEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsUtilities/UHT"
/I "Developer/PhysicsUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WidgetRegistration/UHT"
/I "Developer/WidgetRegistration/Public"
/I "Editor/ActorPickerMode/Public"
/I "Editor/SceneDepthPickerMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditMode/UHT"
/I "Editor/AnimationEditMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StaticMeshEditor/UHT"
/I "Editor/StaticMeshEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialBaking/UHT"
/I "Developer/MaterialBaking/Public"
/I "Developer/HierarchicalLODUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,10 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/PerModuleInline.gen.cpp"
#include "Developer/MeshMergeUtilities/Private/MeshMergeDataTracker.cpp"
#include "Developer/MeshMergeUtilities/Private/MeshMergeHelpers.cpp"
#include "Developer/MeshMergeUtilities/Private/MeshMergeModule.cpp"
#include "Developer/MeshMergeUtilities/Private/MeshMergeUtilities.cpp"
#include "Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.cpp"
#include "Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp"
#include "Developer/MeshMergeUtilities/Private/StaticMeshAdapter.cpp"
#include "Developer/MeshMergeUtilities/Private/StaticMeshComponentAdapter.cpp"

View File

@@ -0,0 +1,342 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\meshmergeutilities\\module.meshmergeutilities.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\meshmergeutilities\\definitions.meshmergeutilities.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\meshmergeutilities\\permoduleinline.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergedatatracker.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\meshmergedatatracker.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialutilities\\public\\materialutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\anyof.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\noneof.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\lightmap.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\lightmaptexture2d.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\lightmaptexture2d.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\shadowmap.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\imageutils.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialutilities\\uht\\materialutilities.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\staticmeshdescription\\public\\staticmeshattributes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshdescription\\public\\meshattributes.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergehelpers.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshproxysettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshproxysettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\triangletypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\vectortypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\mathutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\geometrybase.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cmath",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\sstream",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\istream",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_ostream.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\ios",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocnum",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\streambuf",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xiosbase",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\share.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\system_error",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_system_error_abi.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cerrno",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\stdexcept",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xstring",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_sanitizer_annotate_container.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_string_view.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xpolymorphic_allocator.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xcall_once.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xerrc.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocale",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\memory",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xfacet",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xlocinfo",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_xlocinfo_types.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cctype",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\clocale",
"c:\\program files (x86)\\windows kits\\10\\include\\10.0.22621.0\\ucrt\\locale.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\string",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\vectorutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\indextypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\boxtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\transformtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\quaternion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\matrixtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\segmenttypes.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergehelpers.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\mapbuilddataregistry.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texturecube.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texturecube.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mapbuilddataregistry.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshmergingsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshmergingsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialoptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialbaking\\uht\\materialoptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\staticmeshcomponentlodinfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\staticmeshcomponentlodinfo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\staticmeshdescription\\public\\staticmeshoperations.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\splinemeshcomponent.h",
"d:\\ue_5_7_1\\engine\\shaders\\shared\\splinemeshshaderparams.h",
"d:\\ue_5_7_1\\engine\\shaders\\shared\\hlsltypealiases.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\splinemeshcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshmodel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodmodel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\animation\\skinweightprofile.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhigpureadback.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skinweightvertexbuffer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\componentreregistercontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshlegacycustomversions.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\gpuskinvertexfactory.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\resourcepool.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\tickableobjectrenderthread.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\matrix3x4.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\uobject\\animobjectversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\string\\join.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinweightprofile.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\skeletalmeshlodimporterdata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalrenderpublic.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\hierarchicallodutilities\\public\\hierarchicallodutilitiesmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\meshmergedata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\aggregategeom.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\convexelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\shapeelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shapeelem.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\convexelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\levelsetelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\levelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\mllevelsetelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\mllevelsetmodelandbonesbinninginfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mllevelsetmodelandbonesbinninginfo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnemodeldata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nnemodeldata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nneruntimecpu.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nneruntimerunsync.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnestatus.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\nne\\public\\nnetypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nnetypes.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\nne\\uht\\nneruntimecpu.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\mllevelset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaoscore\\public\\chaos\\arraynd.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\uniformgrid.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\dynamicparticles.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\implicitobjectscaled.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\collision\\contactpoint.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convex.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convexstructuredata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\convexflattenedarraystructuredata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\massproperties.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\collisionconvexmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\trianglemesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\map.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\segmentmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbtree.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbvectorized.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaoscore\\public\\chaos\\vectorutility.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbvectorizeddouble.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\aabbtreedirtygridutils.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolume.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\boundingvolumeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\sphere.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\gjkshape.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\unordered_set",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xhash",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\list",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\vector",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_bit_utils.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xbit_ops.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xnode_handle.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\compgeom\\convexhull3.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\halfspacetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\linetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\planetypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\geometrycore\\public\\util\\progresscancel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\utilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\mllevelsetneuralinference.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\pbdsoftsevolutionfwd.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\mllevelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\boxelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\boxelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\skinnedlevelsetelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\weightedlatticeimplicitobject.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\hierarchicalspatialhash.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\levelset.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinnedlevelsetelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\skinnedtrianglemeshelem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\experimental\\chaos\\public\\chaos\\skinnedtrianglemesh.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\skinnedtrianglemeshelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\sphereelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sphereelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\sphylelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sphylelem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\taperedcapsuleelem.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\taperedcapsuleelem.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\aggregategeom.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\hierarchicallodutilities\\public\\ihierarchicallodutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\meshmergecullingvolume.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshmergecullingvolume.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscape.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapecomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapephysicalmaterial.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeinfo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\ilandscapesplineinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\ilandscapesplineinterface.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\worldpartition\\worldpartitionhandle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeinfo.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeweightmapusage.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeweightmapusage.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texture2darray.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texture2darray.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapecomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapenanitecomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapedataaccess.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapenanitecomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapeheightfieldcollisioncomponent.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeheightfieldcollisioncomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\actorpartition\\partitionactor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\partitionactor.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeproxy.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeblueprintbrushbase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeedittypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeedittypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayerrenderer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeutils.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapetexturehash.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapetexturehash.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphevent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphevent.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphblackboard.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\generatedtypename.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphpass.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitransientresourceallocator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphparameters.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphtrace.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphvalidation.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\experimental\\containers\\robinhoodhashtable.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphbuilder.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayerrendererstate.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayertargettypestate.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayertargetlayergroup.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\public\\landscapeeditlayertypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeeditlayerrenderer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapeblueprintbrushbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapelayerinfoobject.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapelayerinfoobject.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscape.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\physicsengine\\bodysetup.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\physicscore\\public\\bodysetupcore.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\physicscore\\uht\\bodysetupcore.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\factories.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\objectinstancinggraph.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\bodysetup.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshutilities\\public\\meshutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshbuild.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\derivedmeshdatataskutils.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imeshmergeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshreductioninterface\\public\\imeshreductioninterfaces.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshreductioninterface\\public\\imeshreductionmanagermodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshutilitiescommon\\public\\layoutuv.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshutilitiescommon\\public\\allocator2d.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\meshutilitiescommon\\public\\meshutilitiescommon.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\instancedstaticmeshcomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstancemanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\sminstance\\sminstanceelementid.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmeshdelegates.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sminstanceelementid.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sminstancemanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedatasceneproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\rendering\\renderingspatialhash.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\isminstancedatamanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\isminstancedatasceneproxy.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\instancedstaticmesh\\instanceattributetracker.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\instancedstaticmeshcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergemodule.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\meshmergemodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\staticmeshcomponentadapter.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imaterialbakingadapter.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\meshmergeutilities.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\meshmerge\\meshinstancingsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\meshinstancingsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\staticmeshsocket.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\staticmeshsocket.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\imaterialbakingmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialpropertyex.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\components\\shapecomponent.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shapecomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\proxygenerationprocessor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\editorperprojectusersettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorperprojectusersettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\skeletalmeshadapter.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\staticmeshadapter.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\settings\\editorexperimentalsettings.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangepipelinebase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresultscontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresult.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresult.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresultscontainer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangesourcedata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangesourcedata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodecontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangefactorybasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\types\\attributestorage.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangecustomversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\assetregistrytagscontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\cookenums.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangefactorybasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenodecontainer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangepipelinebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorexperimentalsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialbakingstructures.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\lodactor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\lodactor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\hierarchicallodvolume.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\hierarchicallodvolume.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlist.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementcounter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementcounter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementselectionset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementinterfacecustomization.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementlistobjectutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\interfaces\\typedelementselectioninterface.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlistproxy.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementlistproxy.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectioninterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectionset.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\selection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialbaking\\public\\materialbakinghelpers.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\public\\imeshmergeextension.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rawmesh\\public\\rawmesh.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\texturecompiler.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\iassetcompilingmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\notifications\\snotificationlist.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\notifications\\notificationmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\coreasynctasknotificationimpl.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\asynctasknotification.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismcomponentbatcher.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ismpartition\\ismcomponentdescriptor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\ismcomponentdescriptor.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\gcobjectscopeguard.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\removeif.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\proxygenerationprocessor.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\foreach.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\skeletalmeshadapter.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\staticmeshadapter.cpp",
"d:\\ue_5_7_1\\engine\\source\\developer\\meshmergeutilities\\private\\staticmeshcomponentadapter.cpp"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,54 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Module.MeshMergeUtilities.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/MeshMergeUtilities.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Definitions.MeshMergeUtilities.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Module.MeshMergeUtilities.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Module.MeshMergeUtilities.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MeshMergeUtilities/Module.MeshMergeUtilities.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/wd4244
/wd4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif