Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

View File

@@ -0,0 +1,27 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for MaterialEditor
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef MATERIALEDITOR_API
#undef MATERIALEDITOR_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define UE_MODULE_NAME "MaterialEditor"
#define UE_PLUGIN_NAME ""
#define APPFRAMEWORK_API DLLIMPORT
#define APPFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define MATERIALEDITOR_API DLLEXPORT
#define MATERIALEDITOR_NON_ATTRIBUTED_API DLLEXPORT
#define EDITORSTYLE_API DLLIMPORT
#define EDITORSTYLE_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORWIDGETS_API DLLIMPORT
#define EDITORWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define MESSAGELOG_API DLLIMPORT
#define MESSAGELOG_NON_ATTRIBUTED_API DLLIMPORT

View File

@@ -0,0 +1,99 @@
/MANIFEST:NO
/NOLOGO
/DEBUG:FULL
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
/DLL
/PDBALTPATH:%_PDB%
/d2:-ExtendedWarningInfo
/OPT:NOREF
/OPT:NOICF
/INCREMENTAL:NO
/ignore:4199
/ignore:4099
/ALTERNATENAME:__imp___std_init_once_begin_initialize=__imp_InitOnceBeginInitialize
/ALTERNATENAME:__imp___std_init_once_complete=__imp_InitOnceComplete
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/lib/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/ucrt/x64"
/LIBPATH:"C:/Program Files (x86)/Windows Kits/10/lib/10.0.22621.0/um/x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN:6
/NOIMPLIB
/NOEXP
/NATVIS:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/RenderCore.natvis"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.1.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.2.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.3.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.4.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AppFramework/FPSTemplateEditor-AppFramework.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Core/FPSTemplateEditor-Core.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/CoreUObject/FPSTemplateEditor-CoreUObject.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ApplicationCore/FPSTemplateEditor-ApplicationCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/InputCore/FPSTemplateEditor-InputCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Engine/FPSTemplateEditor-Engine.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Slate/FPSTemplateEditor-Slate.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SlateCore/FPSTemplateEditor-SlateCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/EditorStyle/FPSTemplateEditor-EditorStyle.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RenderCore/FPSTemplateEditor-RenderCore.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/FPSTemplateEditor-RHI.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialUtilities/FPSTemplateEditor-MaterialUtilities.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/PropertyEditor/FPSTemplateEditor-PropertyEditor.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/EditorFramework/FPSTemplateEditor-EditorFramework.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/FPSTemplateEditor-UnrealEd.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/GraphEditor/FPSTemplateEditor-GraphEditor.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AdvancedPreviewScene/FPSTemplateEditor-AdvancedPreviewScene.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Projects/FPSTemplateEditor-Projects.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/AssetRegistry/FPSTemplateEditor-AssetRegistry.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/ToolMenus/FPSTemplateEditor-ToolMenus.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MainFrame/FPSTemplateEditor-MainFrame.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Landscape/FPSTemplateEditor-Landscape.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Kismet/FPSTemplateEditor-Kismet.lib"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/SourceControl/FPSTemplateEditor-SourceControl.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"synchronization.lib"
"dwmapi.lib"
"imm32.lib"
"uiautomationcore.lib"
"DXGI.lib"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-MaterialEditor.dll"
/PDB:"D:/FPSTemplate_5_4_or_5_5/Binaries/Win64/FPSTemplateEditor-MaterialEditor.pdb"
/ignore:4078

View File

@@ -0,0 +1,15 @@
/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"FPSTemplateEditor-MaterialEditor.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.1.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.2.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.3.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.4.cpp.obj"
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/Default.rc2.res"
/OUT:"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/FPSTemplateEditor-MaterialEditor.lib"

View File

@@ -0,0 +1,66 @@
{
"RemapUnityFiles":
{
"Module.MaterialEditor.1.cpp.obj": [
"MaterialEditor.init.gen.cpp.obj",
"MaterialEditorContext.gen.cpp.obj",
"MaterialEditorSettings.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"MaterialDiffPanel.cpp.obj",
"MaterialInstanceDiffPanel.cpp.obj",
"MaterialToDiff.cpp.obj",
"SMaterialDiff.cpp.obj",
"SMaterialInstanceDiff.cpp.obj",
"SMaterialRevisionMenu.cpp.obj",
"FindInMaterial.cpp.obj",
"MaterialEditingLibrary.cpp.obj",
"MaterialEditor.cpp.obj"
],
"Module.MaterialEditor.2.cpp.obj": [
"MaterialEditorActions.cpp.obj",
"MaterialEditorDetailCustomization.cpp.obj",
"MaterialEditorGraphPanelPinFactory.cpp.obj",
"MaterialEditorHelpers.cpp.obj",
"MaterialEditorInstanceDetailCustomization.cpp.obj",
"MaterialEditorModes.cpp.obj",
"MaterialEditorModule.cpp.obj",
"MaterialEditorTabs.cpp.obj",
"MaterialEditorUtilities.cpp.obj",
"MaterialEditorViewportToolbarSections.cpp.obj",
"MaterialExpressionClasses.cpp.obj",
"MaterialGraphConnectionDrawingPolicy.cpp.obj",
"MaterialInstanceEditor.cpp.obj",
"MaterialLayersFunctionsCustomization.cpp.obj",
"SGraphNodeMaterialBase.cpp.obj",
"SGraphNodeMaterialComment.cpp.obj",
"SGraphNodeMaterialComposite.cpp.obj",
"SGraphNodeMaterialConvert.cpp.obj",
"SGraphNodeMaterialCustom.cpp.obj",
"SGraphNodeMaterialOperator.cpp.obj"
],
"Module.MaterialEditor.3.cpp.obj": [
"SGraphNodeMaterialResult.cpp.obj",
"SGraphSubstrateMaterial.cpp.obj",
"SGraphPinMaterialInput.cpp.obj",
"MaterialPropertyHelpers.cpp.obj",
"MaterialStats.cpp.obj",
"MaterialStatsCommon.cpp.obj",
"MaterialStatsGrid.cpp.obj",
"SMaterialEditorCustomPrimitiveDataWidget.cpp.obj",
"SMaterialEditorStatsWidget.cpp.obj",
"SMaterialEditorSubstrateWidget.cpp.obj",
"SMaterialEditorTitleBar.cpp.obj",
"SMaterialEditorTopologyWidget.cpp.obj",
"SMaterialEditorViewport.cpp.obj",
"SMaterialExpressionsOverviewWidget.cpp.obj",
"SMaterialLayersFunctionsTree.cpp.obj"
],
"Module.MaterialEditor.4.cpp.obj": [
"SMaterialPalette.cpp.obj",
"SMaterialParametersOverviewWidget.cpp.obj",
"SubstrateMaterialEditorStyle.cpp.obj",
"MaterialEditorTabFactories.cpp.obj",
"MaterialEditorTests.cpp.obj"
]
}
}

View File

@@ -0,0 +1,326 @@
/I "."
/I "Editor/MaterialEditor/Private"
/I "Runtime/AppFramework/Public"
/I "Runtime/Core/Public"
/I "Runtime/Core/Internal"
/I "Runtime/TraceLog/Public"
/I "Runtime/AutoRTFM/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ImageCore/UHT"
/I "Runtime/ImageCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/UHT"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreUObject/VerseVMBytecode"
/I "Runtime/CoreUObject/Public"
/I "Runtime/CoreUObject/Internal"
/I "Runtime/CorePreciseFP/Public"
/I "Runtime/CorePreciseFP/Internal"
/I "Runtime/ApplicationCore/Public"
/I "Runtime/ApplicationCore/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/RHI/Gen"
/I "Runtime/RHI/Public"
/I "Runtime/RHI/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Slate/UHT"
/I "Runtime/Slate/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InputCore/UHT"
/I "Runtime/InputCore/Classes"
/I "Runtime/InputCore/Public"
/I "Runtime/Json/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SlateCore/UHT"
/I "Runtime/SlateCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperSettings/UHT"
/I "Runtime/DeveloperSettings/Public"
/I "Runtime/ImageWrapper/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT"
/I "Runtime/Engine/Classes"
/I "Runtime/Engine/Public"
/I "Runtime/Engine/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CoreOnline/UHT"
/I "Runtime/CoreOnline/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldNotification/UHT"
/I "Runtime/FieldNotification/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NetCore/UHT"
/I "Runtime/Net/Core/Classes"
/I "Runtime/Net/Core/Public"
/I "Runtime/Net/Common/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/JsonUtilities/UHT"
/I "Runtime/JsonUtilities/Public"
/I "Runtime/Messaging/Public"
/I "Runtime/MessagingCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/RenderCore/UHT"
/I "Runtime/RenderCore/Public"
/I "Runtime/RenderCore/Internal"
/I "Runtime/OpenGLDrv/Public"
/I "Runtime/Analytics/AnalyticsET/Public"
/I "Runtime/Analytics/Analytics/Public"
/I "Runtime/Sockets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetRegistry/UHT"
/I "Runtime/AssetRegistry/Public"
/I "Runtime/AssetRegistry/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineMessages/UHT"
/I "Runtime/EngineMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EngineSettings/UHT"
/I "Runtime/EngineSettings/Classes"
/I "Runtime/EngineSettings/Public"
/I "Runtime/SynthBenchmark/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTags/UHT"
/I "Runtime/GameplayTags/Classes"
/I "Runtime/GameplayTags/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PacketHandler/UHT"
/I "Runtime/PacketHandlers/PacketHandler/Classes"
/I "Runtime/PacketHandlers/PacketHandler/Public"
/I "Runtime/PacketHandlers/ReliabilityHandlerComponent/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioPlatformConfiguration/UHT"
/I "Runtime/AudioPlatformConfiguration/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MeshDescription/UHT"
/I "Runtime/MeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StaticMeshDescription/UHT"
/I "Runtime/StaticMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletalMeshDescription/UHT"
/I "Runtime/SkeletalMeshDescription/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationCore/UHT"
/I "Runtime/AnimationCore/Public"
/I "Runtime/PakFile/Public"
/I "Runtime/PakFile/Internal"
/I "Runtime/RSA/Public"
/I "Runtime/NetworkReplayStreaming/NetworkReplayStreaming/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsCore/UHT"
/I "Runtime/PhysicsCore/Public"
/I "Runtime/Experimental/ChaosCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Chaos/UHT"
/I "Runtime/Experimental/Chaos/Public"
/I "Runtime/Experimental/Voronoi/Public"
/I "Runtime/GeometryCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosVDRuntime/UHT"
/I "Runtime/Experimental/ChaosVisualDebugger/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NNE/UHT"
/I "Runtime/NNE/Public"
/I "Runtime/SignalProcessing/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StateStream/UHT"
/I "Runtime/StateStream/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioExtensions/UHT"
/I "Runtime/AudioExtensions/Public"
/I "Runtime/AudioMixerCore/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioMixer/UHT"
/I "Runtime/AudioMixer/Classes"
/I "Runtime/AudioMixer/Public"
/I "Developer/TargetPlatform/Public"
/I "Developer/TextureFormat/Public"
/I "Developer/DesktopPlatform/Public"
/I "Developer/DesktopPlatform/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkEngine/UHT"
/I "Runtime/AudioLink/AudioLinkEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioLinkCore/UHT"
/I "Runtime/AudioLink/AudioLinkCore/Public"
/I "Runtime/CookOnTheFly/Internal"
/I "Runtime/Networking/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Public"
/I "Runtime/Experimental/IoStore/OnDemandCore/Internal"
/I "Developer/TextureBuildUtilities/Public"
/I "Developer/Horde/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClothSysRuntimeIntrfc/UHT"
/I "Runtime/ClothingSystemRuntimeInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/IrisCore/UHT"
/I "Runtime/Net/Iris/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneCapture/UHT"
/I "Runtime/MovieSceneCapture/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Renderer/UHT"
/I "Runtime/Renderer/Public"
/I "Runtime/Renderer/Internal"
/I "../Shaders/Public"
/I "../Shaders/Shared"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementFramework/UHT"
/I "Runtime/TypedElementFramework/Tests"
/I "Runtime/TypedElementFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TypedElementRuntime/UHT"
/I "Runtime/TypedElementRuntime/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationDataController/UHT"
/I "Developer/AnimationDataController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationBlueprintEditor/UHT"
/I "Editor/AnimationBlueprintEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Kismet/UHT"
/I "Editor/Kismet/Classes"
/I "Editor/Kismet/Public"
/I "Editor/Kismet/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Persona/UHT"
/I "Editor/Persona/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkeletonEditor/UHT"
/I "Editor/SkeletonEditor/Public"
/I "Developer/AnimationWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolWidgets/UHT"
/I "Developer/ToolWidgets/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenus/UHT"
/I "Developer/ToolMenus/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditor/UHT"
/I "Editor/AnimationEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AdvancedPreviewScene/UHT"
/I "Editor/AdvancedPreviewScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyEditor/UHT"
/I "Editor/PropertyEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorConfig/UHT"
/I "Editor/EditorConfig/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorFramework/UHT"
/I "Editor/EditorFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorSubsystem/UHT"
/I "Editor/EditorSubsystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InteractiveToolsFramework/UHT"
/I "Runtime/InteractiveToolsFramework/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT"
/I "Programs/UnrealLightmass/Public"
/I "Editor/UnrealEd/Classes"
/I "Editor/UnrealEd/Public"
/I "Editor/UnrealEd/Internal"
/I "Editor/AssetTagsEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CollectionManager/UHT"
/I "Developer/CollectionManager/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowser/UHT"
/I "Editor/ContentBrowser/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetTools/UHT"
/I "Developer/AssetTools/Public"
/I "Developer/AssetTools/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetDefinition/UHT"
/I "Editor/AssetDefinition/Public"
/I "Developer/Merge/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ContentBrowserData/UHT"
/I "Editor/ContentBrowserData/Public"
/I "Runtime/Projects/Public"
/I "Runtime/Projects/Internal"
/I "Developer/MeshUtilities/Public"
/I "Developer/MeshMergeUtilities/Public"
/I "Developer/MeshReductionInterface/Public"
/I "Runtime/RawMesh/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialUtilities/UHT"
/I "Developer/MaterialUtilities/Public"
/I "Editor/KismetCompiler/Public"
/I "Editor/KismetCompiler/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayTasks/UHT"
/I "Runtime/GameplayTasks/Classes"
/I "Runtime/GameplayTasks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ClassViewer/UHT"
/I "Editor/ClassViewer/Public"
/I "Developer/DirectoryWatcher/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Documentation/UHT"
/I "Editor/Documentation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MainFrame/UHT"
/I "Editor/MainFrame/Public"
/I "Runtime/SandboxFile/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceControl/UHT"
/I "Developer/SourceControl/Public"
/I "Developer/UncontrolledChangelists/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEdMessages/UHT"
/I "Editor/UnrealEdMessages/Classes"
/I "Editor/UnrealEdMessages/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintGraph/UHT"
/I "Editor/BlueprintGraph/Classes"
/I "Editor/BlueprintGraph/Public"
/I "Runtime/Online/HTTP/Public"
/I "Runtime/Online/HTTP/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FunctionalTesting/UHT"
/I "Developer/FunctionalTesting/Classes"
/I "Developer/FunctionalTesting/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationController/UHT"
/I "Developer/AutomationController/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AutomationTest/UHT"
/I "Runtime/AutomationTest/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Localization/UHT"
/I "Developer/Localization/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AudioEditor/UHT"
/I "Editor/AudioEditor/Classes"
/I "Editor/AudioEditor/Public"
/I "ThirdParty/libSampleRate/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LevelEditor/UHT"
/I "Editor/LevelEditor/Public"
/I "Editor/CommonMenuExtensions/Public"
/I "Developer/Settings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/VREditor/UHT"
/I "Editor/VREditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ViewportInteraction/UHT"
/I "Editor/ViewportInteraction/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/HeadMountedDisplay/UHT"
/I "Runtime/HeadMountedDisplay/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Landscape/UHT"
/I "Runtime/Landscape/Classes"
/I "Runtime/Landscape/Public"
/I "Runtime/Landscape/Internal"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DetailCustomizations/UHT"
/I "Editor/DetailCustomizations/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GraphEditor/UHT"
/I "Editor/GraphEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StructViewer/UHT"
/I "Editor/StructViewer/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT"
/I "Editor/MaterialEditor/Public"
/I "Editor/MaterialEditor/Internal"
/I "Runtime/NetworkFileSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT"
/I "Runtime/UMG/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT"
/I "Runtime/MovieScene/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/TimeManagement/UHT"
/I "Runtime/TimeManagement/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UniversalObjectLocator/UHT"
/I "Runtime/UniversalObjectLocator/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneTracks/UHT"
/I "Runtime/MovieSceneTracks/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Constraints/UHT"
/I "Runtime/Experimental/Animation/Constraints/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeCore/UHT"
/I "Runtime/Interchange/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperToolSettings/UHT"
/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
/I "Editor/SubobjectDataInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectEditor/UHT"
/I "Editor/SubobjectEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsUtilities/UHT"
/I "Developer/PhysicsUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WidgetRegistration/UHT"
/I "Developer/WidgetRegistration/Public"
/I "Editor/ActorPickerMode/Public"
/I "Editor/SceneDepthPickerMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditMode/UHT"
/I "Editor/AnimationEditMode/Public"
/I "Editor/EditorStyle/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EditorWidgets/UHT"
/I "Editor/EditorWidgets/Public"
/I "Developer/MessageLog/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,14 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT/MaterialEditor.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT/MaterialEditorContext.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MaterialEditor/UHT/MaterialEditorSettings.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/PerModuleInline.gen.cpp"
#include "Editor/MaterialEditor/Private/DiffTool/MaterialDiffPanel.cpp"
#include "Editor/MaterialEditor/Private/DiffTool/MaterialInstanceDiffPanel.cpp"
#include "Editor/MaterialEditor/Private/DiffTool/MaterialToDiff.cpp"
#include "Editor/MaterialEditor/Private/DiffTool/Widgets/SMaterialDiff.cpp"
#include "Editor/MaterialEditor/Private/DiffTool/Widgets/SMaterialInstanceDiff.cpp"
#include "Editor/MaterialEditor/Private/DiffTool/Widgets/SMaterialRevisionMenu.cpp"
#include "Editor/MaterialEditor/Private/FindInMaterial.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditor.cpp"

View File

@@ -0,0 +1,472 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\module.materialeditor.1.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\definitions.materialeditor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditor.init.gen.cpp",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorcontext.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorcontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorcontext.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorsettings.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorsettings.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\permoduleinline.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\hal\\permoduleinline.inl",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\materialdiffpanel.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\internal\\difftool\\materialdiffpanel.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertypath.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\edgraphutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\commands\\genericcommands.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\graphdiffcontrol.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\diffresults.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\hal\\platformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\windows\\windowsplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\genericplatform\\genericplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditoractions.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\previewmaterial.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\previewmaterial.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraph.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraph.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_base.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_base.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_comment.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\edgraphnode_comment.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\edgraphnode_comment.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_comment.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionbreakmaterialattributes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionbreakmaterialattributes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfunctionoutput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfunctionoutput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticbool.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticbool.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticboolparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionparameter.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticboolparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailrenderer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailrenderer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailmanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\seditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\sviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\viewports\\sdepthbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\styling\\depthbarstyle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\editorframework\\uht\\depthbarstyle.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\scommoneditorviewporttoolbarbase.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\sviewporttoolbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipreviewprofilecontroller.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\viewporttoolbar\\unrealedviewporttoolbarcontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\unrealedviewporttoolbarcontext.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scommoneditorviewporttoolbarbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\smyblueprint.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\blueprinteditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\blueprinteditormodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowcentricapplication.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\findinblueprints.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\findinblueprintmanager.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\kismet\\uht\\findinblueprintmanager.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\kismet\\uht\\findinblueprints.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\merge\\public\\merge.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\skismetinspector.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\slatehyperlinkrun.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\ilayoutblock.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\irunrenderer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\islaterun.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\istructuredetailsview.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontroloperations.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangelist.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontroloperationbase.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontroloperation.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontrolresultinfo.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontrolpreferences.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\sourcecontrol\\uht\\sourcecontrolpreferences.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabfactory.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\blueprintgraph\\classes\\edgraphschema_k2_actions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\blueprintgraph\\uht\\edgraphschema_k2_actions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphactionmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\materialinstancediffpanel.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\internal\\difftool\\materialinstancediffpanel.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\materialtodiff.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\materialtodiff.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\internal\\diffcontrol.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\scsdiff.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\diffutils.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\detailsdiff.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\linkablescrollbar.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettypeactions.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\reviewcomments.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\kismet\\uht\\reviewcomments.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\sblueprintdiff.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\internal\\difftool\\widgets\\smaterialdiff.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\widgets\\smaterialdiff.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\kismet\\public\\sdetailsdiff.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\asyncdetailviewdiff.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\asynctreedifferences.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontrolhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolprovider.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangeliststate.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolstate.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolrevision.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\sourcecontrol\\uht\\sourcecontrolhelpers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\swidgetswitcher.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\widgets\\smaterialinstancediff.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\internal\\difftool\\widgets\\smaterialinstancediff.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\sdetailssplitter.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\widgets\\smaterialrevisionmenu.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\widgets\\smaterialrevisionmenu.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettoolsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettools.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettypecategories.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\automatedassetimportdata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\automatedassetimportdata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assettools\\uht\\iassettools.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolmodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialrenderproxy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\imaterialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\images\\sthrobber.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\findinmaterial.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\findinmaterial.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncomment.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncomment.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\ssearchbox.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditinglibrary.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditinglibrary.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditinglibrary.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialinstanceeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctioninstance.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctioninstance.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturebase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncollectionparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncollectionparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncollectiontransform.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncollectiontransform.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfunctioninput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfunctioninput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncomponentmask.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncomponentmask.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticcomponentmaskparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticcomponentmaskparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontransformposition.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontransformposition.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiondynamicparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiondynamicparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialparametercollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialparametercollection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialstatscommon.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\particles\\particlesystemcomponent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\particles\\particlesystem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\particles\\particleperfstats.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\particlesystem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\particles\\emitter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\emitter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\statestream\\particlesystemstatestreamhandle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\particlesystemstatestreamhandle.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\particlesystemcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\editorsupportdelegates.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\runtimeerrors.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\assetregistrymodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\assetregistryinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assetregistry\\uht\\iassetregistry.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\shadercompiler.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadercompilerjobtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderpreprocesstypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadersource.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\gbufferinfo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadermaterial.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\iassetcompilingmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\deque.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\iteratoradapter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shadercompiler.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materialcacheddata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialcacheddata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditinglibrary.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditor.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\ai\\navigationsystembase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\ai\\navigationmodifier.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navlinkdefinition.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navagentselector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\navagentselector.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\navlinkdefinition.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\ai\\navigation\\navigationdataresolution.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\navigationdataresolution.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\navigationsystembase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\enginemodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\uobjecttoken.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\snumericentrybox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\sspinbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\colors\\scolorblock.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowuobjectdocuments.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\unrealedengine.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipackageautosaver.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\componentvisualizer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\framework\\engineelementslibrary.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\engineelementslibrary.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\componentvisualizer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\componentvisualizermanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\templatemapinfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\templatemapinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\unrealedengine.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\preferences\\materialeditoroptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditoroptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_root.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_root.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_composite.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_composite.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_pinbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_pinbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphschema.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphschema.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\scenethumbnailinfowithprimitive.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\scenethumbnailinfo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\editorframework\\thumbnailinfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\thumbnailinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scenethumbnailinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scenethumbnailinfowithprimitive.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialattributedefinitionmap.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialparametercollectioninstance.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialparametercollectioninstance.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texturecube.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texturecube.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texture2darray.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texture2darray.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texturecubearray.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texturecubearray.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texturecollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texturecollection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sparsevolumetexture\\sparsevolumetexture.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\volumetexture.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\volumetexture.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\objectsavecontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\cookenums.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\objectsaveoverride.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\cooker\\cookdependency.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sparsevolumetexture.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\dialogs\\dialogs.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\unrealedglobals.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditormodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\foreach.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncomposite.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionreroute.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionreroutebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionreroutebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionreroute.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionpinbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionpinbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncomposite.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant2vector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant2vector.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant3vector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant3vector.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant4vector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant4vector.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfontsampleparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfontsample.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfontsample.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfontsampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionmaterialattributelayers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmaterialattributelayers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionobjectpositionws.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionobjectpositionws.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesample.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesample.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionparticlesubuv.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionparticlesubuv.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionruntimevirtualtexturesample.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\vt\\runtimevirtualtexture.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\virtualtextureenum.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\rendercore\\uht\\virtualtextureenum.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\runtimevirtualtexture.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionruntimevirtualtexturesample.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionruntimevirtualtexturesampleparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionruntimevirtualtexturesampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsparsevolumetexturesample.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsparsevolumetexturebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsparsevolumetexturebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsparsevolumetexturesample.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionscalarparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionscalarparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticswitchparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticswitchparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontextureobjectparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontextureobjectparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontextureobject.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontextureobject.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparameter2d.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparameter2d.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparametercube.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparametercube.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparameter2darray.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparameter2darray.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparametercubearray.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparametercubearray.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparametersubuv.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparametersubuv.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsparsevolumetextureobject.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsparsevolumetextureobject.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionvectorparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionvectorparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiondoublevectorparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiondoublevectorparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncustomoutput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncustomoutput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionshadingmodel.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionshadingmodel.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctionmateriallayerblend.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctionmateriallayerblend.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\materialgraphnode_knot.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_knot.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialexpressionclasses.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materialcompiler.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionspeedtree.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionspeedtree.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionlocalposition.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionlocalposition.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionworldposition.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionworldposition.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontextureproperty.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontextureproperty.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionviewproperty.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionviewproperty.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\tabs\\materialeditortabfactories.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditortitlebar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\busycursor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditordetailcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\editorviewportcommands.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\grapheditoractions.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\kismet2\\blueprinteditorutils.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\classviewer\\public\\classviewermodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpanel.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\connectiondrawingpolicy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\grapheditorsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\grapheditor\\uht\\grapheditorsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\graphsplineoverlapresult.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpin.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphnode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\snodepanel.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\marqueeoperation.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\grapheditor\\uht\\snodepanel.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\swrapbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\grapheditaction.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialpalette.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpalette.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\appframework\\public\\widgets\\colors\\scolorpicker.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\editorclassutils.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\idocumentation.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\idocumentationmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\imessageloglisting.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\logging\\imessagelog.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\messageloginitializationoptions.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\messagelogmodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\canvastypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\canvastypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlist.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementcounter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementcounter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementselectionset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementinterfacecustomization.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementlistobjectutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\interfaces\\typedelementselectioninterface.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlistproxy.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementlistproxy.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectioninterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectionset.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\selection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\advancedpreviewscene\\public\\advancedpreviewscenemodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materiallayersfunctionscustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomnodebuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorpreviewparameters.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorpreviewparameters.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smateriallayersfunctionstree.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcolumnsizedata.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailpropertyrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailtreenode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialpropertyhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\draganddrop\\decorateddragdropop.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialpropertyhelpers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertycustomizationhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailwidgetrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcategorybuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailbuildertypes.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertyeditorcopypaste.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\sresettodefaultmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\actorpickermode\\public\\actorpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\scenedepthpickermode\\public\\scenedepthpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\materials\\materialexpressionmaterialsample.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmaterialsample.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiongetmaterialattributes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiongetmaterialattributes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsetmaterialattributes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsetmaterialattributes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\settings\\editorexperimentalsettings.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangepipelinebase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresultscontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresult.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresult.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresultscontainer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangesourcedata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangesourcedata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodecontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangefactorybasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\types\\attributestorage.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangecustomversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\assetregistrytagscontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangefactorybasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenodecontainer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangepipelinebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorexperimentalsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionblendmaterialattributes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionblendmaterialattributes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionmateriallayeroutput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmateriallayeroutput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionnamedreroute.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionnamedreroute.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsubstrate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsubstrate.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialstats.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\preferences\\materialstatsoptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialstatsoptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditortabs.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditormodes.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\applicationmode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\docking\\layoutextender.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorsubstratewidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\sgraphsubstratematerial.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialparametersoverviewwidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditordelegates.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorcustomprimitivedatawidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialexpressionsoverviewwidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\ipropertyrowgenerator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\landscape\\classes\\landscapematerialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\landscape\\uht\\landscapematerialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\viewporttoolbar\\unrealedviewporttoolbar.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,54 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.1.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/MaterialEditor.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Definitions.MaterialEditor.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.1.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.1.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.1.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/wd4244
/wd4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,21 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/MaterialEditor/Private/MaterialEditorActions.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorDetailCustomization.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorGraphPanelPinFactory.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorHelpers.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorInstanceDetailCustomization.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorModes.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorModule.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorTabs.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorUtilities.cpp"
#include "Editor/MaterialEditor/Private/MaterialEditorViewportToolbarSections.cpp"
#include "Editor/MaterialEditor/Private/MaterialExpressionClasses.cpp"
#include "Editor/MaterialEditor/Private/MaterialGraphConnectionDrawingPolicy.cpp"
#include "Editor/MaterialEditor/Private/MaterialInstanceEditor.cpp"
#include "Editor/MaterialEditor/Private/MaterialLayersFunctionsCustomization.cpp"
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphNodeMaterialBase.cpp"
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphNodeMaterialComment.cpp"
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphNodeMaterialComposite.cpp"
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphNodeMaterialConvert.cpp"
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphNodeMaterialCustom.cpp"
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphNodeMaterialOperator.cpp"

View File

@@ -0,0 +1,564 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\module.materialeditor.2.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\definitions.materialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditoractions.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditoractions.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphschema.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphschema.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncomment.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncomment.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditordetailcustomization.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditordetailcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\ssearchbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialparametercollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialparametercollection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detaillayoutbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailpropertyrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailwidgetrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcategorybuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomnodebuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailbuildertypes.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertyeditorcopypaste.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionscalarparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionparameter.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionscalarparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionvectorparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionvectorparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncomposite.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionreroute.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionreroutebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionreroutebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionreroute.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionpinbase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionpinbase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncomposite.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncolorramp.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\curves\\curvelinearcolor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\curvelinearcolor.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncolorramp.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionoperator.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionoperator.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesample.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesample.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materiallayersfunctionscustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertyrestriction.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorpreviewparameters.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorinstanceconstant.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorpreviewparameters.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailgroup.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettoolsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettools.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettypecategories.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettypeactions.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\merge\\public\\merge.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailrenderer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailrenderer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailmanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\automatedassetimportdata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\automatedassetimportdata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assettools\\uht\\iassettools.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\factories\\materialinstanceconstantfactorynew.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialinstanceconstantfactorynew.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorfontparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorfontparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorruntimevirtualtextureparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorruntimevirtualtextureparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorscalarparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorscalarparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorstaticswitchparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorstaticswitchparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorstaticcomponentmaskparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorstaticcomponentmaskparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditortextureparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditortextureparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorvectorparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorvectorparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialpropertyhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\draganddrop\\decorateddragdropop.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialpropertyhelpers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditormateriallayersparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditormateriallayersparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertycustomizationhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\sresettodefaultmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\actorpickermode\\public\\actorpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\scenedepthpickermode\\public\\scenedepthpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\classviewer\\public\\classviewermodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\ipropertyutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncurveatlasrowparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncurveatlasrowparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\curves\\curvelinearcoloratlas.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\curvelinearcoloratlas.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\scolorgradienteditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorgraphpanelpinfactory.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorgraphpanelpinfactory.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\edgraphutilities.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpinenum.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpin.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphnode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\snodepanel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\diffresults.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\marqueeoperation.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\grapheditor\\uht\\snodepanel.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\swrapbox.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpinbool.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpincolor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpinexec.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialpins\\sgraphpinmaterialinput.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraph.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraph.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_base.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_base.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpinnum.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\snumericentrybox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\sspinbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\colors\\scolorblock.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\defaultvaluehelper.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpinvector2d.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\svector2dtextbox.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpinvector.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\svectortextbox.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpinvector4.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\svector4textbox.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\kismetpins\\sgraphpininteger.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorhelpers.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialrenderproxy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabfactory.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\imaterialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowcentricapplication.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\seditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\sviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\viewports\\sdepthbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\styling\\depthbarstyle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\editorframework\\uht\\depthbarstyle.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\scommoneditorviewporttoolbarbase.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\sviewporttoolbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipreviewprofilecontroller.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\viewporttoolbar\\unrealedviewporttoolbarcontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\unrealedviewporttoolbarcontext.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scommoneditorviewporttoolbarbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorutilities.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\factories\\materialfunctionfactorynew.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialfunctionfactorynew.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant2vector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant2vector.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant3vector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant3vector.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconstant4vector.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconstant4vector.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfunctioninput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfunctioninput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfunctionoutput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfunctionoutput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorinstancedetailcustomization.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorinstancedetailcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smateriallayersfunctionstree.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcolumnsizedata.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailtreenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\materials\\materialexpressionmaterialsample.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmaterialsample.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\detailcustomizations\\public\\customizations\\colorstructcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\detailcustomizations\\public\\customizations\\mathstructcustomizations.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\math\\unitconversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\math\\unitconversion.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materialcacheddata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialcacheddata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorparametercollectionparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorparametercollectionparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\editorsupportdelegates.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\assetregistryinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assetregistry\\uht\\iassetregistry.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctioninstance.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctioninstance.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\hal\\platformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\windows\\windowsplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\genericplatform\\genericplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditormodes.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditormodes.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\applicationmode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\docking\\layoutextender.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\settings\\editorexperimentalsettings.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangepipelinebase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresultscontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangeresult.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresult.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangeresultscontainer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangesourcedata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangesourcedata.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodecontainer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangefactorybasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\nodes\\interchangebasenodeutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\types\\attributestorage.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\interchange\\core\\public\\interchangecustomversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\assetregistrytagscontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\cookenums.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangefactorybasenode.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangebasenodecontainer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\interchangecore\\uht\\interchangepipelinebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\editorexperimentalsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialstats.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialstatscommon.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\preferences\\materialstatsoptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialstatsoptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditortabs.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\tabs\\materialeditortabfactories.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowuobjectdocuments.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditormodule.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditormodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialinstanceeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowser\\public\\contentbrowsermodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowser\\public\\contentbrowserdelegates.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\contentbrowserdatalegacybridge.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\contentbrowserdatamenucontexts.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\contentbrowseritem.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\contentbrowseritemdata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\contentbrowserdata\\uht\\contentbrowseritem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\collectionmanager\\public\\collectionmanagertypes.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolstate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\contentbrowserdata\\uht\\contentbrowserdatamenucontexts.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\contentbrowserdata\\uht\\contentbrowserdatalegacybridge.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowser\\public\\experimental\\contentbrowserviewextender.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowser\\public\\assetviewtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\interfaces\\ipluginmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\plugindescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\custombuildsteps.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\localizationdescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\plugindisalloweddescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\pluginreferencedescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\versescope.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\enginebuildsettings.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\settings\\public\\isettingsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\mainframe\\public\\interfaces\\imainframemodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\substratematerialeditorstyle.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialgraphconnectiondrawingpolicy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\connectiondrawingpolicy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\grapheditorsettings.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\edgraphnode_comment.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\edgraphnode_comment.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\grapheditor\\uht\\grapheditorsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\graphsplineoverlapresult.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditortabs.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorutilities.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_composite.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_composite.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticboolparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticboolparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticbool.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticbool.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticswitch.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticswitch.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncollectionparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncollectionparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturecollectionparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturecollection.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texturecollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texturecollection.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturecollection.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturecollectionparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionruntimevirtualtexturesampleparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionruntimevirtualtexturesample.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\vt\\runtimevirtualtexture.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\virtualtextureenum.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\rendercore\\uht\\virtualtextureenum.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\runtimevirtualtexture.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionruntimevirtualtexturesample.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionruntimevirtualtexturesampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsparsevolumetexturesample.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsparsevolumetexturebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsparsevolumetexturebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsparsevolumetexturesample.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfontsampleparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfontsample.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfontsample.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfontsampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionstaticswitchparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionstaticswitchparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncustomoutput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncustomoutput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionmaterialattributelayers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmaterialattributelayers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\toolkits\\toolkitmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialexpressionclasses.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\materialutilities\\public\\materialutilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\anyof.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\algo\\noneof.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\lightmap.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\lightmaptexture2d.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\lightmaptexture2d.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\shadowmap.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\imageutils.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialutilities\\uht\\materialutilities.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\previewmaterial.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\previewmaterial.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorviewporttoolbarsections.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorviewporttoolbarsections.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\editorviewportcommands.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\styling\\slateiconfinder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\viewporttoolbar\\unrealedviewporttoolbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialexpressionclasses.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\preferences\\materialeditoroptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditoroptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionmateriallayeroutput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmateriallayeroutput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionnamedreroute.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionnamedreroute.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionifthenelse.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionifthenelse.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsubstrate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsubstrate.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialgraphconnectiondrawingpolicy.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\materialgraphnode_knot.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_knot.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\sgraphsubstratematerial.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialinstanceeditor.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\objectsavecontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\objectsaveoverride.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\cooker\\cookdependency.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorsparsevolumetextureparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorsparsevolumetextureparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\scenethumbnailinfowithprimitive.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\scenethumbnailinfo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\editorframework\\thumbnailinfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\thumbnailinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scenethumbnailinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scenethumbnailinfowithprimitive.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\toolkits\\asseteditortoolkitmenucontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\asseteditortoolkitmenucontext.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorcontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorcontext.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\canvastypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\canvastypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\unrealedglobals.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\unrealedengine.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipackageautosaver.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolprovider.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangelist.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangeliststate.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontroloperation.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontrolresultinfo.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\componentvisualizer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\framework\\engineelementslibrary.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\engineelementslibrary.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\componentvisualizer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\componentvisualizermanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\templatemapinfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\templatemapinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\unrealedengine.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\advancedpreviewscene\\public\\advancedpreviewscenemodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditinglibrary.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditinglibrary.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowser\\public\\icontentbrowsersingleton.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\collectionmanager\\public\\collectionmanagermodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\contentbrowserdatasubsystem.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\contentbrowserdatafilter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\contentbrowserdata\\uht\\contentbrowserdatafilter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\getorenumeratesink.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\contentbrowserdata\\uht\\contentbrowserdatasubsystem.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\toolwidgets\\public\\filters\\customtextfilters.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\toolwidgets\\public\\filters\\filterbase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\textfilter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\toolwidgets\\uht\\customtextfilters.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\collectionmanager\\public\\icollectionmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\contentbrowserdata\\public\\contentbrowseritempath.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\contentbrowserdata\\uht\\contentbrowseritempath.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\toolwidgets\\public\\filters\\sbasicfilterbar.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\widgets\\images\\slayeredimage.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\swidgetswitcher.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\toolwidgets\\public\\filters\\scustomtextfilterdialog.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\toolwidgets\\public\\ssimplebutton.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\toolwidgets\\public\\filters\\sfiltersearchbox.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\toolwidgets\\uht\\sbasicfilterbar.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctionmateriallayer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctionmateriallayer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctionmateriallayerblend.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctionmateriallayerblend.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\sparsevolumetexture\\sparsevolumetexture.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\volumetexture.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\volumetexture.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\sparsevolumetexture.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorsubstratewidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\difftool\\widgets\\smaterialrevisionmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materiallayersfunctionscustomization.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailchildrenbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\text\\sinlineeditabletextblock.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphnodematerialbase.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialnodes\\sgraphnodematerialbase.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\canvasitem.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\font.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\fontimportoptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\fontimportoptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\fonts\\fontproviderinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\slatecore\\uht\\fontproviderinterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\font.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionbreakmaterialattributes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionbreakmaterialattributes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionmakematerialattributes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmakematerialattributes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpanel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\grapheditaction.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\tutorialmetadata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphblackboard.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\generatedtypename.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphevent.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphevent.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphpass.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhitransientresourceallocator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphresources.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphparameters.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphtrace.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphvalidation.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\experimental\\containers\\robinhoodhashtable.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\rendergraphbuilder.inl",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphnodematerialcomment.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialnodes\\sgraphnodematerialcomment.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphnodecomment.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphnoderesizable.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_comment.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_comment.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphnodematerialcomposite.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialnodes\\sgraphnodematerialcomposite.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\idocumentation.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\idocumentationmodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\idocumentationpage.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\scommentbubble.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpreviewer.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphnodematerialconvert.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialnodes\\sgraphnodematerialconvert.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionconvert.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionconvert.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphnodematerialcustom.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialnodes\\sgraphnodematerialcustom.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\text\\hlslsyntaxhighlightermarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\syntaxhighlightertextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\plaintextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\basetextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\itextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\syntaxtokenizer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\smultilineeditabletextbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\text\\smultilineeditabletext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\slatetextlayoutfactory.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\slatetextlayout.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_custom.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_custom.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphnodematerialoperator.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialnodes\\sgraphnodematerialoperator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\components\\horizontalbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\components\\panelwidget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\components\\panelslot.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\components\\visual.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\visual.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\panelslot.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\components\\widget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\binding\\states\\widgetstatebitfield.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\widgetstatebitfield.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\fieldnotification\\public\\fieldnotificationdeclaration.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\fieldnotification\\public\\ifieldnotificationclassdescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\fieldnotification\\public\\inotifyfieldvaluechanged.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\fieldnotification\\uht\\inotifyfieldvaluechanged.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\components\\slatewrappertypes.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\slatewrappertypes.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\slate\\widgettransform.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\widgettransform.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\blueprint\\widgetnavigation.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\instancedstruct.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\structutils\\structutils.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\coreuobject\\uht\\instancedstruct.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\types\\navigationmetadata.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\input\\navigationrouting.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\slatecore\\uht\\navigationrouting.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\input\\navigationmethod.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\input\\hittestgrid.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\slatecore\\uht\\navigationmethod.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\widgetnavigation.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\widget.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\blueprint\\userwidget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\blueprint\\umgsequenceplaymode.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\umgsequenceplaymode.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\blueprint\\widgetchild.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\widgetchild.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\components\\namedslotinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\namedslotinterface.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\anchors.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\slate\\uht\\anchors.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\animation\\widgetanimationevents.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\widgetanimationevents.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\animation\\widgetanimationhandle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\widgetanimationhandle.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\animation\\widgetanimationstate.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\umg\\public\\animation\\umgsequencetickmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\moviescenelatentactionmanager.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\umgsequencetickmanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviesceneplayback.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviescenesequencetransform.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\moviescenefwd.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviescenefwd.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviescenetimetransform.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviescenetimetransform.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviescenetimewarping.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviescenetimewarping.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\variants\\moviescenetimewarpvariant.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\variants\\moviescenenumericvariant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviescenenumericvariant.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviescenetimewarpvariant.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviescenesequencetransform.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\moviescenetimehelpers.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviesceneplaybackmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\moviescenesharedplaybackstate.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\compilation\\moviescenecompileddataid.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\moviescenesequenceinstancehandle.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\moviescenecomponentdebug.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\moviesceneentitysystemtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\moviesceneentityids.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\misc\\inlinevalue.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviesceneevaluationoperand.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\moviescenesequenceid.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviescenesequenceid.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\moviescene\\uht\\moviesceneevaluationoperand.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviesceneplaybackcapabilities.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\imoviesceneplaybackcapability.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\relativeptr.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviescenepreanimatedstate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\userwidget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\panelwidget.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\umg\\uht\\horizontalbox.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_operator.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_operator.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorstyle\\public\\editorstyleset.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,54 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.2.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/MaterialEditor.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Definitions.MaterialEditor.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.2.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.2.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.2.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/wd4244
/wd4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,16 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphNodeMaterialResult.cpp"
#include "Editor/MaterialEditor/Private/MaterialNodes/SGraphSubstrateMaterial.cpp"
#include "Editor/MaterialEditor/Private/MaterialPins/SGraphPinMaterialInput.cpp"
#include "Editor/MaterialEditor/Private/MaterialPropertyHelpers.cpp"
#include "Editor/MaterialEditor/Private/MaterialStats.cpp"
#include "Editor/MaterialEditor/Private/MaterialStatsCommon.cpp"
#include "Editor/MaterialEditor/Private/MaterialStatsGrid.cpp"
#include "Editor/MaterialEditor/Private/SMaterialEditorCustomPrimitiveDataWidget.cpp"
#include "Editor/MaterialEditor/Private/SMaterialEditorStatsWidget.cpp"
#include "Editor/MaterialEditor/Private/SMaterialEditorSubstrateWidget.cpp"
#include "Editor/MaterialEditor/Private/SMaterialEditorTitleBar.cpp"
#include "Editor/MaterialEditor/Private/SMaterialEditorTopologyWidget.cpp"
#include "Editor/MaterialEditor/Private/SMaterialEditorViewport.cpp"
#include "Editor/MaterialEditor/Private/SMaterialExpressionsOverviewWidget.cpp"
#include "Editor/MaterialEditor/Private/SMaterialLayersFunctionsTree.cpp"

View File

@@ -0,0 +1,327 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\module.materialeditor.3.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\definitions.materialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphnodematerialresult.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialnodes\\sgraphnodematerialresult.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphnode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\snodepanel.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\diffresults.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\marqueeoperation.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\grapheditor\\uht\\snodepanel.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\idocumentation.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\idocumentationmodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraph.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraph.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_base.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_base.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode_root.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode_root.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphschema.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphschema.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpanel.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\connectiondrawingpolicy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\grapheditorsettings.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\edgraphnode_comment.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\edgraphnode_comment.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\grapheditor\\uht\\grapheditorsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\graphsplineoverlapresult.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpin.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\layout\\swrapbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\grapheditaction.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\documentation\\public\\tutorialmetadata.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialnodes\\sgraphsubstratematerial.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\sgraphsubstratematerial.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphnode.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphnode.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionsubstrate.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionsubstrate.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfunctioninput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfunctioninput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfunctionoutput.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfunctionoutput.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialpins\\sgraphpinmaterialinput.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditor\\materialpins\\sgraphpinmaterialinput.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialpropertyhelpers.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialpropertyhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailpropertyrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\draganddrop\\decorateddragdropop.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialpropertyhelpers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialenumeration.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialenumeration.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorfontparametervalue.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorparametervalue.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionparameter.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorparametervalue.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorfontparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditormateriallayersparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditormateriallayersparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorparametercollectionparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorparametercollectionparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorruntimevirtualtextureparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorruntimevirtualtextureparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorscalarparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorscalarparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorstaticcomponentmaskparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorstaticcomponentmaskparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorstaticswitchparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorstaticswitchparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditortextureparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditortextureparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorvectorparametervalue.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionvectorparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionvectorparameter.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorvectorparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesampleparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesample.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesample.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfontsampleparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionfontsample.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfontsample.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionfontsampleparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionmaterialattributelayers.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmaterialattributelayers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionchannelmaskparameter.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionchannelmaskparametercolor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionchannelmaskparametercolor.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionchannelmaskparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialparametercollection.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialparametercollection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\editorsupportdelegates.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailwidgetrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcategorybuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomnodebuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailbuildertypes.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertyeditorcopypaste.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detaillayoutbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailgroup.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertycustomizationhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\sresettodefaultmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\actorpickermode\\public\\actorpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\scenedepthpickermode\\public\\scenedepthpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\classviewer\\public\\classviewermodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctioninstance.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctioninstance.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\assetregistryinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assetregistry\\uht\\iassetregistry.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettoolsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettools.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\assettypecategories.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\assettools\\public\\iassettypeactions.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\merge\\public\\merge.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailrenderer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailrenderer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailmanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\automatedassetimportdata.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\automatedassetimportdata.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assettools\\uht\\iassettools.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\factories\\materialinstanceconstantfactorynew.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialinstanceconstantfactorynew.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorpreviewparameters.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorpreviewparameters.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\factories\\materialfunctioninstancefactory.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialfunctioninstancefactory.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smateriallayersfunctionstree.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcolumnsizedata.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailtreenode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\internal\\materials\\materialexpressionmaterialsample.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionmaterialsample.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctionmateriallayer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctionmateriallayer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialfunctionmateriallayerblend.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialfunctionmateriallayerblend.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\factories\\materialfunctionmateriallayerfactory.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialfunctionmateriallayerfactory.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\factories\\materialfunctionmateriallayerblendfactory.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialfunctionmateriallayerblendfactory.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\curves\\curvelinearcoloratlas.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\curvelinearcoloratlas.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\curves\\curvelinearcolor.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\curvelinearcolor.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialpropertyhelpers.gen.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialstats.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialstats.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialstatscommon.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\preferences\\materialstatsoptions.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialstatsoptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialstatsgrid.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorstatswidget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\text\\smultilineeditabletext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\slatetextlayoutfactory.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\slatetextlayout.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\text\\hlslsyntaxhighlightermarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\syntaxhighlightertextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\plaintextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\basetextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\itextlayoutmarshaller.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\text\\syntaxtokenizer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\hal\\platformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\windows\\windowsplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\applicationcore\\public\\genericplatform\\genericplatformapplicationmisc.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditoractions.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinsights.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\imaterialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowcentricapplication.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\shadercompiler.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadercompilerjobtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shaderpreprocesstypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadersource.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\gbufferinfo.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\shadermaterial.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\iassetcompilingmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\deque.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\containers\\iteratoradapter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\shadercompiler.generated.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\messagelogmodule.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\messagelog\\public\\messageloginitializationoptions.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\targetplatform\\public\\interfaces\\ishaderformat.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialstatscommon.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\gpuskinvertexfactory.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\resourcepool.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rendercore\\public\\tickableobjectrenderthread.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\matrix3x4.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshtypes.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\componentreregistercontext.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\skeletalmeshlegacycustomversions.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhishaderformatdefinitions.inl",
"d:\\ue_5_7_1\\engine\\source\\runtime\\rhi\\public\\rhistaticshaderplatformnames.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialstatsgrid.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorcustomprimitivedatawidget.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorcustomprimitivedatawidget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionscalarparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionscalarparameter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorstatswidget.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\fonts\\fontmeasure.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorsubstratewidget.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorsubstratewidget.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\snumericentrybox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\sspinbox.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\colors\\scolorblock.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorwidgets\\public\\editorwidgetsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorwidgets\\public\\assetdiscoveryindicator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\assetregistrymodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialrenderproxy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabfactory.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\seditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\sviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\viewports\\sdepthbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\styling\\depthbarstyle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\editorframework\\uht\\depthbarstyle.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\scommoneditorviewporttoolbarbase.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\sviewporttoolbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipreviewprofilecontroller.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\viewporttoolbar\\unrealedviewporttoolbarcontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\unrealedviewporttoolbarcontext.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scommoneditorviewporttoolbarbase.generated.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\functional",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\unordered_map",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xhash",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\cmath",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\list",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xpolymorphic_allocator.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\vector",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_bit_utils.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_sanitizer_annotate_container.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xbit_ops.h",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xstring",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\__msvc_string_view.hpp",
"c:\\program files\\microsoft visual studio\\2022\\community\\vc\\tools\\msvc\\14.44.35207\\include\\xnode_handle.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditortitlebar.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditortitlebar.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\navigation\\sbreadcrumbtrail.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditortopologywidget.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditortopologywidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialinstanceeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorviewport.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\unrealedengine.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipackageautosaver.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolprovider.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangelist.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolchangeliststate.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontrolstate.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\isourcecontroloperation.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\sourcecontrol\\public\\sourcecontrolresultinfo.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\componentvisualizer.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\elements\\framework\\engineelementslibrary.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\engineelementslibrary.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\componentvisualizer.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\componentvisualizermanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\editor\\templatemapinfo.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\templatemapinfo.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\unrealedengine.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditormeshcomponent.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditormeshcomponent.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\previewmaterial.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\previewmaterial.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionuserscenetexture.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionuserscenetexture.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\selection.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlist.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementcounter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementcounter.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementselectionset.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementinterfacecustomization.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\framework\\typedelementlistobjectutil.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementruntime\\public\\elements\\interfaces\\typedelementselectioninterface.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\typedelementframework\\public\\elements\\framework\\typedelementlistproxy.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementframework\\uht\\typedelementlistproxy.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectioninterface.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\typedelementruntime\\uht\\typedelementselectionset.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\selection.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\dialogs\\dialogs.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\unrealedglobals.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\slate\\sceneviewport.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\engine\\texturecube.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\texturecube.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\componentassetbroker.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\slatematerialbrush.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\advancedpreviewscene\\public\\advancedpreviewscene.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\advancedpreviewscene\\public\\assetviewersettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\advancedpreviewscene\\uht\\assetviewersettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\imageutils.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\settings\\public\\isettingsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\layout\\scrollyzoomy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorviewporttoolbarsections.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\viewporttoolbar\\unrealedviewporttoolbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\advancedpreviewscene\\public\\advancedpreviewscenemenus.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditortabs.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\advancedpreviewscene\\public\\previewprofilecontroller.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\unrealwidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialexpressionsoverviewwidget.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialexpressionsoverviewwidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smateriallayersfunctionstree.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\isinglepropertyview.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\ipropertyrowgenerator.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditorinstancedetailcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\detailcustomizations\\public\\customizations\\colorstructcustomization.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\detailcustomizations\\public\\customizations\\mathstructcustomizations.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\math\\unitconversion.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\core\\public\\math\\unitconversion.inl",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorstyle\\public\\editorfontglyphs.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\sresettodefaultpropertyeditor.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,54 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.3.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/MaterialEditor.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Definitions.MaterialEditor.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.3.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.3.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.3.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/wd4244
/wd4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,6 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "Editor/MaterialEditor/Private/SMaterialPalette.cpp"
#include "Editor/MaterialEditor/Private/SMaterialParametersOverviewWidget.cpp"
#include "Editor/MaterialEditor/Private/SubstrateMaterialEditorStyle.cpp"
#include "Editor/MaterialEditor/Private/Tabs/MaterialEditorTabFactories.cpp"
#include "Editor/MaterialEditor/Private/Tests/MaterialEditorTests.cpp"

View File

@@ -0,0 +1,124 @@
{
"Version": "1.2",
"Data": {
"Source": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\module.materialeditor.4.cpp",
"ProvidedModule": "",
"PCH": "d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\unrealed\\sharedpch.unrealed.cpp20.h.pch",
"Includes": [
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\x64\\fpstemplateeditor\\development\\materialeditor\\definitions.materialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialpalette.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialpalette.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphpalette.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\grapheditor\\public\\sgraphactionmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraphschema.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraphschema.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressioncomment.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressioncomment.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorwidgets\\public\\editorwidgetsmodule.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorwidgets\\public\\assetdiscoveryindicator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\assetregistrymodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\assetregistry\\public\\assetregistry\\iassetregistry.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\coreuobject\\public\\misc\\assetregistryinterface.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\assetregistry\\uht\\iassetregistry.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialrenderproxy.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabfactory.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowtabmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\imaterialeditor.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowcentricapplication.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialeditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailmanager.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\thumbnailrendering\\thumbnailrenderer.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailrenderer.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\thumbnailmanager.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\seditorviewport.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\sviewport.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\viewports\\sdepthbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\editorframework\\public\\styling\\depthbarstyle.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\editorframework\\uht\\depthbarstyle.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\scommoneditorviewporttoolbarbase.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\sviewporttoolbar.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\ipreviewprofilecontroller.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\viewporttoolbar\\unrealedviewporttoolbarcontext.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\unrealedviewporttoolbarcontext.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\scommoneditorviewporttoolbarbase.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditorsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialeditorsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditoractions.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\widgets\\input\\stextcombobox.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialparametersoverviewwidget.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\smaterialparametersoverviewwidget.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcolumnsizedata.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailtreenode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditordelegates.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialpropertyhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailpropertyrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\draganddrop\\decorateddragdropop.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\materialeditor\\uht\\materialpropertyhelpers.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertycustomizationhelpers.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\idetailcustomnodebuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailwidgetrow.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailcategorybuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detailbuildertypes.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\propertyeditorcopypaste.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\sresettodefaultmenu.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\actorpickermode\\public\\actorpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\scenedepthpickermode\\public\\scenedepthpickermode.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\classviewer\\public\\classviewermodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialinstanceconstant.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialinstanceconstant.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\ipropertyrowgenerator.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\editorsupportdelegates.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\materialeditorpreviewparameters.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialeditorpreviewparameters.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorruntimevirtualtextureparametervalue.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorparametervalue.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressionparameter.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressionparameter.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorparametervalue.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorruntimevirtualtextureparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialeditor\\deditorsparsevolumetextureparametervalue.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\deditorsparsevolumetextureparametervalue.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\substratematerialeditorstyle.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\substratematerialeditorstyle.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\propertyeditor\\public\\detaillayoutbuilder.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\public\\materialeditormodule.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\interfaces\\ipluginmanager.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\plugindescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\custombuildsteps.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\localizationdescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\plugindisalloweddescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\pluginreferencedescriptor.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\projects\\public\\versescope.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\styling\\slatestyleregistry.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slatecore\\public\\styling\\slatestylemacros.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\tabs\\materialeditortabfactories.cpp",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\tabs\\materialeditortabfactories.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\workflowuobjectdocuments.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\materialeditortabs.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\classes\\materialgraph\\materialgraph.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\unrealed\\uht\\materialgraph.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\workfloworientedapp\\applicationmode.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\slate\\public\\framework\\docking\\layoutextender.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\materialeditor\\private\\tests\\materialeditortests.cpp",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\classes\\tests\\automationtestsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\automationtestsettings.generated.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\tests\\automationeditorcommon.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\editorworldutils.h",
"d:\\ue_5_7_1\\engine\\source\\editor\\unrealed\\public\\tests\\automationeditorpromotioncommon.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\functionaltesting\\public\\automationscreenshotoptions.h",
"d:\\ue_5_7_1\\engine\\source\\developer\\functionaltesting\\public\\automationviewsettings.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\functionaltesting\\uht\\automationviewsettings.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\functionaltesting\\uht\\automationscreenshotoptions.generated.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturesample.h",
"d:\\ue_5_7_1\\engine\\source\\runtime\\engine\\public\\materials\\materialexpressiontexturebase.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturebase.generated.h",
"d:\\fpstemplate_5_4_or_5_5\\intermediate\\build\\win64\\fpstemplateeditor\\inc\\engine\\uht\\materialexpressiontexturesample.generated.h"
],
"ImportedModules": [],
"ImportedHeaderUnits": []
}
}

View File

@@ -0,0 +1,54 @@
"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.4.cpp"
@"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/MaterialEditor.Shared.rsp"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/FI"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Definitions.MaterialEditor.h"
/Yu"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h"
/Fp"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd/SharedPCH.UnrealEd.Cpp20.h.pch"
/Fo"D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.4.cpp.obj"
/experimental:log "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.4.cpp.sarif"
/sourceDependencies "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/MaterialEditor/Module.MaterialEditor.4.cpp.dep.json"
/nologo
/Oi
/FC
/diagnostics:caret
/c
/Gw
/Gy
/utf-8
/wd4819
/DSAL_NO_ATTRIBUTE_DECLARATIONS=1
/permissive-
/Zc:strictStrings-
/Zc:__cplusplus
/Zc:inline
/Zc:preprocessor
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
/D_WINDLL
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
/Ob2
/d2ExtendedWarningInfo
/Ox
/Ot
/GF
/errorReport:prompt
/EHsc
/DPLATFORM_EXCEPTIONS_DISABLED=0
/Z7
/MD
/bigobj
/fp:fast
/Zo
/Zp8
/W4
/we4456
/we4458
/we4459
/wd4244
/wd4838
/wd4267
/wd4100
/TP
/GR-
/std:c++20
/wd5054

View File

@@ -0,0 +1,18 @@
{
"version": "2.1.0",
"$schema": "https://schemastore.azurewebsites.net/schemas/json/sarif-2.1.0-rtm.5.json",
"runs": [
{
"results": [],
"tool": {
"driver": {
"name": "MSVC",
"shortDescription": {
"text": "Microsoft Visual C++ Compiler Warnings/Errors"
},
"informationUri": "https://docs.microsoft.com/cpp/error-messages/compiler-errors-1/c-cpp-build-errors"
}
}
}
]
}

View File

@@ -0,0 +1,7 @@
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
#if !defined(PER_MODULE_INLINE_FILE) && defined(CORE_API)
#define PER_MODULE_INLINE_FILE "HAL/PerModuleInline.inl"
#endif
#if defined(PER_MODULE_INLINE_FILE) && !defined(SUPPRESS_PER_MODULE_INLINE_FILE)
#include PER_MODULE_INLINE_FILE
#endif