Initial Commit

This commit is contained in:
Norman Lansing
2026-01-28 19:08:51 -05:00
commit ecb33115bf
54042 changed files with 9695586 additions and 0 deletions

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for LiveCoding
#pragma once
#include "SharedDefinitions.UnrealEd.Cpp20.h"
#undef LIVECODING_API
#undef LIVECODING_NON_ATTRIBUTED_API
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define USE_DEBUG_LIVE_CODING_CONSOLE 0
#define LC_VERSION 1
#define LC_DEBUG 0
#define UE_MODULE_NAME "LiveCoding"
#define UE_PLUGIN_NAME ""
#define BUILDSETTINGS_API DLLIMPORT
#define BUILDSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define LIVECODING_API DLLEXPORT
#define LIVECODING_NON_ATTRIBUTED_API DLLEXPORT

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// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Definitions
#pragma once
#define IS_PROGRAM 0
#define UE_EDITOR 1
#define USE_SHADER_COMPILER_WORKER_TRACE 0
#define UE_REFERENCE_COLLECTOR_REQUIRE_OBJECTPTR 1
#define WITH_VERSE_VM 0
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 1
#define WITH_PERF_AUTOMATION_TESTS 1
#define WITH_LOW_LEVEL_TESTS 0
#define EXPLICIT_TESTS_TARGET 0
#define WITH_TESTS 1
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 0
#define UE_MERGED_MODULES 0
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 1
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 1
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define UE_WITH_CONSTINIT_UOBJECT 0
#define UE_TRACE_ENABLED 1
#define UE_TRACE_FORCE_ENABLED 0
#define WITH_VERSE 1
#define UE_USE_VERSE_PATHS 1
#define WITH_VERSE_BPVM 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 1
#define WITH_FIXED_TIME_STEP_SUPPORT 1
#define USE_LOGGING_IN_SHIPPING 0
#define ALLOW_CONSOLE_IN_SHIPPING 0
#define ALLOW_PROFILEGPU_IN_TEST 0
#define ALLOW_PROFILEGPU_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_UTF8_TCHARS 0
#define USE_ESTIMATED_UTCNOW 0
#define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1
#define WITH_EDITOR 1
#define WITH_IOSTORE_IN_EDITOR 1
#define WITH_CLIENT_CODE 1
#define WITH_SERVER_CODE 1
#define UE_FNAME_OUTLINE_NUMBER 0
#define WITH_PUSH_MODEL 1
#define WITH_CEF3 1
#define WITH_LIVE_CODING 1
#define WITH_CPP_MODULES 0
#define WITH_PROCESS_PRIORITY_CONTROL 0
#define UE_DEFINE_FORCEINLINE_HINT_TO_INLINE 0
#define UBT_MODULE_MANIFEST "FPSTemplateEditor.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "FPSTemplateEditor-Win64-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Win64
#define UBT_COMPILED_TARGET Editor
#define UBT_COMPILED_ARCHITECTURE x64
#define UE_APP_NAME "FPSTemplateEditor"
#define UE_WARNINGS_AS_ERRORS 0
#define UE_ENGINE_DIRECTORY "../../../UE_5_7_1/Engine/"
#define FORCE_ANSI_ALLOCATOR 0
#define USE_MALLOC_BINNED2 1
#define USE_MALLOC_BINNED3 0
#define NDIS_MINIPORT_MAJOR_VERSION 0
#define WIN32 1
#define _WIN32_WINNT 0x0A00
#define WINVER 0x0A00
#define NTDDI_VERSION 0x0A000000
#define PLATFORM_WINDOWS 1
#define PLATFORM_MICROSOFT 1
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
#define RHI_RAYTRACING 1
#define WINDOWS_MAX_NUM_TLS_SLOTS 2048
#define WINDOWS_MAX_NUM_THREADS_WITH_TLS_SLOTS 512
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 1
#define UE_VALIDATE_FORMAT_STRINGS 1
#define UE_VALIDATE_INTERNAL_API 0
#define UE_VALIDATE_EXPERIMENTAL_API 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0
#define UE_PROJECT_NAME FPSTemplate
#define UE_TARGET_NAME FPSTemplateEditor
#define USE_DEBUG_LIVE_CODING_CONSOLE 0
#define LC_VERSION 1
#define LC_DEBUG 0
#define UE_MODULE_NAME "LiveCoding"
#define UE_PLUGIN_NAME ""
#define UE_MEMORY_TAGS_TRACE_ENABLED 1
#define UE_ENABLE_ICU 1
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
#define UE_WITH_IRIS 1
#define PLATFORM_SUPPORTS_PLATFORM_EVENTS 1
#define PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS 1
#define PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS 1
#define PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK 1
#define UE_MEMORY_TRACE_AVAILABLE 1
#define WITH_MALLOC_STOMP 1
#define UE_DELEGATE_CHECK_LIFETIME 0
#define CORE_API DLLIMPORT
#define CORE_NON_ATTRIBUTED_API DLLIMPORT
#define GSL_NO_IOSTREAMS 1
#define TRACELOG_API DLLIMPORT
#define TRACELOG_NON_ATTRIBUTED_API DLLIMPORT
#define AUTORTFM_API DLLIMPORT
#define AUTORTFM_NON_ATTRIBUTED_API DLLIMPORT
#define IMAGECORE_API DLLIMPORT
#define IMAGECORE_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_VERSE_COMPILER 1
#define COREUOBJECT_API DLLIMPORT
#define COREUOBJECT_NON_ATTRIBUTED_API DLLIMPORT
#define COREPRECISEFP_API DLLIMPORT
#define COREPRECISEFP_NON_ATTRIBUTED_API DLLIMPORT
#define SETTINGS_API DLLIMPORT
#define SETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define BUILDSETTINGS_API DLLIMPORT
#define BUILDSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_CHAOS_VISUAL_DEBUGGER 1
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 0
#define ENGINE_API DLLIMPORT
#define ENGINE_NON_ATTRIBUTED_API DLLIMPORT
#define PLATFORM_MAX_LOCAL_PLAYERS 0
#define COREONLINE_API DLLIMPORT
#define COREONLINE_NON_ATTRIBUTED_API DLLIMPORT
#define JSON_API DLLIMPORT
#define JSON_NON_ATTRIBUTED_API DLLIMPORT
#define FIELDNOTIFICATION_API DLLIMPORT
#define FIELDNOTIFICATION_NON_ATTRIBUTED_API DLLIMPORT
#define NETCORE_API DLLIMPORT
#define NETCORE_NON_ATTRIBUTED_API DLLIMPORT
#define NETCOMMON_API DLLIMPORT
#define NETCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define JSONUTILITIES_API DLLIMPORT
#define JSONUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_FREETYPE 1
#define SLATECORE_API DLLIMPORT
#define SLATECORE_NON_ATTRIBUTED_API DLLIMPORT
#define DEVELOPERSETTINGS_API DLLIMPORT
#define DEVELOPERSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define INPUTCORE_API DLLIMPORT
#define INPUTCORE_NON_ATTRIBUTED_API DLLIMPORT
#define UE_WINDOWS_USING_UIA 1
#define APPLICATIONCORE_API DLLIMPORT
#define APPLICATIONCORE_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_MGPU 1
#define RHI_WANT_RESOURCE_INFO 1
#define RHI_API DLLIMPORT
#define RHI_NON_ATTRIBUTED_API DLLIMPORT
#define SLATE_API DLLIMPORT
#define SLATE_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define WITH_UNREALEXR_MINIMAL 0
#define IMAGEWRAPPER_API DLLIMPORT
#define IMAGEWRAPPER_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_LIBTIFF 1
#define MESSAGING_API DLLIMPORT
#define MESSAGING_NON_ATTRIBUTED_API DLLIMPORT
#define MESSAGINGCOMMON_API DLLIMPORT
#define MESSAGINGCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define RENDERCORE_API DLLIMPORT
#define RENDERCORE_NON_ATTRIBUTED_API DLLIMPORT
#define OPENGLDRV_API DLLIMPORT
#define OPENGLDRV_NON_ATTRIBUTED_API DLLIMPORT
#define ANALYTICSET_API DLLIMPORT
#define ANALYTICSET_NON_ATTRIBUTED_API DLLIMPORT
#define ANALYTICS_API DLLIMPORT
#define ANALYTICS_NON_ATTRIBUTED_API DLLIMPORT
#define SOCKETS_PACKAGE 1
#define SOCKETS_API DLLIMPORT
#define SOCKETS_NON_ATTRIBUTED_API DLLIMPORT
#define ASSETREGISTRY_API DLLIMPORT
#define ASSETREGISTRY_NON_ATTRIBUTED_API DLLIMPORT
#define ENGINEMESSAGES_API DLLIMPORT
#define ENGINEMESSAGES_NON_ATTRIBUTED_API DLLIMPORT
#define ENGINESETTINGS_API DLLIMPORT
#define ENGINESETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define SYNTHBENCHMARK_API DLLIMPORT
#define SYNTHBENCHMARK_NON_ATTRIBUTED_API DLLIMPORT
#define GAMEPLAYTAGS_API DLLIMPORT
#define GAMEPLAYTAGS_NON_ATTRIBUTED_API DLLIMPORT
#define PACKETHANDLER_API DLLIMPORT
#define PACKETHANDLER_NON_ATTRIBUTED_API DLLIMPORT
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
#define RELIABILITYHANDLERCOMPONENT_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
#define AUDIOPLATFORMCONFIGURATION_NON_ATTRIBUTED_API DLLIMPORT
#define MESHDESCRIPTION_API DLLIMPORT
#define MESHDESCRIPTION_NON_ATTRIBUTED_API DLLIMPORT
#define STATICMESHDESCRIPTION_API DLLIMPORT
#define STATICMESHDESCRIPTION_NON_ATTRIBUTED_API DLLIMPORT
#define SKELETALMESHDESCRIPTION_API DLLIMPORT
#define SKELETALMESHDESCRIPTION_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONCORE_API DLLIMPORT
#define ANIMATIONCORE_NON_ATTRIBUTED_API DLLIMPORT
#define PAKFILE_API DLLIMPORT
#define PAKFILE_NON_ATTRIBUTED_API DLLIMPORT
#define RSA_API DLLIMPORT
#define RSA_NON_ATTRIBUTED_API DLLIMPORT
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
#define NETWORKREPLAYSTREAMING_NON_ATTRIBUTED_API DLLIMPORT
#define PHYSICSCORE_API DLLIMPORT
#define PHYSICSCORE_NON_ATTRIBUTED_API DLLIMPORT
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define CHAOS_CHECKED 0
#define CHAOS_DEBUG_NAME 1
#define CHAOSCORE_API DLLIMPORT
#define CHAOSCORE_NON_ATTRIBUTED_API DLLIMPORT
#define INTEL_ISPC 1
#define CHAOS_MEMORY_TRACKING 0
#define USE_ISPC_OPTIMIZED_VECTORGATHER 0
#define USE_ISPC_OPTIMIZED_VECTORSCATTER 0
#define CHAOS_API DLLIMPORT
#define CHAOS_NON_ATTRIBUTED_API DLLIMPORT
#define VORONOI_API DLLIMPORT
#define VORONOI_NON_ATTRIBUTED_API DLLIMPORT
#define GEOMETRYCORE_API DLLIMPORT
#define GEOMETRYCORE_NON_ATTRIBUTED_API DLLIMPORT
#define CHAOSVDRUNTIME_API DLLIMPORT
#define CHAOSVDRUNTIME_NON_ATTRIBUTED_API DLLIMPORT
#define NNE_API DLLIMPORT
#define NNE_NON_ATTRIBUTED_API DLLIMPORT
#define SIGNALPROCESSING_API DLLIMPORT
#define SIGNALPROCESSING_NON_ATTRIBUTED_API DLLIMPORT
#define STATESTREAM_API DLLIMPORT
#define STATESTREAM_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOEXTENSIONS_API DLLIMPORT
#define AUDIOEXTENSIONS_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOMIXERCORE_API DLLIMPORT
#define AUDIOMIXERCORE_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOMIXER_API DLLIMPORT
#define AUDIOMIXER_NON_ATTRIBUTED_API DLLIMPORT
#define TARGETPLATFORM_API DLLIMPORT
#define TARGETPLATFORM_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTUREFORMAT_API DLLIMPORT
#define TEXTUREFORMAT_NON_ATTRIBUTED_API DLLIMPORT
#define DESKTOPPLATFORM_API DLLIMPORT
#define DESKTOPPLATFORM_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOLINKENGINE_API DLLIMPORT
#define AUDIOLINKENGINE_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOLINKCORE_API DLLIMPORT
#define AUDIOLINKCORE_NON_ATTRIBUTED_API DLLIMPORT
#define COOKONTHEFLY_API DLLIMPORT
#define COOKONTHEFLY_NON_ATTRIBUTED_API DLLIMPORT
#define NETWORKING_API DLLIMPORT
#define NETWORKING_NON_ATTRIBUTED_API DLLIMPORT
#define IOSTOREONDEMANDCORE_API DLLIMPORT
#define IOSTOREONDEMANDCORE_NON_ATTRIBUTED_API DLLIMPORT
#define TEXTUREBUILDUTILITIES_API DLLIMPORT
#define TEXTUREBUILDUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define HORDE_API DLLIMPORT
#define HORDE_NON_ATTRIBUTED_API DLLIMPORT
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_NON_ATTRIBUTED_API DLLIMPORT
#define IRISCORE_API DLLIMPORT
#define IRISCORE_NON_ATTRIBUTED_API DLLIMPORT
#define IOSTOREONDEMAND_API DLLIMPORT
#define IOSTOREONDEMAND_NON_ATTRIBUTED_API DLLIMPORT
#define MOVIESCENECAPTURE_API DLLIMPORT
#define MOVIESCENECAPTURE_NON_ATTRIBUTED_API DLLIMPORT
#define RENDERER_API DLLIMPORT
#define RENDERER_NON_ATTRIBUTED_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_API DLLIMPORT
#define TYPEDELEMENTFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define TYPEDELEMENTRUNTIME_API DLLIMPORT
#define TYPEDELEMENTRUNTIME_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONDATACONTROLLER_API DLLIMPORT
#define ANIMATIONDATACONTROLLER_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONBLUEPRINTEDITOR_API DLLIMPORT
#define ANIMATIONBLUEPRINTEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define KISMET_API DLLIMPORT
#define KISMET_NON_ATTRIBUTED_API DLLIMPORT
#define PERSONA_API DLLIMPORT
#define PERSONA_NON_ATTRIBUTED_API DLLIMPORT
#define SKELETONEDITOR_API DLLIMPORT
#define SKELETONEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONWIDGETS_API DLLIMPORT
#define ANIMATIONWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define TOOLWIDGETS_API DLLIMPORT
#define TOOLWIDGETS_NON_ATTRIBUTED_API DLLIMPORT
#define TOOLMENUS_API DLLIMPORT
#define TOOLMENUS_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONEDITOR_API DLLIMPORT
#define ANIMATIONEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define ADVANCEDPREVIEWSCENE_API DLLIMPORT
#define ADVANCEDPREVIEWSCENE_NON_ATTRIBUTED_API DLLIMPORT
#define PROPERTYEDITOR_API DLLIMPORT
#define PROPERTYEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORCONFIG_API DLLIMPORT
#define EDITORCONFIG_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORFRAMEWORK_API DLLIMPORT
#define EDITORFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define EDITORSUBSYSTEM_API DLLIMPORT
#define EDITORSUBSYSTEM_NON_ATTRIBUTED_API DLLIMPORT
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
#define INTERACTIVETOOLSFRAMEWORK_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_RECAST 1
#define WITH_NAVMESH_SEGMENT_LINKS 1
#define WITH_NAVMESH_CLUSTER_LINKS 1
#define UNREALED_API DLLIMPORT
#define UNREALED_NON_ATTRIBUTED_API DLLIMPORT
#define ASSETTAGSEDITOR_API DLLIMPORT
#define ASSETTAGSEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define COLLECTIONMANAGER_API DLLIMPORT
#define COLLECTIONMANAGER_NON_ATTRIBUTED_API DLLIMPORT
#define CONTENTBROWSER_API DLLIMPORT
#define CONTENTBROWSER_NON_ATTRIBUTED_API DLLIMPORT
#define ASSETTOOLS_API DLLIMPORT
#define ASSETTOOLS_NON_ATTRIBUTED_API DLLIMPORT
#define ASSETDEFINITION_API DLLIMPORT
#define ASSETDEFINITION_NON_ATTRIBUTED_API DLLIMPORT
#define MERGE_API DLLIMPORT
#define MERGE_NON_ATTRIBUTED_API DLLIMPORT
#define CONTENTBROWSERDATA_API DLLIMPORT
#define CONTENTBROWSERDATA_NON_ATTRIBUTED_API DLLIMPORT
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
#define PROJECTS_API DLLIMPORT
#define PROJECTS_NON_ATTRIBUTED_API DLLIMPORT
#define MESHUTILITIES_API DLLIMPORT
#define MESHUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define MESHMERGEUTILITIES_API DLLIMPORT
#define MESHMERGEUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
#define MESHREDUCTIONINTERFACE_NON_ATTRIBUTED_API DLLIMPORT
#define RAWMESH_API DLLIMPORT
#define RAWMESH_NON_ATTRIBUTED_API DLLIMPORT
#define MATERIALUTILITIES_API DLLIMPORT
#define MATERIALUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define KISMETCOMPILER_API DLLIMPORT
#define KISMETCOMPILER_NON_ATTRIBUTED_API DLLIMPORT
#define GAMEPLAYTASKS_API DLLIMPORT
#define GAMEPLAYTASKS_NON_ATTRIBUTED_API DLLIMPORT
#define CLASSVIEWER_API DLLIMPORT
#define CLASSVIEWER_NON_ATTRIBUTED_API DLLIMPORT
#define DIRECTORYWATCHER_API DLLIMPORT
#define DIRECTORYWATCHER_NON_ATTRIBUTED_API DLLIMPORT
#define DOCUMENTATION_API DLLIMPORT
#define DOCUMENTATION_NON_ATTRIBUTED_API DLLIMPORT
#define MAINFRAME_API DLLIMPORT
#define MAINFRAME_NON_ATTRIBUTED_API DLLIMPORT
#define SANDBOXFILE_API DLLIMPORT
#define SANDBOXFILE_NON_ATTRIBUTED_API DLLIMPORT
#define SOURCE_CONTROL_WITH_SLATE 1
#define SOURCECONTROL_API DLLIMPORT
#define SOURCECONTROL_NON_ATTRIBUTED_API DLLIMPORT
#define UNCONTROLLEDCHANGELISTS_API DLLIMPORT
#define UNCONTROLLEDCHANGELISTS_NON_ATTRIBUTED_API DLLIMPORT
#define UNREALEDMESSAGES_API DLLIMPORT
#define UNREALEDMESSAGES_NON_ATTRIBUTED_API DLLIMPORT
#define BLUEPRINTGRAPH_API DLLIMPORT
#define BLUEPRINTGRAPH_NON_ATTRIBUTED_API DLLIMPORT
#define HTTP_PACKAGE 1
#define CURL_ENABLE_DEBUG_CALLBACK 1
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
#define WITH_WINHTTP 1
#define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5
#define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0
#define UE_HTTP_SUPPORT_LOCAL_SERVER 1
#define UE_HTTP_SUPPORT_UNIX_SOCKET 1
#define UE_HTTP_SUPPORT_VERB_CONNECT 1
#define HTTP_API DLLIMPORT
#define HTTP_NON_ATTRIBUTED_API DLLIMPORT
#define FUNCTIONALTESTING_API DLLIMPORT
#define FUNCTIONALTESTING_NON_ATTRIBUTED_API DLLIMPORT
#define AUTOMATIONCONTROLLER_API DLLIMPORT
#define AUTOMATIONCONTROLLER_NON_ATTRIBUTED_API DLLIMPORT
#define AUTOMATIONTEST_API DLLIMPORT
#define AUTOMATIONTEST_NON_ATTRIBUTED_API DLLIMPORT
#define LOCALIZATION_API DLLIMPORT
#define LOCALIZATION_NON_ATTRIBUTED_API DLLIMPORT
#define WITH_SNDFILE_IO 1
#define ENABLE_AUDIO_DEVICE_EDITOR_SETTINGS 1
#define AUDIOEDITOR_API DLLIMPORT
#define AUDIOEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define UELIBSAMPLERATE_API DLLIMPORT
#define UELIBSAMPLERATE_NON_ATTRIBUTED_API DLLIMPORT
#define LEVELEDITOR_API DLLIMPORT
#define LEVELEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define COMMONMENUEXTENSIONS_API DLLIMPORT
#define COMMONMENUEXTENSIONS_NON_ATTRIBUTED_API DLLIMPORT
#define VREDITOR_API DLLIMPORT
#define VREDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define VIEWPORTINTERACTION_API DLLIMPORT
#define VIEWPORTINTERACTION_NON_ATTRIBUTED_API DLLIMPORT
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
#define HEADMOUNTEDDISPLAY_NON_ATTRIBUTED_API DLLIMPORT
#define LANDSCAPE_API DLLIMPORT
#define LANDSCAPE_NON_ATTRIBUTED_API DLLIMPORT
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
#define DETAILCUSTOMIZATIONS_NON_ATTRIBUTED_API DLLIMPORT
#define GRAPHEDITOR_API DLLIMPORT
#define GRAPHEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define STRUCTVIEWER_API DLLIMPORT
#define STRUCTVIEWER_NON_ATTRIBUTED_API DLLIMPORT
#define MATERIALEDITOR_API DLLIMPORT
#define MATERIALEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define NETWORKFILESYSTEM_API DLLIMPORT
#define NETWORKFILESYSTEM_NON_ATTRIBUTED_API DLLIMPORT
#define UMG_API DLLIMPORT
#define UMG_NON_ATTRIBUTED_API DLLIMPORT
#define MOVIESCENE_API DLLIMPORT
#define MOVIESCENE_NON_ATTRIBUTED_API DLLIMPORT
#define TIMEMANAGEMENT_API DLLIMPORT
#define TIMEMANAGEMENT_NON_ATTRIBUTED_API DLLIMPORT
#define UNIVERSALOBJECTLOCATOR_API DLLIMPORT
#define UNIVERSALOBJECTLOCATOR_NON_ATTRIBUTED_API DLLIMPORT
#define MOVIESCENETRACKS_API DLLIMPORT
#define MOVIESCENETRACKS_NON_ATTRIBUTED_API DLLIMPORT
#define CONSTRAINTS_API DLLIMPORT
#define CONSTRAINTS_NON_ATTRIBUTED_API DLLIMPORT
#define PROPERTYPATH_API DLLIMPORT
#define PROPERTYPATH_NON_ATTRIBUTED_API DLLIMPORT
#define NAVIGATIONSYSTEM_API DLLIMPORT
#define NAVIGATIONSYSTEM_NON_ATTRIBUTED_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
#define GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API DLLIMPORT
#define CHAOSSOLVERENGINE_API DLLIMPORT
#define CHAOSSOLVERENGINE_NON_ATTRIBUTED_API DLLIMPORT
#define DATAFLOWCORE_API DLLIMPORT
#define DATAFLOWCORE_NON_ATTRIBUTED_API DLLIMPORT
#define DATAFLOWENGINE_API DLLIMPORT
#define DATAFLOWENGINE_NON_ATTRIBUTED_API DLLIMPORT
#define DATAFLOWSIMULATION_API DLLIMPORT
#define DATAFLOWSIMULATION_NON_ATTRIBUTED_API DLLIMPORT
#define FIELDSYSTEMENGINE_API DLLIMPORT
#define FIELDSYSTEMENGINE_NON_ATTRIBUTED_API DLLIMPORT
#define ISMPOOL_API DLLIMPORT
#define ISMPOOL_NON_ATTRIBUTED_API DLLIMPORT
#define MESHBUILDER_API DLLIMPORT
#define MESHBUILDER_NON_ATTRIBUTED_API DLLIMPORT
#define MESHUTILITIESCOMMON_API DLLIMPORT
#define MESHUTILITIESCOMMON_NON_ATTRIBUTED_API DLLIMPORT
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
#define MATERIALSHADERQUALITYSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define TOOLMENUSEDITOR_API DLLIMPORT
#define TOOLMENUSEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define STATUSBAR_API DLLIMPORT
#define STATUSBAR_NON_ATTRIBUTED_API DLLIMPORT
#define INTERCHANGECORE_API DLLIMPORT
#define INTERCHANGECORE_NON_ATTRIBUTED_API DLLIMPORT
#define INTERCHANGEENGINE_API DLLIMPORT
#define INTERCHANGEENGINE_NON_ATTRIBUTED_API DLLIMPORT
#define DEVELOPERTOOLSETTINGS_API DLLIMPORT
#define DEVELOPERTOOLSETTINGS_NON_ATTRIBUTED_API DLLIMPORT
#define SUBOBJECTDATAINTERFACE_API DLLIMPORT
#define SUBOBJECTDATAINTERFACE_NON_ATTRIBUTED_API DLLIMPORT
#define SUBOBJECTEDITOR_API DLLIMPORT
#define SUBOBJECTEDITOR_NON_ATTRIBUTED_API DLLIMPORT
#define PHYSICSUTILITIES_API DLLIMPORT
#define PHYSICSUTILITIES_NON_ATTRIBUTED_API DLLIMPORT
#define WIDGETREGISTRATION_API DLLIMPORT
#define WIDGETREGISTRATION_NON_ATTRIBUTED_API DLLIMPORT
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
#define AUDIOMIXERXAUDIO2_NON_ATTRIBUTED_API DLLIMPORT
#define ACTORPICKERMODE_API DLLIMPORT
#define ACTORPICKERMODE_NON_ATTRIBUTED_API DLLIMPORT
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
#define SCENEDEPTHPICKERMODE_NON_ATTRIBUTED_API DLLIMPORT
#define ANIMATIONEDITMODE_API DLLIMPORT
#define ANIMATIONEDITMODE_NON_ATTRIBUTED_API DLLIMPORT
#define LIVECODING_API DLLEXPORT
#define LIVECODING_NON_ATTRIBUTED_API DLLEXPORT

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@@ -0,0 +1,13 @@
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@@ -0,0 +1,327 @@
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/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PropertyPath/UHT"
/I "Runtime/PropertyPath/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/NavigationSystem/UHT"
/I "Runtime/NavigationSystem/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GeometryCollectionEngine/UHT"
/I "Runtime/Experimental/GeometryCollectionEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ChaosSolverEngine/UHT"
/I "Runtime/Experimental/ChaosSolverEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowCore/UHT"
/I "Runtime/Experimental/Dataflow/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowEngine/UHT"
/I "Runtime/Experimental/Dataflow/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DataflowSimulation/UHT"
/I "Runtime/Experimental/Dataflow/Simulation/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/FieldSystemEngine/UHT"
/I "Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ISMPool/UHT"
/I "Runtime/Experimental/ISMPool/Public"
/I "Developer/MeshBuilder/Public"
/I "Runtime/MeshUtilitiesCommon/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MSQS/UHT"
/I "Runtime/MaterialShaderQualitySettings/Classes"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ToolMenusEditor/UHT"
/I "Editor/ToolMenusEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StatusBar/UHT"
/I "Editor/StatusBar/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeCore/UHT"
/I "Runtime/Interchange/Core/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/InterchangeEngine/UHT"
/I "Runtime/Interchange/Engine/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DeveloperToolSettings/UHT"
/I "Developer/DeveloperToolSettings/Classes"
/I "Developer/DeveloperToolSettings/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectDataInterface/UHT"
/I "Editor/SubobjectDataInterface/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SubobjectEditor/UHT"
/I "Editor/SubobjectEditor/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/PhysicsUtilities/UHT"
/I "Developer/PhysicsUtilities/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/WidgetRegistration/UHT"
/I "Developer/WidgetRegistration/Public"
/I "Editor/ActorPickerMode/Public"
/I "Editor/SceneDepthPickerMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimationEditMode/UHT"
/I "Editor/AnimationEditMode/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LiveCoding/UHT"
/I "Developer/Windows/LiveCoding/Public"
/I "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/UnrealEd"
/external:W0
/external:I "ThirdParty/GuidelinesSupportLibrary/GSL-1144/include"
/external:I "ThirdParty/AtomicQueue"
/external:I "Runtime/OodleDataCompression/Sdks/2.9.14/include"
/external:I "ThirdParty/RapidJSON/1.1.0"
/external:I "ThirdParty/LibTiff/Source/Win64"
/external:I "ThirdParty/LibTiff/Source"
/external:I "ThirdParty/OpenGL"
/external:I "C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/INCLUDE"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/ucrt"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/shared"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/um"
/external:I "C:/Program Files (x86)/Windows Kits/10/include/10.0.22621.0/winrt"

View File

@@ -0,0 +1,49 @@
{
"RemapUnityFiles":
{
"Module.LiveCoding.cpp.obj": [
"LiveCoding.init.gen.cpp.obj",
"PerModuleInline.gen.cpp.obj",
"LC_API.cpp.obj",
"LC_Atomic_Windows.cpp.obj",
"LC_ClientCommandActions.cpp.obj",
"LC_ClientCommandThread.cpp.obj",
"LC_ClientStartupThread.cpp.obj",
"LC_ClientUserCommandThread.cpp.obj",
"LC_CommandMap.cpp.obj",
"LC_CriticalSection.cpp.obj",
"LC_Debugger_Windows.cpp.obj",
"LC_DuplexPipe.cpp.obj",
"LC_DuplexPipeClient.cpp.obj",
"LC_EntryPoint.cpp.obj",
"LC_Environment.cpp.obj",
"LC_Event.cpp.obj",
"LC_Executable.cpp.obj",
"LC_FixedSizeString.cpp.obj",
"LC_FixedSizeString_Windows.cpp.obj",
"LC_HeartBeat.cpp.obj",
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"LC_Logging.cpp.obj",
"LC_Memory.cpp.obj",
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"LC_MemoryStream.cpp.obj",
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"LC_PrimitiveNames.cpp.obj",
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"LC_Shortcut.cpp.obj",
"LC_StringUtil.cpp.obj",
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"LiveCodingLog.cpp.obj",
"LiveCodingModule.cpp.obj",
"LiveCodingModule2.cpp.obj",
"LiveCodingSettings.cpp.obj"
]
}
}

View File

@@ -0,0 +1,43 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/FPSTemplateEditor/Inc/LiveCoding/UHT/LiveCoding.init.gen.cpp"
#include "D:/FPSTemplate_5_4_or_5_5/Intermediate/Build/Win64/x64/FPSTemplateEditor/Development/LiveCoding/PerModuleInline.gen.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_API.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Atomic_Windows.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_ClientCommandActions.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_ClientCommandThread.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_ClientStartupThread.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_ClientUserCommandThread.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_CommandMap.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_CriticalSection.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Debugger_Windows.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_DuplexPipe.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_DuplexPipeClient.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_EntryPoint.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Environment.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Event.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Executable.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_FixedSizeString.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_FixedSizeString_Windows.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_HeartBeat.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_InterprocessMutex.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Logging.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Memory.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_MemoryMappedFile.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_MemoryStream.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_NamedSharedMemory.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_PrimitiveNames.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Process.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Restart.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Semaphore.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Shortcut.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_StringUtil.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_SyncPoint.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Thread.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_UtcTime.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_Vfs.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_VirtualMemory.cpp"
#include "Developer/Windows/LiveCoding/Private/External/LC_WindowsInternalFunctions.cpp"
#include "Developer/Windows/LiveCoding/Private/LiveCodingLog.cpp"
#include "Developer/Windows/LiveCoding/Private/LiveCodingModule.cpp"
#include "Developer/Windows/LiveCoding/Private/LiveCodingModule2.cpp"
#include "Developer/Windows/LiveCoding/Private/LiveCodingSettings.cpp"

View File

@@ -0,0 +1,265 @@
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View File

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View File

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